Ruffiana wrote on Jul 3, 2012, 14:33:
Sad fact is that, unlike a physical good or product, there is no diminishing utility for digital media. The game I sell you is exactly the same experience and level of quality as the one you in turn sell to someone else, and someone else, and so on and so forth. There's no such thing as a high-mileage game. The storage media for a physical game may see wear, but when dealing with the actual data it's essentially immortal. The only consideration is 1) does it work and 2) is it cheaper than a new copy at retail price?
This isn't exactly true. For example, my copy of Defense Grid has all of my high scores, and all of my achievements. If I sold it to someone, those things would still remain, since they are tied to my individual game code. My copy of COD:MW would have all of my unlocks. I suppose it's possible for the developers to create a way to clear that data, but they'd have no motivation for doing so.
If Russia stops fighting, the war ends. If Ukraine stops fighting, Ukraine ends. Slava Ukraini!