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Source Filmmaker Open Beta

Valve announces the Source Filmmaker is now in open beta, offering everyone the chance to try their hand at machinima production. Word is:

Valve, creator of best-selling game franchises (such as Counter-Strike, Half-Life, Left 4 Dead, Portal, and Team Fortress) and leading technologies (such as Steam and Source), today announced the open beta release of Source Filmmaker (SFM), for free, to everyone.

The SFM is a storytelling tool Valve developed inside the Source Engine to create all its animated short films, including those in the "Meet the Team" series of Team Fortress 2 shorts. The SFM condenses the production pipeline of an animation studio down onto a single gaming PC. To help the community get started, the SFM includes all assets from Team Fortress 2 along with assets from two of the "Meet the Team" short films.

To see the newest and top-rated work being done by the community in the SFM, please visit www.steamcommunity.com/sfm.

For more information and to download the SFM, please visit www.sourcefilmmaker.com

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17. Re: Source Filmmaker Open Beta Jul 11, 2012, 16:13 Krovven
 
/facepalm. I don't think you know what IP (Intellectual Property) even means.

Narbacular Drop is an Intellectual Property. Portal is an IP. Left 4 Dead is an IP. Counter-Strike is an IP. Half-Life is an IP. These are all ORIGINAL IP's based on other game concepts.

Very little in the industry at this point is actually "original".

Your CoD example is like saying Half-Life isn't an original IP because it's a first-person shooter, and wasn't the first.

Basically at this point you are grasping at anything to support your weak argument, and you just look dumb doing it.

Companies hire people to get their creations. Sometimes they have already created something before hired, sometimes after, sometimes it's just a proof-of-concept when hired, etc. Narbacular Drop was a STUDENT project, not made by a company. They hired those students to expand on their ideas, while incorporating some of their experienced existing staff into the design process.

TF guys were just random guys, not a company, that were all hired by Valve. Counter-Strike & DoDs same thing. Turtle Rock was absorbed by Valve after years of just making stuff for Valve anyways.

So no, they are not like EA at all. They don't buy out companies then shut them down 6 months to a couple years later. Valve has NEVER done that.

So why fault a good company for hiring talented people and allowing those people to make a great living off their ideas?

This comment was edited on Jul 11, 2012, 16:38.
 
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    Date Subject Author
  1. Jul 10, 21:09 Re: Source Filmmaker Open Beta Bet
  2. Jul 10, 21:28 Re: Source Filmmaker Open Beta deqer
  3. Jul 10, 22:54 Re: Source Filmmaker Open Beta Cutter
  4. Jul 10, 23:31 Re: Source Filmmaker Open Beta Sepharo
  5. Jul 11, 02:32  Re: Source Filmmaker Open Beta Dev
  7. Jul 11, 02:53  Re: Source Filmmaker Open Beta theyarecomingforyou
  6. Jul 11, 02:40 Re: Source Filmmaker Open Beta Beelzebud
  8. Jul 11, 03:02  Re: Source Filmmaker Open Beta eunichron
  9. Jul 11, 04:21   Re: Source Filmmaker Open Beta Undead Scottsman
  10. Jul 11, 04:54    Re: Source Filmmaker Open Beta eunichron
  13. Jul 11, 07:27     Re: Source Filmmaker Open Beta Beamer
  14. Jul 11, 07:32      Re: Source Filmmaker Open Beta Beamer
  15. Jul 11, 13:25     Re: Source Filmmaker Open Beta Undead Scottsman
  16. Jul 11, 13:42      Re: Source Filmmaker Open Beta eunichron
>> 17. Jul 11, 16:13       Re: Source Filmmaker Open Beta Krovven
  19. Jul 11, 17:09        Re: Source Filmmaker Open Beta eunichron
  20. Jul 11, 19:25         Re: Source Filmmaker Open Beta Krovven
  21. Jul 11, 20:21         Re: Source Filmmaker Open Beta Dev
  18. Jul 11, 16:56       Re: Source Filmmaker Open Beta Undead Scottsman
  11. Jul 11, 06:22   Re: Source Filmmaker Open Beta Dev
  12. Jul 11, 06:24 Re: Source Filmmaker Open Beta dj LiTh


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