EU to Allow Digital Software Resales?

This document (Adobe Acrobat format) outlines a legal ruing in the EU that seems to open the door for resale of digitally distributed software (thanks Joao). Here's a bit:
Where the copyright holder makes available to his customer a copy – tangible or intangible – and at the same time concludes, in return form payment of a fee, a licence agreement granting the customer the right to use that copy for an unlimited period, that rightholder sells the copy to the customer and thus exhausts his exclusive distribution right. Such a transaction involves a transfer of the right of ownership of the copy. Therefore, even if the licence agreement prohibits a further transfer, the rightholder can no longer oppose the resale of that copy.
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Re: EU to Allow Digital Software Resales?
Jul 3, 2012, 20:20
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Re: EU to Allow Digital Software Resales? Jul 3, 2012, 20:20
Jul 3, 2012, 20:20
 
nin wrote on Jul 3, 2012, 19:53:
Let's go back to your mcdonalds argument: Why are you asking the customer who placed his order to solve your issues in the back of the restaurant?

I'm not. I'm asking the customer whether or not one hamburger with pickles (when he asked for them without) is enough to make him boycott the entire franchise. Also, and here's where the analogy falls down, a customer who gets something at McDonalds is getting something that is 1) disposable, 2) marginal in price, 3) marginal in effort to create.

You want to boycott people with game breakers? I say, go right ahead. But if you're asking me why, from a business point of view, most minor bugs don't get fixed in game post ship, it's because it isn't the smart application of resources. You've already paid for the game. Now if you're unhappy with the game, you won't buy another one from that particular studio, and that's fine. It might not be fair, but it's fine. But you're asking me why game developers ship games with bugs, and I'm giving you an answer - because sometimes it's ship it buggy or don't ship it at all, and if you know the studio's closing up, getting some money for your months or, more likely, years of effort is better than nothing.

The games industry's a bitch.
Cliff "Devinoch" Hicks
Host of the Starlight Society Podcast
http://tinyurl.com/starlightsociety/
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