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MechWarrior Online Specs; Founders Program Tomorrow

A recent Official Developer Update for MechWarrior Online discusses where beta testing stands for the upcoming mech combat game, saying keys for the test are being sent out, and that tomorrow they will launch a founder's program that will guarantee entrance into the beta. Piranha Games also now offers system specifications (thanks Softpedia via Zarkonis), though they also warn the minimum may be too minimal at this time:

MechWarrior Online Minimum System Spec:

CPU: Core 2 Duo E6750 2.66GHz / Athlon II X2 245e
GPU: GeForce 8800GT / Radeon HD 5600/5700
RAM: 4 GB
OS: Windows Vista 32-bit
DirectX: DX9
HDD Space: 4 GB

MechWarrior Online Recommended System Spec:

CPU: Core i3-2500 / AMD Athlon II X4 650
GPU: GeForce GTX 285 / Radeon HD 5830
RAM: 8 GB
OS: Windows 7 SP-1 64-Bit
DirectX: DX9
HDD Space: 4 GB

Right now a duo core system is our minimum spec machine but it is also our main focus of concern. It is playable on those specifications and I have tested it myself but it is currently very much a minimum spec type of experience running on low-detail settings. It’s obvious that a Quad core system is the key as even the earliest Core 2 Quad systems run the game very well and it is our goal (since there are still so many out there), to optimize the Core 2 Duo systems to run much faster.

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5. Re: MechWarrior Online Specs; Founders Program Tomorrow Jun 19, 2012, 00:05 Kastagir
 
The GTX 285 is an odd choice for the recommended specs given how low-yield that part was. As I recall, it was also one of the first models in the Nvidia lineup to offer 2GB of VRAM instead of the standard 1GB.

And I agree: the lack of a SP campaign is not going to help sales. Even a short series of scenarios that serve as a tutorial would be better than nothing. Without anything like this, I doubt I'd pick this up.
 
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4. Re: MechWarrior Online Specs; Founders Program Tomorrow Jun 18, 2012, 23:13 Zarkonis
 
Cutter wrote on Jun 18, 2012, 22:33:
jdreyer wrote on Jun 18, 2012, 22:17:
I dunno. Hard to get excited without a campaign to play through either SP or Coop.

It'd be cool if they could weave some story arcs into stuff. Anyway, sitll waiting for my key!
You and me both, Cutter.
 
Slow and steady might not win the race at first, until you shoot everyone ahead of you.
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3. Re: MechWarrior Online Specs; Founders Program Tomorrow Jun 18, 2012, 22:59 Lokust
 
They have daily news posts about goings on in the inner sphere, and have a 1:1 match of the 3049 timeline to the present day, so for every day that advances in real time, a day advances in the game. This would lead, of course, to the clan invasion happening later this year. So there may yet be room for some story arc to show it's head.  
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2. Re: MechWarrior Online Specs; Founders Program Tomorrow Jun 18, 2012, 22:33 Cutter
 
jdreyer wrote on Jun 18, 2012, 22:17:
I dunno. Hard to get excited without a campaign to play through either SP or Coop.

It'd be cool if they could weave some story arcs into stuff. Anyway, sitll waiting for my key!
 
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"Bye weeks? Bronko Nagurski didn't get no bye weeks, and now he's dead… Well, maybe they're a good thing." - Moe
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1. Re: MechWarrior Online Specs; Founders Program Tomorrow Jun 18, 2012, 22:17 jdreyer
 
I dunno. Hard to get excited without a campaign to play through either SP or Coop.  
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"Microsoft is the absent minded parent of PC gaming" - Verno
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