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3DMark DirectX 11 Tech Demo

There's a new 3DMark DirectX 11 Tech Demo trailer on the 3DMark for Windows Website showing off the next version of Futuremark's gaming benchmark, which they expect to release following the official launch of Windows 8. Here's word:

3DMARK DIRECTX 11 TECH DEMO In the trade town of Scarport, buildings cling to canyon walls above canals of lava and provide shelter from the toxic volcanic atmosphere. Gaudy neon signs flicker as steam rises from the molten rivers running beneath the town. A trader walks along ledges carved from the volcanic rock, smoke swirling around her flowing cloak. Her robotic sentinels keep watch, but what dangers lie hidden in the shadows?

The 3DMark DirectX 11 tech demo brings this scene to life with intelligent tessellation and advanced volumetric lighting using real-time light scattering. The visible particles and clouds of smoke in the scene react to other objects using fluid dynamics simulation. Post processing, ambient occlusion and various lens effects complete the look.

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19. Re: Out of the Blue Jun 23, 2012, 00:55 Rigs
 
I'm suitably...not impressed...

It's like they try to spotlight a few particular effects to the detriment of the others. I agree, the 'human' walking (the intro description says a woman...or 'she' anyway, no necessarily human) looks extremely corny. Like the cloak they're wearing is made out of inflated rubber or maybe jello...no, Jabba the Hutts tail painted black?

You want a 'tech demo' to blow you away, go back to 1997 and watch the tech-demo-turned-sim X. Before it became a game, it was just a little tech demo, running on new Pentium200 rigs in Circuit City. I happened to see it one day and I'll never forget the feeling. My jaw was wide open for the entire 7 mins it played. From then on I vowed to get a machine that could run it adequately...and I did, several months later, roughly a year and a half before X came out as a space-sim, I was the proud owner of a P2/400 with 128mb of RAM and the kick-ass combo of a Rendition-based Diamond Stealth S220 and a 3dfx Voodoo2-based Diamond Monster 3D 2 video card combo of epic proportions. Life was good after that, life was good...*sigh*...so, uh, what were we talking about again?


=-Rigs-=
 
Avatar 14292
 
'Who am I?...I am the right hand of vengeance and the boot that is going to kick your sorry ass all the way back to Earth, sweetheart! I am death incarnate, and the last living thing that you are EVER going to see. GOD sent me.'
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    Date Subject Author
  1. Jun 22, 10:54 Re: 3DMark DirectX 11 Tech Demo Dev
  2. Jun 22, 10:59  Re: 3DMark DirectX 11 Tech Demo Beamer
  3. Jun 22, 11:43   Re: 3DMark DirectX 11 Tech Demo Techie714
  4. Jun 22, 12:30 Re: 3DMark DirectX 11 Tech Demo psalm
  6. Jun 22, 12:41  Re: 3DMark DirectX 11 Tech Demo Shataan
  5. Jun 22, 12:41 Re: 3DMark DirectX 11 Tech Demo qsto
  7. Jun 22, 13:09 Re: 3DMark DirectX 11 Tech Demo Ruddrage
  8. Jun 22, 13:48 Re: 3DMark DirectX 11 Tech Demo Vulkan
  9. Jun 22, 14:27  Re: 3DMark DirectX 11 Tech Demo Wowbagger_TIP
  10. Jun 22, 16:34   Re: 3DMark DirectX 11 Tech Demo jdreyer
  11. Jun 22, 17:31    Re: 3DMark DirectX 11 Tech Demo Dev
  16. Jun 22, 22:28   Re: 3DMark DirectX 11 Tech Demo Leper
  12. Jun 22, 19:14 Re: 3DMark DirectX 11 Tech Demo Rea1One
  15. Jun 22, 22:25  Re: 3DMark DirectX 11 Tech Demo Dev
  13. Jun 22, 19:24 Re: 3DMark DirectX 11 Tech Demo HorrorScope
  14. Jun 22, 19:44 Re: 3DMark DirectX 11 Tech Demo Jim
  17. Jun 23, 00:33 Skidmark Breasts
  18. Jun 23, 00:38  Re: Skidmark Breasts
>> 19. Jun 23, 00:55   Re: Out of the Blue Rigs
  20. Jun 23, 01:24 Re: 3DMark DirectX 11 Tech Demo Aero
  21. Jun 23, 05:41  Re: 3DMark DirectX 11 Tech Demo MadBoris
  22. Jun 23, 13:34  Re: 3DMark DirectX 11 Tech Demo theyarecomingforyou
  23. Jun 23, 17:31   Re: 3DMark DirectX 11 Tech Demo Dev
  24. Jun 23, 18:22    Re: 3DMark DirectX 11 Tech Demo Evil Timmy


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