That’s right, this is actually happening - DayZ will be developed as a standalone game, with me as project lead, by Bohemia Interactive. This is the fairy-tale outcome for a mod that many would have said impossible four months ago.
Development and updates of the mod will continue in parallel with the development of the game, so anyone who is playing the mod now will be able to continue to do so. The project will follow the Minecraft development model; fast iterations with the community alpha available for a heavily discounted price.
I realize people will have many, many questions - but we wanted to let everyone know the announcement now. Over the coming weeks, these questions will be answered. The game will have it’s own site, www.dayzgame.com and the mod will continue at it’s present link.“Now this is not the end. It is not even the beginning of the end, but it is, perhaps, the end of the beginning.” - Winston Churchill
SpectralMeat wrote on Aug 7, 2012, 11:28:Burrito of Peace wrote on Aug 7, 2012, 11:20:SpectralMeat wrote on Aug 7, 2012, 11:17:Smooth Gravy wrote on Aug 7, 2012, 11:06:I think the load times are ArmA2 issues not the mod. I believe load times will be much improved if you have the game on an SSD.
The load time is atrocious, but maybe that is something on my end, although all my buddies seem to have the same issue. It was a fun game until these issues.
Why stop there? Why not go balls out and load it from a RAID 0 array of SSDs?
Nahh I keep my porn collection on the Raid0 SSDs