Diablo Creator on Diablo III

An interview on IncGamers talks with David Brevik of Gazillion Entertainment about Diablo III, getting the co-founder of Blizzard North's impressions of the latest version of the series he helped originate. He offers a perspective on how the game was impacted by the loss of the company's action/RPG knowledgebase with the closure of Blizzard North and how the third game in the series more reflects the tastes and experiences of Blizzard South, and verges on schadenfreude in describing part of his mixed feelings about how it ultimately turned out: "I am also a little happy, which I hate to say, it shows that the people that were involved in Diablo really did matter, and so I am happy that it has come to light that how talented that group was and how unique and special that group was. I am hoping that, as this happens very often in the industry, you see it with Call of Duty and things like that, when the people leave the game changes and it shows how critical people are in this industry."
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Re: Diablo Creator on Diablo III
Aug 19, 2012, 17:19
10.
Re: Diablo Creator on Diablo III Aug 19, 2012, 17:19
Aug 19, 2012, 17:19
 
Icewind wrote on Aug 19, 2012, 17:09:
Wrong. Spoken like a true neophyte within this hobby.

In Diablo 2 it was fairly easy to get that Corposemourn, that Angelic Raiment (My last trip through I hit level 85 with my barb and found 3 of them) and a few Grandfathers/Bul-kathos blades. You can easily get the gear you *need* by merely farming a boss for one night. A few hours of beating Baal on Nightmare or Mephisto on Hell and guess what? You have all you need.

The problem with D3 is it doesn't work that way. You need to peruse the auction house to get that gear. Hardwork isn't rewarded in the same way it was in D1 and 2.

Sit down, play these games for long periods of time and it'll make sense. Don't talk out of your ass.

That has nothing to do with what I was talking about, pull your head out of your ass and try reading with your eyes for once.
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