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DayZ Interview

An interview on the Armchair General talks with Dean ‘Rocket’ Hall, creator of the DayZ Mod for Arma 2 that's caused a sensation since its release. He describes how his background in the New Zealand Air Force helped him with the project, and discusses a little of what the future hold for the project.

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30. Re: DayZ Interview Jun 10, 2012, 15:38 djinn
 
Cutter wrote on Jun 10, 2012, 14:04:
It's easy to fix the griefing aspect. It always boggles my mind that I've seen so few games use it. Just make it a strong disincentive to not grief. How? Glad you asked. Simply flag the griefer with a series of flags.

1 kill = Wanted - means anyone can attack him without incurring a Wanted flag. If he responds his flag escalates.

2 kills - Outlaw - same as wanted but now the game spawns mobs to actively hunt him

3 kills Villain - same as before but now the game spawns boss mobs to hunt him and advertises his position to other people. Perhaps even places a small bounty on his head to reward those who hunt him down.

Whilst it won't stop it, it'll sure put a major dent in it and make legit players not spam to avoid friendly fire too. The flags would also be on a timer for de-escalation - if the griefer somehow survives - but the timer only winds down if he's actively out and participating/hunting mobs in the game world. A MUD I used to play on long ago used to this great effect.

Not sure if you play it or not, but they used to have bandit skins for people that killed other players. Was a nice way to handle guys like this as you would take them out knowing they couldn't be trusted. Simple solution, but for some reason they removed it.
 
Previous Post Next Post Reply Quote Edit Delete Report
 
    Date Subject Author
  1. Jun 10, 00:16 Re: DayZ Interview RailWizard
  2. Jun 10, 00:48  Re: DayZ Interview ELITE
  10. Jun 10, 08:25  Re: DayZ Interview EbowGB
  12. Jun 10, 09:05   Re: DayZ Interview RailWizard
  11. Jun 10, 08:31  Re: DayZ Interview djinn
  15. Jun 10, 09:29  removed space captain
  16. Jun 10, 09:42   removed RailWizard
  17. Jun 10, 09:49    removed space captain
  18. Jun 10, 09:54     removed RailWizard
  19. Jun 10, 10:00      removed space captain
  3. Jun 10, 01:38 Re: DayZ Interview DangerDog
  4. Jun 10, 01:43  Re: DayZ Interview Jerykk
  5. Jun 10, 02:13   Re: DayZ Interview Bhruic
  7. Jun 10, 03:06    Re: DayZ Interview Jerykk
  8. Jun 10, 04:15     Re: DayZ Interview RailWizard
  9. Jun 10, 05:58    Re: DayZ Interview J
  13. Jun 10, 09:13     Re: DayZ Interview RailWizard
  14. Jun 10, 09:20      Re: DayZ Interview Chromius
  23. Jun 10, 11:06      Re: DayZ Interview J
  24. Jun 10, 11:09       Re: DayZ Interview zombiefan
  26. Jun 10, 11:18        Re: DayZ Interview PHJF
  27. Jun 10, 12:00       Re: DayZ Interview RailWizard
  6. Jun 10, 03:00   Re: DayZ Interview DangerDog
  20. Jun 10, 10:03 removed space captain
  22. Jun 10, 10:15  Re: DayZ Interview RailWizard
  25. Jun 10, 11:13   Re: DayZ Interview Shok
  21. Jun 10, 10:14 Re: DayZ Interview CommunistHamster
  28. Jun 10, 14:04 Re: DayZ Interview Cutter
  29. Jun 10, 14:38  Re: DayZ Interview Quboid
>> 30. Jun 10, 15:38  Re: DayZ Interview djinn
  31. Jun 10, 16:24 Re: DayZ Interview RailWizard
  32. Jun 10, 17:00  Re: DayZ Interview Krovven
  33. Jun 11, 05:22 Re: DayZ Interview CommunistHamster


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