spacecadet wrote on Aug 22, 2012, 12:01:
As someone who works in the gaming industry I have to say his numbers look about right. Once you start considering countries like China and Brazil the piracy rates shoot through the roof. The entire comment is about those countries, but everyone here takes it as an attack on western gamers, that is funny in so many ways.
I'm not a mathematician but still I have a pretty good grasp of how percentages work. If you consider that the largest western markets make a huge swathe of the global PC game market, which data I've read in the past suggests averages anywhere from 60% to 75% piracy (numbers, BTW, which are also inflated because of inaccurate accounting), what would the rest of the world have to be averaging to bring the global piracy rate up to the 93% to 95%? I'm thinking countries like Russia, China, Brazil, and others would have to have nigh 100% piracy to jack the number up that high. Even if true (as I understand piracy to be ingrained in the culture of some of those places), wouldn't that make more of a case for cessation of releasing PC games in those markets instead of whining and crying about numbers that sound utterly ridiculous to those of us in less piracy-infested countries?
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