Diablo III Invulnerability Exploit [Updated]

A post on the Diablo III Forums (and this follow up post) outline an exploit to make Wizards invulnerable in Blizzard's action/RPG sequel. The first post originally outlined how to perform the exploit, but that was later edited out of the post, and while there are a bunch of posts suggesting this is not true, there are at least as many saying it is, as well as a video of someone showing the it in action. The latest posts in the thread include arguments over whether or not this has now been addressed by a hotfix. Update: The now-closed thread includes this post from Blizzard: "Thanks for your reports guys! We'll get this addressed."
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Re: Diablo III Invulnerability Exploit
Jul 24, 2012, 12:10
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Re: Diablo III Invulnerability Exploit Jul 24, 2012, 12:10
Jul 24, 2012, 12:10
 
Verno wrote on Jul 24, 2012, 09:10:
Bucky wrote on Jul 24, 2012, 02:09:
RollinThundr wrote on Jul 24, 2012, 00:22:
They're seriously changing thieves? I'm actually planning on a thief as my main and an elementalist as an alt. Really dug the thief class.

There was a lot of developer commentary on the beta forums about how skills across all classes were still going to get another heavy tuning pass before release. ArenaNet has a history of constantly fine-tuning the game over time too, though being that this is a conversation in a Diablo thread, I should point out that they are gradual, thought out changes for the better.

Just an aside but I loved how they did patching in GW2. When a client side patch is deployed you get a notification and have 3 minutes to relog to get the patch, thats it. When a server side patch is deployed they stagger restarts and push clients to overflow until they're all done. Its really slick and well done. No crazy "our servers are down every Tuesday for 8 hours" bullshit downtime stuff, you just restart and keep playing. I'm sure eventually they will need planned maintenance for the more major stuff or to replace hardware but it's nice to see a gaming company at least give a shit about uptime. Blizzard's been setting a horrible example there since WoW launched.

Totally. Their patching system is excellent. Just restart the client, patch real quick, and away you go. Unlike Blizzard and their 8 hour downtime plus however long it takes them to fix what they broke during maintance.
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