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Legend of Grimrock Editor and Follow-up Plans

The Legend of Grimrock Website has an update on what's up at Almost Human as the work on post-release support for their dungeon-crawler. They mention the developers' lives have been made easier by the acquisition of proper rigs, and talks of how pleasantly surprised they are at the game's success, which is allowing them the luxury of some time to sort out what their next project will be, a process that brought them back to where they started: "It took us some time to evaluate these but in the end we realized that building our own games is the reason why we are here and the success of Grimrock tells us that it is a good reason. So we’re committed to keep working on Grimrock and see where that road leads us. The exact form, whether it be an expansion, a full blown sequel or even something completely different, is still undecided. Frankly, we were a bit exhausted with the whole concept of grid-based games after working so intensely for a year but as some time has passed we now think that we have more to give to this genre." In the meantime they continue to work on the editor, and there's a progress report on that as well.

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20. Re: Legend of Grimrock Editor and Follow-up Plans Jun 20, 2012, 21:14 Bhruic
 
My big problem with the game was the forced-reload scenarios. The times where you'd be randomly teleported, or find the door behind you lock, or find a bunch of doors suddenly open, where you have no chance of surviving unless you know about it ahead of time. Once you are surrounded on multiple sides by enemies, you are pretty much dead. So you get forced to reload and deal with the situation now that you know it's about to occur. No real skill involved with stuff like that.

But otherwise, it was decent fun. I did end up having to look up one or two things online, just because it's no fun being stuck when you can only bang your head against the wall (somewhat literally in-game!). But most of them were challenging without being impossible to figure out.
 
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  1. Jun 20, 10:44 Re: Legend of Grimrock Editor and Follow-up Plans Dades
  2. Jun 20, 10:53  Re: Legend of Grimrock Editor and Follow-up Plans Beamer
  11. Jun 20, 14:55   Re: Legend of Grimrock Editor and Follow-up Plans briktal
  13. Jun 20, 15:05    Re: Legend of Grimrock Editor and Follow-up Plans Beamer
  16. Jun 20, 15:23     Re: Legend of Grimrock Editor and Follow-up Plans Orogogus
  21. Jun 21, 08:41     Re: Legend of Grimrock Editor and Follow-up Plans briktal
  3. Jun 20, 10:53  Re: Legend of Grimrock Editor and Follow-up Plans ASeven
  4. Jun 20, 10:55  Re: Legend of Grimrock Editor and Follow-up Plans MajorD
  5. Jun 20, 11:14 Re: Legend of Grimrock Editor and Follow-up Plans Verno
  6. Jun 20, 11:16  Re: Legend of Grimrock Editor and Follow-up Plans Frijoles
  7. Jun 20, 11:35 Re: Legend of Grimrock Editor and Follow-up Plans Silicon Avatar
  8. Jun 20, 12:44 Re: Legend of Grimrock Editor and Follow-up Plans jimnms
  9. Jun 20, 12:48  Re: Legend of Grimrock Editor and Follow-up Plans Orogogus
  14. Jun 20, 15:16   Re: Legend of Grimrock Editor and Follow-up Plans jimnms
  15. Jun 20, 15:21    Re: Legend of Grimrock Editor and Follow-up Plans Beamer
  10. Jun 20, 13:34 Re: Legend of Grimrock Editor and Follow-up Plans avianflu
  12. Jun 20, 14:59 Re: Legend of Grimrock Editor and Follow-up Plans Dades
  17. Jun 20, 15:25 Re: Legend of Grimrock Editor and Follow-up Plans jacobvandy
  18. Jun 20, 19:01 Re: Legend of Grimrock Editor and Follow-up Plans Zadig
  19. Jun 20, 19:22  Re: Legend of Grimrock Editor and Follow-up Plans jacobvandy
>> 20. Jun 20, 21:14   Re: Legend of Grimrock Editor and Follow-up Plans Bhruic


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