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KAOS Studios Postmortem

Gamasutra has a postmortem on the rise and fall of KAOS Studios, the developer formed by the team that created the Desert Combat modification for Battlefield 1942. An interesting element of the story is how the studios expansion resulted in hiring developers with more complete resumes than the managers they were working for and other hurdles they had to overcome to succeed in an increasingly competitive FPS genre.

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55. Re: KAOS Studios Postmortem Jul 9, 2012, 04:32 Jerykk
 
Zynga is the epitome of F2P. Every F2P, which does NOT suck is the big exception which confirms the rule: F2P game are horrible time sinks to force the player into buying shortcuts. Thats the basic principle of the business model F2P, which most F2P games follow.

Your view of F2P is pretty outdated. Yes, Zynga's "games" are technically F2P. They are also Facebook games. That's a pretty important distinction. With real games like Tribes: Ascend, Blacklight: Retribution, LoL, HoN, DotA2, Planetside 2, Firefall, End of Nations, Hawken, Mechwarrior Online, Warface, Warframe, etc, the bar for F2P games is quickly rising. Sure, there will always be lousy cash grabs like Lords of Ultima or that crappy C&C game. However, lousy cash grabs exist in the non-F2P market as well.

There is nothing in the F2P model that requires a game to be a grind. Keep in mind that if a game has strong core gameplay and good balancing, the act of playing it does not constitute grinding, even if there's leveling and unlockables. Grinding is when you perform tedious and mundane actions repeatedly in order to obtain a reward that's otherwise unrelated to the actions you are performing. If you enjoy the gameplay, it's not grinding because playing the game is reward in and of itself.

It all comes down to implementation. Unlockables don't have to be shortcuts. They can be purely aesthetic items to help players stand out. See TF2's hat economy for a good example of this. XP boosts are another popular microtransaction, but that's mainly due to people being impatient. If you enjoy playing a game, you'll play it on a frequent basis and will unlock things quickly regardless. XP boosts may give new players a short-term advantage over other new players but in the long term, that advantage is void because everyone has already unlocked everything they want to. If the unlockables are well-balanced, competing against players with more unlockables should still come down to player skill rather than gear.

This comment was edited on Jul 9, 2012, 04:46.
 
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    Date Subject Author
  1. Jul 7, 13:57 Re: KAOS Studios Postmortem LittleMe
  2. Jul 7, 14:13  Re: KAOS Studios Postmortem ASeven
  4. Jul 7, 15:41  Re: KAOS Studios Postmortem DangerDog
  5. Jul 7, 16:33   Re: KAOS Studios Postmortem everyone
  3. Jul 7, 14:40 Re: KAOS Studios Postmortem netnerd85
  6. Jul 7, 16:43 Re: KAOS Studios Postmortem DangerDog
  7. Jul 7, 17:18  Re: KAOS Studios Postmortem Dmitri_M
  8. Jul 7, 17:47 Re: KAOS Studios Postmortem AnointedSword
  9. Jul 7, 18:37  Re: KAOS Studios Postmortem ASeven
  11. Jul 7, 19:20   Re: KAOS Studios Postmortem Jerykk
  12. Jul 7, 19:26    Re: KAOS Studios Postmortem ASeven
  13. Jul 7, 20:54     Re: KAOS Studios Postmortem killer_roach
  14. Jul 7, 21:24      Re: KAOS Studios Postmortem ASeven
  15. Jul 7, 21:59       Re: KAOS Studios Postmortem Dmitri_M
  16. Jul 7, 22:03        Re: KAOS Studios Postmortem ASeven
  17. Jul 7, 22:05         Re: KAOS Studios Postmortem killer_roach
  18. Jul 7, 22:27          Re: KAOS Studios Postmortem ASeven
  21. Jul 7, 23:29          Re: KAOS Studios Postmortem Asmodai
  35. Jul 8, 12:57   Re: KAOS Studios Postmortem Beamer
  36. Jul 8, 13:22    Re: KAOS Studios Postmortem theyarecomingforyou
  39. Jul 8, 13:46    Re: KAOS Studios Postmortem ASeven
  51. Jul 8, 23:24     Re: KAOS Studios Postmortem Beamer
  52. Jul 8, 23:32      Re: KAOS Studios Postmortem ASeven
  10. Jul 7, 19:16 Re: KAOS Studios Postmortem Techie714
  19. Jul 7, 23:10 Re: KAOS Studios Postmortem TheVocalMinority
  20. Jul 7, 23:16  Re: KAOS Studios Postmortem Jerykk
  33. Jul 8, 12:07   Re: KAOS Studios Postmortem Elf Shot The Food
  23. Jul 8, 00:26  Re: KAOS Studios Postmortem DangerDog
  22. Jul 7, 23:39 Re: KAOS Studios Postmortem theyarecomingforyou
  24. Jul 8, 00:35  Re: KAOS Studios Postmortem Dr. D. Schreber
  31. Jul 8, 10:58   Re: KAOS Studios Postmortem theyarecomingforyou
  32. Jul 8, 11:56    Re: KAOS Studios Postmortem ASeven
  34. Jul 8, 12:48     Re: KAOS Studios Postmortem theyarecomingforyou
  37. Jul 8, 13:39      Re: KAOS Studios Postmortem Kajetan
  40. Jul 8, 13:50       Re: KAOS Studios Postmortem ASeven
  38. Jul 8, 13:46      Re: KAOS Studios Postmortem ASeven
  41. Jul 8, 14:30     Re: KAOS Studios Postmortem Parallax Abstraction
  43. Jul 8, 15:34      Re: KAOS Studios Postmortem ASeven
  44. Jul 8, 16:45       Re: KAOS Studios Postmortem Kajetan
  48. Jul 8, 21:58    Re: KAOS Studios Postmortem Dev
  25. Jul 8, 03:36  Re: KAOS Studios Postmortem Jerykk
  28. Jul 8, 07:15   Re: KAOS Studios Postmortem ViRGE
  29. Jul 8, 08:34    Re: KAOS Studios Postmortem ASeven
  30. Jul 8, 08:52     Re: KAOS Studios Postmortem Kajetan
  45. Jul 8, 18:36    Re: KAOS Studios Postmortem Jerykk
  46. Jul 8, 18:49     Re: KAOS Studios Postmortem ASeven
  49. Jul 8, 23:04      Re: KAOS Studios Postmortem Parallax Abstraction
  50. Jul 8, 23:21       Re: KAOS Studios Postmortem ASeven
  53. Jul 9, 00:10      Re: KAOS Studios Postmortem Jerykk
  54. Jul 9, 04:15       Re: KAOS Studios Postmortem Kajetan
>> 55. Jul 9, 04:32        Re: KAOS Studios Postmortem Jerykk
  56. Jul 9, 05:15         Re: KAOS Studios Postmortem Kajetan
  57. Jul 9, 05:28          Re: KAOS Studios Postmortem Jerykk
  58. Jul 9, 21:59         Re: KAOS Studios Postmortem Dev
  59. Jul 9, 22:47          Re: KAOS Studios Postmortem Jerykk
  26. Jul 8, 05:54 Re: KAOS Studios Postmortem Trevellian
  27. Jul 8, 06:41 Re: KAOS Studios Postmortem Dev
  42. Jul 8, 14:43  Re: KAOS Studios Postmortem DangerDog
  47. Jul 8, 21:51   Re: KAOS Studios Postmortem Dev
  60. Jul 13, 22:49 Re: KAOS Studios Postmortem Ant


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