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U.S. Retail Game Sales Continue Decline

NYTimes.com has the report from the NPD Group on retail sales of video game hardware, software and accessories in the U.S. for July (thanks Neutronbeam), confirming indications they have dropped for the eighth consecutive month (though digital sales continue to rise). Word is:

Overall sales fell 20 percent to $548.4 million, according to research firm NPD Group.

Sales of consoles and portable software — the video games themselves — fell 23 percent from a year earlier to $278 million.

Sales of hardware fell 32 percent to $151 million. Accessories sales rose 8 percent to $137 million.

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20. Re: U.S. Retail Game Sales Continue Decline Aug 11, 2012, 18:46 Ant
 
Blame me for not playing games anymore.  
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19. Re: U.S. Retail Game Sales Continue Decline Aug 10, 2012, 10:55 Arithon
 
Prez wrote on Aug 10, 2012, 06:13:
Are all of the writers who wrote "Is PC Gaming Dead" articles every other day going to start writing "Is Gaming Dead" articles now?

Console gaming is dead - at least for the current generation of consoles.

Market research firm IDC reported that PC shipments totalled 86.7 million units last quarter, down 0.1% from the year earlier period. So consoles & console game sales are falling 230 times faster than PC's over the same period.

So much for the "PCs are dead" bandwagon.

The interest in OUYA, the open-source Android console is therefore unsurprising. Any market with a single seller is always an overpriced monopolistic ecosystem (Microsoft's XBOX, Sony's PS3, Apple, etc.). So a console where the hardware accessories, upgrades and games can be made by or bought from anyone (like the PC) may prove an attractive prospect.


 
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18. Re: U.S. Retail Game Sales Continue Decline Aug 10, 2012, 10:52 Parallax Abstraction
 
Iurand wrote on Aug 10, 2012, 07:54:
I, For One, Welcome Our New .99$ Mobile Overlords.

When they learn how to make games with depth and leave out the disgusting skinner box microtransactions mechanics, I will as well.
 
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17. Re: U.S. Retail Game Sales Continue Decline Aug 10, 2012, 09:14 Verno
 
Mobile games suck. I've found maybe a handful that were fun more than a fleeting amount of time and even then I'd rather game on a big screen. Unfortunately there is a whole generation of kids being raised on mobile games which is I guess what Nintendo is shooting for with the Wii U being a bridge product.  
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16. Re: U.S. Retail Game Sales Continue Decline Aug 10, 2012, 07:54 Iurand
 
I, For One, Welcome Our New .99$ Mobile Overlords.  
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15. Re: U.S. Retail Game Sales Continue Decline Aug 10, 2012, 07:20 Snabel
 
It must be just the most terrible kind of journalism to report on this with a doom & gloom focus without at least trying to check just how much of that reduction in overall retail sales was just shifted into digital download, dlc and free to play games.

On top of that, the whole recessione thing, no huge games released in the last month or two and oh yes this being a slow period of the year as well. At least compare the number to the number from the same period from earlier years?

Grrr...
 
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14. Re: U.S. Retail Game Sales Continue Decline Aug 10, 2012, 06:13 Prez
 
Are all of the writers who wrote "Is PC Gaming Dead" articles every other day going to start writing "Is Gaming Dead" articles now?  
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13. Re: U.S. Retail Game Sales Continue Decline Aug 10, 2012, 04:51 Luke
 
All i see in gaming world is DLC'ing old games  
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12. Re: U.S. Retail Game Sales Continue Decline Aug 10, 2012, 01:45 AnointedSword
 
Love that change, huh? People are worried about having jobs and paying their bills.  
If you were right, I would be agreeing with you.
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11. Re: U.S. Retail Game Sales Continue Decline Aug 10, 2012, 01:43 Kajetan
 
Parallax Abstraction wrote on Aug 10, 2012, 00:29:
... July is normally one of the slowest months of the year and almost nothing came out.
They always compare to the same month from last year, not the month before in the same year.
 
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10. Re: U.S. Retail Game Sales Continue Decline Aug 10, 2012, 01:07 finga
 
Parallax Abstraction wrote on Aug 10, 2012, 00:29:
Let's not forget that in addition to everything Ray's mentioned (amazes me how the enthusiast press seems to completely forget there's still a massive recession on, particularly so in Europe), July is normally one of the slowest months of the year and almost nothing came out. I remember when this used to be the Summer doldrums but now it's all DOOOOOOM from the enthusiast press. Ridiculous.
Admittedly, the news was basically the same for Q4 2011. Even during the big months, year-over-year retail sales have been falling.
 
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9. Re: U.S. Retail Game Sales Continue Decline Aug 10, 2012, 01:06 finga
 
Yeah, this wouldn't have anything to do with current-gen consoles becoming stale after six or seven years, nor does it have anything to do with stagnation in game design or that entertainment products are often the first things to get cut in a tighter family budget. It's all about those commie pinko gubmint types and your freedoms!  
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8. Re: U.S. Retail Game Sales Continue Decline Aug 10, 2012, 00:29 Parallax Abstraction
 
Let's not forget that in addition to everything Ray's mentioned (amazes me how the enthusiast press seems to completely forget there's still a massive recession on, particularly so in Europe), July is normally one of the slowest months of the year and almost nothing came out. I remember when this used to be the Summer doldrums but now it's all DOOOOOOM from the enthusiast press. Ridiculous.  
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7. Re: U.S. Retail Game Sales Continue Decline Aug 9, 2012, 22:50 PHJF
 
Stop making shitty games?  
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6. Re: U.S. Retail Game Sales Continue Decline Aug 9, 2012, 22:40 Sepharo
 
LittleMe wrote on Aug 9, 2012, 21:32:
A large part of this is because bailouts & stimulus don't work. Central planning cronyism is fail. Governments don't 'run' economies, they ruin them.

Yeah an aging console generation and a shift to digital sales can be blamed on the government.
 
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5. Re: U.S. Retail Game Sales Continue Decline Aug 9, 2012, 22:01 Beamer
 
Cutter wrote on Aug 9, 2012, 21:55:
LittleMe wrote on Aug 9, 2012, 21:32:
A large part of this is because bailouts & stimulus don't work. Central planning cronyism is fail. Governments don't 'run' economies, they ruin them.

No. Governments that don't prevent things like unfettered capitalism and monopolistic practices are what ruin economies. Like most things in this world extremes are bad at either end of the spectrum. Properly managed there wouldn't be any need for bailouts or stimulus in the first place.

Yup
 
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4. Re: U.S. Retail Game Sales Continue Decline Aug 9, 2012, 21:55 Cutter
 
LittleMe wrote on Aug 9, 2012, 21:32:
A large part of this is because bailouts & stimulus don't work. Central planning cronyism is fail. Governments don't 'run' economies, they ruin them.

No. Governments that don't prevent things like unfettered capitalism and monopolistic practices are what ruin economies. Like most things in this world extremes are bad at either end of the spectrum. Properly managed there wouldn't be any need for bailouts or stimulus in the first place.
 
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3. Re: U.S. Retail Game Sales Continue Decline Aug 9, 2012, 21:46 edaciousx
 
Stimulus packages work... when the packages contain lowered taxes.  
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2. Re: U.S. Retail Game Sales Continue Decline Aug 9, 2012, 21:32 LittleMe
 
A large part of this is because bailouts & stimulus don't work. Central planning cronyism is fail. Governments don't 'run' economies, they ruin them.

 
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1. Re: U.S. Retail Game Sales Continue Decline Aug 9, 2012, 21:25 Ray Marden
 
Well, end of the current console generation, worldwide recession, abandoning of the physical PC market, overpriced new releases, the number one (game) retailer focusing primarily on used games, the rise of digital delivery systems, etc.
Or rather.../duh.
Been to a Lamestop lately? Talk about a depressing sense of doom...

Thinking the NPD Group, as a retail tracker, needs to die off,
Ray
 
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