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Walking Dead FPS Announced

IGN reports that Activision is planning a first-person shooter based on The Walking Dead to be developed by Terminal Reality (Terminal Velocity, BloodRayne) for release on PCs and consoles next year. They have a couple of trailers to whet your appetite, and here's the word they have on the game:

Developed by Terminal Reality, The Walking Dead will revolve around Daryl Dixon and his brother Merle on a “haunting, unforgiving quest to make their way to the supposed safety of Atlanta.” Players will control Daryl as they attempt to avoid detection from zombies that hunt using sight, sound and smell and will choose between fighting them or using stealth to avoid detection. According to Activision, “No place is truly safe for Daryl as he makes his way through the Georgia countryside in this new, post-apocalyptic world.”

Supplies will be scarce and players will need to carefully manage food, ammunition and supplies as they make their way through the game. Daryl will encounter “a slew of other characters” along the way that can help or hurt him. Whether or not these characters accompany Daryl is completely up to the player and “represents just some of the major decisions that will constantly be made while fighting to survive.”

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19. Re: Walking Dead FPS Announced Jul 7, 2012, 04:24 jimnms
 
Wallshadows wrote on Jul 7, 2012, 01:00:
DayZ is kind of a bullshit game which gives you absolutely no control over your orientation unless you're familiar with the map and love to alt+tab to the online variants. Not to mention the ARMA II engine just blows my mind by how bad it runs/looks and the zombies remind me of Wheelers from Return to Oz but on crack.

Just threw two+ hours down the drain because me and my friend got separated while I was at <1000 blood so most of that time I was passing out and going through the excruciating pulsating screen that made me want to jam forks in to my eyes and because of this, everything about 50 feet from me was blurred. I couldn't tell the orientation of the church to use as a land mark and eventually a zombie went from 0 - 80 in .2 seconds, I pass out, and it kills me.

Without knowing even whether you're facing North, East, South, or West when you get turned around and with multiple paths to take, it's just ridiculous if you get separated for whatever reason (he went ahead to get food for me to get back some blood). I didn't even have the Sun to use as a guide because it was cloudy and we spent about 30 minutes playing guessing game until my death.

So now, it pretty much boils down to killing myself until I get the nearest spawn point which is still far away, solo-running for a couple hours, re-gear, and hope I can find an in-game map or compass to actually give me a general idea of what fucking direction I am facing so I don't have to waste more time with this shit.

I just hope this isn't one of those projects which stays in Alpha for what feels like forever because it really needs some big problems to be addressed or it'll simply lose its edge to another mod or even a full-fledged title.

Playing with a large group is pretty much the only way to really enjoy this right now. I watched a live stream of about a dozen people playing it earlier today. They came across a few people camped in the woods. They killed a couple of them and the others disconnected. They had a shit ton of tents set up with all kinds of good gear in them. They stayed a little too long picking through the loot though because the ones that disconnected must have called their friends and they all got on at the same time and a big ass firefight broke out. Everyone got scattered and disoriented and they were trying to figure out who was friend and foe. In the end, all but two or three got killed, and one of the survivors had good gear (sniper rifle & cammo) was on a hill in the woods picking off people in the other group.
 
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    Date Subject Author
  1. Jul 6, 21:39 Re: Walking Dead FPS Announced Cutter
  2. Jul 6, 21:42  Re: Walking Dead FPS Announced zombiefan
  3. Jul 6, 21:43  Re: Walking Dead FPS Announced eRe4s3r
  9. Jul 6, 23:00   Re: Walking Dead FPS Announced Sacrifice
  4. Jul 6, 21:52 Re: Walking Dead FPS Announced Bumpy
  5. Jul 6, 22:13  Re: Walking Dead FPS Announced PHJF
  6. Jul 6, 22:29   Re: Walking Dead FPS Announced RollinThundr
  7. Jul 6, 22:39   Re: Walking Dead FPS Announced Teddy
  8. Jul 6, 22:50    Re: Walking Dead FPS Announced Sepharo
  10. Jul 6, 23:05    Re: Walking Dead FPS Announced PHJF
  14. Jul 7, 01:00  Re: Walking Dead FPS Announced Wallshadows
>> 19. Jul 7, 04:24   Re: Walking Dead FPS Announced jimnms
  24. Jul 7, 12:27    Re: Walking Dead FPS Announced Wallshadows
  25. Jul 7, 12:49     Re: Walking Dead FPS Announced Lokust
  26. Jul 7, 13:53      Re: Walking Dead FPS Announced Jackplug
  32. Jul 8, 09:05      Re: Walking Dead FPS Announced Marvin T. Martian
  11. Jul 6, 23:13 Re: Walking Dead FPS Announced Trevellian
  12. Jul 7, 00:43 Re: Walking Dead FPS Announced MajorD
  13. Jul 7, 00:48  Re: Walking Dead FPS Announced Jerykk
  27. Jul 7, 13:55  Re: Walking Dead FPS Announced Flatline
  15. Jul 7, 01:16 Re: Walking Dead FPS Announced Cabezone
  16. Jul 7, 01:30  Re: Walking Dead FPS Announced Jerykk
  17. Jul 7, 02:46   Re: Walking Dead FPS Announced Fion
  18. Jul 7, 02:55    Re: Walking Dead FPS Announced Sepharo
  28. Jul 7, 16:47     Re: Walking Dead FPS Announced Fion
  29. Jul 7, 17:18      Re: Walking Dead FPS Announced Sepharo
  31. Jul 7, 18:47       Re: Walking Dead FPS Announced MajorD
  20. Jul 7, 08:51 Re: Walking Dead FPS Announced nofb
  21. Jul 7, 10:12  Re: Walking Dead FPS Announced Marvin T. Martian
  22. Jul 7, 10:45   Re: Walking Dead FPS Announced Mad Max RW
  23. Jul 7, 12:03    Re: Walking Dead FPS Announced Shataan
  30. Jul 7, 18:45   Re: Walking Dead FPS Announced Jerykk


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