13 Replies. 1 pages. Viewing page 1.
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| 13. |
Re: Clockwork Empires Announced |
Aug 30, 2012, 09:31 |
Shadowcat |
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> "No always-online DRM requirement"
Reads: "Has DRM!"
Not having the most retarded form of DRM merely means you're not the most retarded developer, which is hardly a glowing endorsement for your work. |
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| 12. |
Re: Clockwork Empires Announced |
Aug 28, 2012, 03:51 |
Cutter |
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nin wrote on Aug 27, 2012, 23:07:
Alamar wrote on Aug 27, 2012, 22:53:
nin wrote on Aug 27, 2012, 22:39:
Cutter wrote on Aug 27, 2012, 22:36: Well for this type of game it'll have to have some nice graphics or it'll suck. Love the concept though. Did you play DoD?
I believe that's why he's making the point...
-Alamar
I dunno...he makes that point about a lot of games...
Yeah, but it's not like games like Sleepy Dogs has no budget to speak of. I rag on those because it's a console game first and foremost. These guys are indie so they get the slack. However, for this style of game I really won't be interested unless it actually looks nice. Hell, even City of Steam as a broswer game does a good job of a Steampunk city. |
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| "Are you crazy? Is that your problem?" - Jack Burton |
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| 11. |
Re: Out of the Blue |
Aug 28, 2012, 01:26 |
Rigs |
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This kinda brings up my confusion as to why there hasn't been any kind of Minecraft-type games that flesh out that type of gameplay? I had thought by now we'd be besieged with knockoffs seeing how good Minecraft itself did. Besides the excellent-idea, horribly flawed execution that is StarForge (yes, I know it's an 'alpha' but damn..) and the 2D types of Terraria and Cortex Commando, there's really nothing else out there. WTF? I want a Minecraft with piss-my-pants graphics and physics with guns and massive NPC interaction...like a 3D SimCity, Minecraft/GTA4-5, please? Thank you...
=-Rigs-= |
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| 'Now, we gave you a promise and we are bound by that promise and damn you for asking for it! And damn me for agreeing to it! And damn all of us to hell, because that is exactly where we're going!' |
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| 10. |
Re: Clockwork Empires Announced |
Aug 28, 2012, 00:50 |
HorrorScope |
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| When was the last coop building simulator? Transport Tycoon??? |
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| 9. |
Re: Clockwork Empires Announced |
Aug 27, 2012, 23:07 |
nin |
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Alamar wrote on Aug 27, 2012, 22:53:
nin wrote on Aug 27, 2012, 22:39:
Cutter wrote on Aug 27, 2012, 22:36: Well for this type of game it'll have to have some nice graphics or it'll suck. Love the concept though. Did you play DoD?
I believe that's why he's making the point...
-Alamar
I dunno...he makes that point about a lot of games...
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RollinThundr Apr 17, 2013, 12:25: Eh really tossing stuff like that in there only to get your panties all bunched up. If you really want to call that trolling sure.
Mr. Tact Apr 17, 2013, 12:33: Pretty sure that's the definition of trolling... |
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| 8. |
Re: Clockwork Empires Announced |
Aug 27, 2012, 22:53 |
Alamar |
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nin wrote on Aug 27, 2012, 22:39:
Cutter wrote on Aug 27, 2012, 22:36: Well for this type of game it'll have to have some nice graphics or it'll suck. Love the concept though. Did you play DoD?
I believe that's why he's making the point...
-Alamar |
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| 7. |
Re: Clockwork Empires Announced |
Aug 27, 2012, 22:39 |
nin |
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Cutter wrote on Aug 27, 2012, 22:36: Well for this type of game it'll have to have some nice graphics or it'll suck. Love the concept though. Did you play DoD?
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RollinThundr Apr 17, 2013, 12:25: Eh really tossing stuff like that in there only to get your panties all bunched up. If you really want to call that trolling sure.
Mr. Tact Apr 17, 2013, 12:33: Pretty sure that's the definition of trolling... |
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| 6. |
Re: Clockwork Empires Announced |
Aug 27, 2012, 22:36 |
Cutter |
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Well for this type of game it'll have to have some nice graphics or it'll suck. Love the concept though. |
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| "Are you crazy? Is that your problem?" - Jack Burton |
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| 5. |
Re: Clockwork Empires Announced |
Aug 27, 2012, 22:18 |
ASeven |
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Icewind wrote on Aug 27, 2012, 21:40:
ASeven wrote on Aug 27, 2012, 21:36:
nin wrote on Aug 27, 2012, 21:09: Yeah, after DoD, I'll definitely check out what they do next...
Quite a leap though, from a rogue-like to a full city builder. Considering how incredibly deep that roguelike was, it's not much of a leap at all. I have to disagree with you here. It is a great and fun game but it is a begginer's game to roguelike games. NetHack, Angband, ADOM, Dwarf Fortress, etc are all way more deep than DoD. It's still a damn fun game, I just think it's a good first step towards rogue-likes for people who never played one even with all the 3 expansions. |
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| 4. |
Re: Clockwork Empires Announced |
Aug 27, 2012, 21:40 |
Icewind |
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ASeven wrote on Aug 27, 2012, 21:36:
nin wrote on Aug 27, 2012, 21:09: Yeah, after DoD, I'll definitely check out what they do next...
Quite a leap though, from a rogue-like to a full city builder. Considering how incredibly deep that roguelike was, it's not much of a leap at all. |
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| 3. |
Re: Clockwork Empires Announced |
Aug 27, 2012, 21:36 |
ASeven |
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nin wrote on Aug 27, 2012, 21:09: Yeah, after DoD, I'll definitely check out what they do next...
Quite a leap though, from a rogue-like to a full city builder. |
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| 2. |
Re: Clockwork Empires Announced |
Aug 27, 2012, 21:09 |
nin |
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Yeah, after DoD, I'll definitely check out what they do next...
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RollinThundr Apr 17, 2013, 12:25: Eh really tossing stuff like that in there only to get your panties all bunched up. If you really want to call that trolling sure.
Mr. Tact Apr 17, 2013, 12:33: Pretty sure that's the definition of trolling... |
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| 1. |
Re: Clockwork Empires Announced |
Aug 27, 2012, 20:41 |
ASeven |
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Well now, didn't see this one coming. A city-builder on the Dredmor setting? Sold!
Love the little quip towards SimCity5 DRM too.
A steampunk city-builder. This one has potential to be something truly special. |
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13 Replies. 1 pages. Viewing page 1.
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