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3DMark DirectX 11 Tech Demo

There's a new 3DMark DirectX 11 Tech Demo trailer on the 3DMark for Windows Website showing off the next version of Futuremark's gaming benchmark, which they expect to release following the official launch of Windows 8. Here's word:

3DMARK DIRECTX 11 TECH DEMO In the trade town of Scarport, buildings cling to canyon walls above canals of lava and provide shelter from the toxic volcanic atmosphere. Gaudy neon signs flicker as steam rises from the molten rivers running beneath the town. A trader walks along ledges carved from the volcanic rock, smoke swirling around her flowing cloak. Her robotic sentinels keep watch, but what dangers lie hidden in the shadows?

The 3DMark DirectX 11 tech demo brings this scene to life with intelligent tessellation and advanced volumetric lighting using real-time light scattering. The visible particles and clouds of smoke in the scene react to other objects using fluid dynamics simulation. Post processing, ambient occlusion and various lens effects complete the look.

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24. Re: 3DMark DirectX 11 Tech Demo Jun 23, 2012, 18:22 Evil Timmy
 
Dev: That's a great idea, and all you'd have to do is take it one step further and apply that database to a program that does just what you said is nearly impossible. If you've got a DB with the config file's location and what can be tweaked, it's not a big leap to have a program that can apply at least some of those fixes for you. Toss in a video recorder, do runs at a couple target framerates and with different settings, have an integrated video player that allows easy A/B comparison, and let players choose which batch of settings they prefer without having to decide on High or Ultra across 20 different settings for a few FPS here and there.

With enough users (and, I dunno, giveaways for Most Used Hidden Setting of the Month et al) and enough hardware profiled (looking at you, Valve) finding the weak point in a particular user's setup shouldn't be too difficult. There'd have to be a balance struck, because while it could gather every bit of data about your system, at some point it's a privacy issue, and you've gotta deal with the massive amounts of information. This could, in theory, be a real boon to PC users, especially those who enjoy the depth and breadth of PC games but don't want or need certification-level knowledge about the inner workings of their setup. And the referrals garnered could easily pay for all the costs of setting such a system up.
 
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    Date Subject Author
  1. Jun 22, 10:54 Re: 3DMark DirectX 11 Tech Demo Dev
  2. Jun 22, 10:59  Re: 3DMark DirectX 11 Tech Demo Beamer
  3. Jun 22, 11:43   Re: 3DMark DirectX 11 Tech Demo Techie714
  4. Jun 22, 12:30 Re: 3DMark DirectX 11 Tech Demo psalm
  6. Jun 22, 12:41  Re: 3DMark DirectX 11 Tech Demo Shataan
  5. Jun 22, 12:41 Re: 3DMark DirectX 11 Tech Demo qsto
  7. Jun 22, 13:09 Re: 3DMark DirectX 11 Tech Demo Ruddrage
  8. Jun 22, 13:48 Re: 3DMark DirectX 11 Tech Demo Vulkan
  9. Jun 22, 14:27  Re: 3DMark DirectX 11 Tech Demo Wowbagger_TIP
  10. Jun 22, 16:34   Re: 3DMark DirectX 11 Tech Demo jdreyer
  11. Jun 22, 17:31    Re: 3DMark DirectX 11 Tech Demo Dev
  16. Jun 22, 22:28   Re: 3DMark DirectX 11 Tech Demo Leper
  12. Jun 22, 19:14 Re: 3DMark DirectX 11 Tech Demo Rea1One
  15. Jun 22, 22:25  Re: 3DMark DirectX 11 Tech Demo Dev
  13. Jun 22, 19:24 Re: 3DMark DirectX 11 Tech Demo HorrorScope
  14. Jun 22, 19:44 Re: 3DMark DirectX 11 Tech Demo Jim
  17. Jun 23, 00:33 Skidmark Breasts
  18. Jun 23, 00:38  Re: Skidmark Breasts
  19. Jun 23, 00:55   Re: Out of the Blue Rigs
  20. Jun 23, 01:24 Re: 3DMark DirectX 11 Tech Demo Aero
  21. Jun 23, 05:41  Re: 3DMark DirectX 11 Tech Demo MadBoris
  22. Jun 23, 13:34  Re: 3DMark DirectX 11 Tech Demo theyarecomingforyou
  23. Jun 23, 17:31   Re: 3DMark DirectX 11 Tech Demo Dev
>> 24. Jun 23, 18:22    Re: 3DMark DirectX 11 Tech Demo Evil Timmy


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