AngelicPenguin wrote on Jul 10, 2012, 17:33:
HorrorScope wrote on Jul 10, 2012, 17:28:
To me this genre is a $20-$30 sell point. This is retro. You want your
$60 then make it 3D, like a Borderlands but with Diablo lore. But then again I'm wrong because it was the fastest selling pc game ever at $60. But to me that just proves how much people are up Blizzards ass and don't measure things equally. A top down is a genre indies and kickstarters do. They need to release a 2012 game, which would be a FPS/ePS view that still plays like Diablo.
Did you try hellgate london? It attempted that and it was a train wreck. I don't see how the perspective in a game changes the price point anyway.
Side Scrollers - Indy - Reduced price.
Top down / 3 Quarters - Almost all cheaper and mostly indy now.
I do think perspective plays a role.
HellGate was a wreck for so many reasons. I've played other good FPS/3FPS type games, but people don't seem to see them for what they are, a Diablo clone with a different perspective. What is Diablo? Other then perspective, it's fast action level based RPG with a never-ending desire for better loot. To me bringing that into a 2012 perspective is what the leaders should be doing. D3 as-is shouldn't take that many years to make, it's old game play and design, Indies can do it (less RMAH).
Borderlands is probably the best known example of bringing Diablo gameplay into an updated perspective. D3 is a retro game. That said I do like retro games, but I do look for more out of our development leaders.