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4. Re: Game Reviews Aug 24, 2012, 16:18 Acleacius
 
Ratty wrote on Aug 24, 2012, 06:09:
I played with UFO for awhile solely so that my followers would ride horses, but I never used any of the other functionality. I uninstalled it because lately I haven't been using followers. They were just getting in the way and without a lack of personality or back story there wasn't any reason to want them around.
It's a huge problem they are mostly dead weight if your a Stealther. I'm trying to convince Sulteric Drums to release Saerelith and Viconia without being fully fleshed out and their quest, which he seems inclined to do. He's got all the flirt menu done and a few other bits. That alone makes them better than any NPC in Skyrim. He's still trying work on her face and hair but Zzjay has joined the team to make a new race.

llamaRCA was working on a companion for Skyrim but got too frustrated with the CK and is now back in FNV making a sequel to Willow, instead.

You can try Cerwiden -SMART Healer certainly the most useful companion atm, especially for any melee PC.
 
The people can always be brought to the bidding of the leaders.That is easy.All you have to do is tell them they are being attacked and denounce the pacifists for lack of patriotism and exposing the country to danger.It works the same way in any country.
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3. Re: Game Reviews Aug 24, 2012, 06:09 Ratty
 
Acleacius wrote on Aug 24, 2012, 00:03:
Ratty wrote on Aug 23, 2012, 12:32:
I liked that Serana was more interesting and had a backstory and things to say than any other followers you got with vanilla Skyrim. Again, more like F:NV's companions (I just wish I could tell her to wait and she would listen to me). It seems where Skyrim excelled over its predecessors was when it used ideas from F:NV. If only they'd made regenerating health a Restoration perk.

I'm waiting for there to be some meaty quest mods instead of the endless armor, house, weapons, etc. mods we're still getting.
You know about UFO, right?
I played with UFO for awhile solely so that my followers would ride horses, but I never used any of the other functionality. I uninstalled it because lately I haven't been using followers. They were just getting in the way and without a lack of personality or back story there wasn't any reason to want them around.
 
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2. Re: Game Reviews Aug 24, 2012, 00:03 Acleacius
 
Ratty wrote on Aug 23, 2012, 12:32:
I liked that Serana was more interesting and had a backstory and things to say than any other followers you got with vanilla Skyrim. Again, more like F:NV's companions (I just wish I could tell her to wait and she would listen to me). It seems where Skyrim excelled over its predecessors was when it used ideas from F:NV. If only they'd made regenerating health a Restoration perk.

I'm waiting for there to be some meaty quest mods instead of the endless armor, house, weapons, etc. mods we're still getting.
You know about UFO, right?

I haven't played Dawnguard, so I'm sort of shocked they actually created a companion with a personality, if true!

Willow a fan created mod by llamaRCA for FNV has more depth and character than ANY NPC ever created by Bethesda. The writing in Bethesda games is pedestrian and inane. There's no way they could Not know, of the issues with their writing. Yet they refuse to hire real writers. Considering how much money they make it's pretty pathetic.

They did an excellent job on dungeon and architecture creation. Also the exploration addiction is certainly top notch. The Dragon story line was an excellent idea, too bad about the writing like all the other quests. It's hard to go up from dragons, so ESV the writing is really going to stick out again, like it did in Oblivion.
 
The people can always be brought to the bidding of the leaders.That is easy.All you have to do is tell them they are being attacked and denounce the pacifists for lack of patriotism and exposing the country to danger.It works the same way in any country.
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1. Re: Game Reviews Aug 23, 2012, 12:32 Ratty
 
I finished Dawnguard a few nights ago. It was pretty good. I'd say I got my moneys' worth. But not as good as the F:NV DLC. Their two large new areas had only a fraction of the things you could do in F:NV's DLCs.

Since I've never been into Vampires I chose the Dawnguard side (I love the crossbow). I might go back and do it as a Vampire just for the hell of it when I'm bored.

I liked that Serana was more interesting and had a backstory and things to say than any other followers you got with vanilla Skyrim. Again, more like F:NV's companions (I just wish I could tell her to wait and she would listen to me). It seems where Skyrim excelled over its predecessors was when it used ideas from F:NV. If only they'd made regenerating health a Restoration perk.

I'm waiting for there to be some meaty quest mods instead of the endless armor, house, weapons, etc. mods we're still getting.
 
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