Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:
Harrisburg, PA 09/18
Greenbelt, MD 11/06

Regularly scheduled events

BioWare on the Importance of Day One DLC

There's an interesting quote on Joystiq from a GDC Europe talk by BioWare director of online development Fernando Melo, who says that a majority of the profit they saw from Dragon Age DLC was from sales of day-one DLC packs Stone Prisoner and Warden's Keep, saying this accounted for 53% of their DLC income from the game (thanks nin). Word is:

This figure accounts for those who bought Stone Prisoner for $15 in a used copy of Origins, and those who purchased Warden's Keep for $7 outside of its inclusion in the Digital Deluxe Edition. Since these two DLC packs, Dragon Age: Origins has had seven additional iterations of downloadable content, which account for less than half of the total DLC revenue from Origins.

View
24. Re: BioWare on the Importance of Day One DLC Aug 14, 2012, 15:36 NKD
 
NegaDeath wrote on Aug 14, 2012, 13:29:
They're confusing "importance" with "financially successful douchebaggery".

When you're a business, especially a game studio that is just one disappointing title from complete failure, financially successful douchebaggery is highly important.

Day 1 DLC works. People buy it. Consumers have spoken with their wallets and unfortunately they disagree with the popular Internet opinion of Day 1 DLC. It's not even an essential product. It's not like you absolutely have to have the DLC and you are being forced at gunpoint to buy it. Yet people still buy it.

A lot of these companies are portrayed as being somehow needlessly greedy. But most of them are financially struggling, at least in business terms. Greed is about excess. A lot of these companies are just keeping their bottom line intact with these supposedly greedy tactics. Sleazy? Yeah. But hardly excessive.

Everybody wants to play triple A blockbuster games, but nobody wants to pay what it costs to develop them.

Convince the industry to lay off 75% of their employees and make lower budget games and you won't have to deal with Day 1 DLC or any other of these recent sleazy tactics. But if people expect game budgets to continue to increase, logically the developers' income must also increase.
 
Avatar 43041
 
https://www.reddit.com/r/bad_cop_no_donut - For the latest developments in police misconduct in the US.
Previous Post Next Post Reply Quote Edit Delete Report
 
    Date Subject Author
  1. Aug 14, 11:27 Re: BioWare on the Importance of Day One DLC ASeven
  2. Aug 14, 11:37  Re: BioWare on the Importance of Day One DLC The Half Elf
  5. Aug 14, 12:00  Re: BioWare on the Importance of Day One DLC Mashiki Amiketo
  8. Aug 14, 12:51   Re: BioWare on the Importance of Day One DLC Wallshadows
  29. Aug 14, 16:58    Re: BioWare on the Importance of Day One DLC Mashiki Amiketo
  21. Aug 14, 15:01   Re: BioWare on the Importance of Day One DLC Warskull
  22. Aug 14, 15:12    Re: BioWare on the Importance of Day One DLC nin
  23. Aug 14, 15:29     Re: BioWare on the Importance of Day One DLC Beamer
  6. Aug 14, 12:00  Re: BioWare on the Importance of Day One DLC Beamer
  3. Aug 14, 11:41 Re: BioWare on the Importance of Day One DLC Dev
  4. Aug 14, 11:57  Re: BioWare on the Importance of Day One DLC Panickd
  7. Aug 14, 12:31 Re: BioWare on the Importance of Day One DLC Tumbler
  9. Aug 14, 13:29 Re: BioWare on the Importance of Day One DLC NegaDeath
>> 24. Aug 14, 15:36  Re: BioWare on the Importance of Day One DLC NKD
  27. Aug 14, 16:19   Re: BioWare on the Importance of Day One DLC SXO
  28. Aug 14, 16:54    Re: BioWare on the Importance of Day One DLC Beamer
  30. Aug 14, 16:58    Re: BioWare on the Importance of Day One DLC StingingVelvet
  31. Aug 14, 17:34     Re: BioWare on the Importance of Day One DLC mag
  33. Aug 14, 21:55      Re: BioWare on the Importance of Day One DLC StingingVelvet
  10. Aug 14, 13:30 Re: BioWare on the Importance of Day One DLC StingingVelvet
  11. Aug 14, 13:41  Re: BioWare on the Importance of Day One DLC ASeven
  12. Aug 14, 13:45  Re: BioWare on the Importance of Day One DLC Verno
  34. Aug 14, 22:15  Re: BioWare on the Importance of Day One DLC Dades
  35. Aug 15, 01:57   Re: BioWare on the Importance of Day One DLC StingingVelvet
  36. Aug 15, 07:26    Re: BioWare on the Importance of Day One DLC Dades
  38. Aug 15, 11:05     Re: BioWare on the Importance of Day One DLC StingingVelvet
  39. Aug 15, 11:22      Re: BioWare on the Importance of Day One DLC Verno
  40. Aug 15, 17:58       Re: BioWare on the Importance of Day One DLC StingingVelvet
  41. Aug 15, 18:16        Re: BioWare on the Importance of Day One DLC Verno
  42. Aug 15, 22:36         Re: BioWare on the Importance of Day One DLC StingingVelvet
  43. Aug 16, 08:38          Re: BioWare on the Importance of Day One DLC Verno
  13. Aug 14, 13:46 Re: BioWare on the Importance of Day One DLC deqer
  14. Aug 14, 13:57  Re: BioWare on the Importance of Day One DLC Beamer
  16. Aug 14, 14:19  Re: BioWare on the Importance of Day One DLC jdreyer
  18. Aug 14, 14:36   Re: BioWare on the Importance of Day One DLC deqer
  20. Aug 14, 14:55  Re: BioWare on the Importance of Day One DLC Dev
  15. Aug 14, 14:15 Re: BioWare on the Importance of Day One DLC Beelzebud
  17. Aug 14, 14:36 Re: BioWare on the Importance of Day One DLC jdreyer
  19. Aug 14, 14:48  Re: BioWare on the Importance of Day One DLC Tumbler
  25. Aug 14, 15:56 Re: BioWare on the Importance of Day One DLC Verno
  26. Aug 14, 16:18 Re: BioWare on the Importance of Day One DLC SimplyMonk
  32. Aug 14, 18:17 Re: BioWare on the Importance of Day One DLC Bhruic
  37. Aug 15, 08:58  Re: BioWare on the Importance of Day One DLC SXO


footer

Blue's News logo