Jerykk wrote on Jul 3, 2012, 22:47:
One of the big reasons why publishers are supporting digital distribution is the lack of used sales.
And how does Steam, biggest distribution plattform with digital games lure the customer into buying games the customer cannot resell?
With heavy price drops.
A game costs 40$? Nahh, let's wait for a sale. Only 20$? Nahh, let's wait for 10$. Steam devalues games in the long run. And i dont know if thats what the majors really want.
The purchasing power of the customers stays roughly the same. You cannot spend more on games only because the publisher want that to happen. You resell your old games to free some of your purchasing power to buy new games or you wait for budget releases or sales to buy games for a very low price. Thats how the economy principles and the available purchasing power dictate your consumer behaviour. You cannot spend more than you have. You, the customer, are not the Federal Bank or a state, who can just print more money.
But heck, just fight the reselling market if you, the publisher and stupid dev think you have to do that. Best luck in coping with the consequences.
This comment was edited on Jul 4, 2012, 01:59.