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Re: etc., etc. |
Aug 14, 2012, 07:45 |
gray |
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The sentiment is correct but the thinking is off. AAA games absolutely have to succeed because of the level of investment required to produce such a thing. This leads to formulaic output that they know will suceed because it's just like the last game and that sold well.
Their problem is not in gamers expectations but in that they are producing AAA titles and then complaining about the nature of AAA titles.
If you don't like it, produce smaller titles that can afford to fail and experiment with their format. You might be the next Minecraft, just look at DayZ.
Note, Epic have come to this realisation. |
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Date |
Subject |
Author |
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1. |
Aug 13, 21:58 |
Re: etc., etc. |
Aero |
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3. |
Aug 14, 01:22 |
Re: etc., etc. |
Qbex . |
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2. |
Aug 14, 01:02 |
Re: etc., etc. |
Dev |
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4. |
Aug 14, 02:55 |
Re: etc., etc. |
Acleacius |
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5. |
Aug 14, 03:54 |
Re: etc., etc. |
Veterator |
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6. |
Aug 14, 03:59 |
Re: etc., etc. |
Bhruic |
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7. |
Aug 14, 06:33 |
Re: etc., etc. |
Mordecai Walfish |
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8. |
Aug 14, 07:45 |
Re: etc., etc. |
gray |
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9. |
Aug 14, 07:50 |
Re: etc., etc. |
Beamer |
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10. |
Aug 14, 13:29 |
Re: etc., etc. |
Dev |
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