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Jagged Alliance: Crossfire Announced

Kalypso Media and bitComposer Games announce Crossfire, a standalone expansion for Jagged Alliance: Back in Action that will revive the strategy revival this summer. Here are some screenshots, and here's word:

In Crossfire, players are transported to Khanpaa, a peaceful country suffering under the brutal attacks of mercenary troops. To save his country from these bloody massacres, Ambassador Behnam Atiqullahs has no other choice but to hire his own mercenary teams to get to the bottom of these inexplicable and bloodthirsty attacks and to put an end to Khanpaa’s agony.

Features of Jagged Alliance: Crossfire:

  • The first completely new story in the Jagged Alliance universe in almost a decade
  • Unique mix of tactics, RTS, RPG and economic simulation gameplay
  • Optional line of sight mode and fog-of-war
  • New location, new enemies, new weapons, new threats!
  • Ten new M.E.R.C. mercenaries, bringing the roster up to 50 mercs
  • 20 new achievements
  • 15-20 hours of additional gameplay

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12 Replies. 1 pages. Viewing page 1.
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12. Re: Jagged Alliance: Crossfire Announced Jun 13, 2012, 19:54 Prez
 
Wolfox wrote on Jun 13, 2012, 18:46:
Prez wrote on Jun 13, 2012, 11:39:
Looks great but damn... still not turn-based. So disappointing.

If you like turn-based tactical combat, check out GOG.com. They just added Silent Storm Gold to their catalog, and it's a fantastic game, and one of my personal favorites in the genre (up there with X-Com and Jagged Alliance 2).

As for Crossfire, I'm intrigued enough to try it. I may even buy Back in Action if it gets a good discount in the upcoming Summer Sale on Steam. ;-)

Thanks for the heads-up! I loved Silent Storm back in the day.

It's not that I think BiA can't be a good game because it's basically realtime (pause and go to be precise) instead of turn-based like the seminal original; I just can't help being disappointed that a supposed "remake" of JA2 would change something so fundamental to the game. A game that was nigh perfect the way it was I might add.

I'll end up buying this I'm sure, as it looks pretty cool, but I'll keep wishing for a remake that is more true to the original.
 
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11. Re: Jagged Alliance: Crossfire Announced Jun 13, 2012, 19:32 Wowbagger_TIP
 
J wrote on Jun 13, 2012, 18:45:
Wowbagger_TIP wrote on Jun 13, 2012, 18:11:
J wrote on Jun 13, 2012, 12:23:
I want to revisit this game at some point. They did some major patchwork to introduce things like line of sight enemy reveal, sector inventory, traders restock, etc. - things which would have been awesome off the bat but were introduced some time afterwards. At the moment I'm being kept occupied with DayZ and Chaos Rising Co-op so it'll have to wait.

I tried the demo, but it seems like stealth is still not really an option in the game. Enemies seem to detect you no matter what you do. Only real way to win on the harder maps like that is to stand off and use rifles to pick off enemies as they try to close with you.

Well yeah, the demo was released before all the patching. I'd be surprised if they patched the demo half as much as the main game.

Well if they've improved the game then they should really update the demo. I'm not sure what version it was when I played it, but it sucked, and definitely didn't make me want to purchase the game. Since that's kind of the point of a demo, it's pretty stupid that they don't update it, huh?

If they ever release a good demo, maybe I'll decide to get this.
 
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)
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10. Re: Jagged Alliance: Crossfire Announced Jun 13, 2012, 19:24 PHJF
 
Last time I tried to get S2 running it suffered from game-breaking framerate issues (either in vista x64 or 7 x64, i can't remember which).  
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Steam + PSN: PHJF
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9. Re: Jagged Alliance: Crossfire Announced Jun 13, 2012, 18:46 Wolfox
 
Prez wrote on Jun 13, 2012, 11:39:
Looks great but damn... still not turn-based. So disappointing.

If you like turn-based tactical combat, check out GOG.com. They just added Silent Storm Gold to their catalog, and it's a fantastic game, and one of my personal favorites in the genre (up there with X-Com and Jagged Alliance 2).

As for Crossfire, I'm intrigued enough to try it. I may even buy Back in Action if it gets a good discount in the upcoming Summer Sale on Steam. ;-)
 
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8. Re: Jagged Alliance: Crossfire Announced Jun 13, 2012, 18:45 J
 
Wowbagger_TIP wrote on Jun 13, 2012, 18:11:
J wrote on Jun 13, 2012, 12:23:
I want to revisit this game at some point. They did some major patchwork to introduce things like line of sight enemy reveal, sector inventory, traders restock, etc. - things which would have been awesome off the bat but were introduced some time afterwards. At the moment I'm being kept occupied with DayZ and Chaos Rising Co-op so it'll have to wait.

I tried the demo, but it seems like stealth is still not really an option in the game. Enemies seem to detect you no matter what you do. Only real way to win on the harder maps like that is to stand off and use rifles to pick off enemies as they try to close with you.

Well yeah, the demo was released before all the patching. I'd be surprised if they patched the demo half as much as the main game.
 
Avatar 45926
 
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7. Re: Jagged Alliance: Crossfire Announced Jun 13, 2012, 18:11 Wowbagger_TIP
 
J wrote on Jun 13, 2012, 12:23:
I want to revisit this game at some point. They did some major patchwork to introduce things like line of sight enemy reveal, sector inventory, traders restock, etc. - things which would have been awesome off the bat but were introduced some time afterwards. At the moment I'm being kept occupied with DayZ and Chaos Rising Co-op so it'll have to wait.

I tried the demo, but it seems like stealth is still not really an option in the game. Enemies seem to detect you no matter what you do. Only real way to win on the harder maps like that is to stand off and use rifles to pick off enemies as they try to close with you.
 
Avatar 9540
 
"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)
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6. Re: Jagged Alliance: Crossfire Announced Jun 13, 2012, 17:23 LittleMe
 
I bought JA:BiA recently on sale and am happy with my purchase. Great graphics and I see tons of potential in this game type. I want to help Kalypso and bitComp to keep improving their work, too. I'm glad about this expansion too. I never played JA2 and I'm sorry I missed it for so long.
 
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Political freedom can only be preceded by economic freedom which is preceded by monetary freedom.
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5. Re: Jagged Alliance: Crossfire Announced Jun 13, 2012, 13:07 Dmitri_M
 
If it isn't better than JA2 and I'm still happy to run through JA2 with a tweaked 1.13 mod, why would I bother with this?  
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4. Re: Jagged Alliance: Crossfire Announced Jun 13, 2012, 12:23 J
 
I want to revisit this game at some point. They did some major patchwork to introduce things like line of sight enemy reveal, sector inventory, traders restock, etc. - things which would have been awesome off the bat but were introduced some time afterwards. At the moment I'm being kept occupied with DayZ and Chaos Rising Co-op so it'll have to wait.  
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3. Re: Jagged Alliance: Crossfire Announced Jun 13, 2012, 11:53 Prez
 
It uses Steamworks, so no, not optional.  
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“The greatness of a nation and its moral progress can be judged by the way its animals are treated.”
- Mahatma Gandhi
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2. Re: Jagged Alliance: Crossfire Announced Jun 13, 2012, 11:40 vermin
 
what about optional steam drm garbage. still not an option?  
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1. Re: Jagged Alliance: Crossfire Announced Jun 13, 2012, 11:39 Prez
 
Looks great but damn... still not turn-based. So disappointing.  
Avatar 17185
 
“The greatness of a nation and its moral progress can be judged by the way its animals are treated.”
- Mahatma Gandhi
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