ASeven wrote on Jul 11, 2012, 15:07:
So yeah, it is an article full of bias, it's a bloody opinion piece.
I'll ignore the fact that you linked the opinion article when making an argument, but I did read the Verge article and didn't find it much better in terms of objectivity. They did at least have a sizable data to back up their statements, but in the end they are still building an opinion based model and their comparisons to the movie industry are accurate in some respects, but don't go far enough.
Filmmakers can save money by cutting scenes and getting creative with locations, but by-and-large, the cost of making of a movie is relatively fixed.
That is a horrible inaccurate statement, but ignoring that, it is at the end of the article he isn't saying the AAA market is going to die. He is saying it will continue to push for more profits via DLC/Cash-Shops and you'll be paying more out of pocket for it.
Well, of course you are. With CGI, AAA movies started a ton more to make. Did people stop making AAA films? No. They raised ticket prices. They expanded their markets. They started selling "extended-cuts" or "behind-the-scenes" crap to raise DVD prices. They started selling bundles. They found ways to take more of your money that really didn't cost them much.
AAA video games will do the exact same thing and too be honest... I don't really see what is wrong with that. Its a business and an art form. Just like film. The Verge article is good to compare the VG Industry to the Film Industry, but it isn't saying a bubble is going to burst here. It is just saying things are going to change.