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Evening Previews

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6. Re: Evening Previews Jul 15, 2012, 12:29 coldcut
 
ShootMania looks like it's set sail for fail. Blacklight: Retribution is a really good FPS, and it's free to play (but not pay to win).

I don't know how it can be played "competitively", but the game as is really rocks the joint right now.
 
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5. Re: Evening Previews Jul 14, 2012, 19:16 Jerykk
 
The problem with trying to make a modern twitch shooter is that Quake and UT pretty much perfected the genre over a decade ago. If you're going to make something that won't immediately be flagged as a Quake or UT-clone, you need to do something new, like Tribes did.  
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4. Re: Evening Previews Jul 14, 2012, 11:41 Axis
 
Esoteric wrote on Jul 14, 2012, 00:03:
I just got into the Shootmania beta, played it a bit tonight. The engine feels nice enough for instagib (which is the true test of a smooth/reactive engine IMO). I haven't played the other gametypes yet, but the engine is the most important thing for a competitive FPS. Maps/game modes/etc can all be added easily through modding. So far I like what I see. Still have 7 more days to check it out, though, we'll see.

I've been waiting for a really good skill-based FPS since UT2k4. Tribes Ascend is pretty nice, but I really prefer instagib, and Tribes has no modding.

I play Tribes Ascend quite a bit, that and the occasional quakelive (bit tired of playing quake maps for the last 15ish years tho...).

I always hope for the best with these new guys who claim to make a game for oldschool pure twitch, but rarely do they get it right.

This post pretty much sums up how I felt playing it:

http://forum.maniaplanet.com/viewtopic.php?f=29&t=12065
 
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Yours truly,

Axis
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3. Re: Evening Previews Jul 14, 2012, 00:03 Esoteric
 
I just got into the Shootmania beta, played it a bit tonight. The engine feels nice enough for instagib (which is the true test of a smooth/reactive engine IMO). I haven't played the other gametypes yet, but the engine is the most important thing for a competitive FPS. Maps/game modes/etc can all be added easily through modding. So far I like what I see. Still have 7 more days to check it out, though, we'll see.

I've been waiting for a really good skill-based FPS since UT2k4. Tribes Ascend is pretty nice, but I really prefer instagib, and Tribes has no modding.
 
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2. Re: Evening Previews Jul 13, 2012, 22:35 Jerykk
 
Looks like the Dishonored port will be very well done. Has just about every option you could ask for and a custom PC UI.  
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1. Re: Evening Previews Jul 13, 2012, 21:36 Axis
 
Shootmania needs a ton of work, it's no where close to quake-type games.

I'm so sick of these noob reviewers acting like they know wtf is up.
 
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Yours truly,

Axis
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