5 Replies. 1 pages. Viewing page 1.
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| 5. |
Re: Ships Ahoy - Combat Mission: Fortress Italy |
Aug 3, 2012, 14:09 |
Kosigan |
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Really enjoying the game - bought it on a whim as I was impressed with the graphics and updated interface.
Had tried to get into the other Close Combat series in the past, but was unable to for one reason or another. The modeling in this game is great, love seeing my tanks rolling around - they even modeled the gears, engine parts, ammo storage etc. on the inside of the tanks if you clip through them. Had one epic moment where my one paratrooper detachment of three guys flanked two squads of suppressed Germans and made half of them surrender and the rest flee - only to be cut down :).
Game has a great tutorial (I just printed the pages off from the PDF) that finally made me start to understand the mechanics of the game. Seems polished, no bugs encountered so far. The performance is mostly pretty smooth; I forced alternate frame rendering 2 for my SLI and that definitely helped things out some more(only have a flickering main menu as a consequence).
Been waiting for a game to satisfy my Close Combat itch for a long time, and this definitely seems to be doing it so far! |
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| 4. |
Re: Ships Ahoy - Combat Mission: Fortress Italy |
Aug 3, 2012, 12:17 |
Leper |
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| W:EE is not CM, but it's not arcade garbage. They're completely different games. |
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| 3. |
Re: Ships Ahoy - Combat Mission: Fortress Italy |
Aug 3, 2012, 09:57 |
Wolfox |
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wonkawonka wrote on Aug 3, 2012, 04:43: CM is the only game today where you feel that you really can make a difference by micromanaging your troops. Not the only one. You should take a look at Achtung Panzer: Operation Star, for example. |
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Re: Ships Ahoy - Combat Mission: Fortress Italy |
Aug 3, 2012, 04:43 |
wonkawonka |
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I stopped playing with the marines version, then the other day I picked up on a Steam sale Wargame:European Escalation. Supposedly a good game like CM but more accessible. Well, in these kinds of game "more accessible" means lacking some critical features like perfect control over squad tactics and position, and in the end W:EE is utter arcade garbage where you feel like you can't use your expertise in any good way. CM is the only game today where you feel that you really can make a difference by micromanaging your troops. |
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Re: Ships Ahoy - Combat Mission: Fortress Italy |
Aug 2, 2012, 21:02 |
Keith |
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| Considering this is a grognard-type of game, the graphics look pretty damned good. I always like the idea of the Combat Mission games, but I've bought each one so far and just can't seem to get into them. I will probably reinforce this opinion when this one goes on sale. Early forum posters seem to be pretty positive though. |
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