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DayZ Interview

An interview on the Armchair General talks with Dean ‘Rocket’ Hall, creator of the DayZ Mod for Arma 2 that's caused a sensation since its release. He describes how his background in the New Zealand Air Force helped him with the project, and discusses a little of what the future hold for the project.

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29. Re: DayZ Interview Jun 10, 2012, 14:38 Quboid
 
It surprised me how little effort developers put into stopping griefers. I remember in BF1942 getting more annoyed at Dice than the teamkillers themselves, because dealing with them would be so easy. Killed a team-mate? Your next respawn is delayed one deployment cycle. Killed two team-mates? That's two cycles, or a minute IIRC. That gives legitimate players an incentive to be a bit more careful and gives griefing players a whole bucket full of frustration - a taste of their own medicine.

I don't know how this would fit into Day Z as Arma2:CO hasn't been on sale yet. PvP shouldn't be out-right penalised as the risk is part of the game as I understand it. So killing a player shouldn't be a death sentence for yourself, like a wanted flag would be. But how else to do it? Hmm.

Day Z's biggest influence could well be the number of sales Arma 2 has racked up. I'm sure developers and publishers are looking at this and not only seeing the potential in the game play, but in the flexibility that Arma offers that results in people doing their work for them. Everyone's a winner.

I would give Day Z a lot more time than other games. It's an alpha version, and it was an experiment to begin with. It's not right for us to congratulate him on his experiment and then jump down his throat when a balance experiment goes wrong.
 
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- Quboid
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    Date Subject Author
  1. Jun 10, 00:16 Re: DayZ Interview RailWizard
  2. Jun 10, 00:48  Re: DayZ Interview ELITE
  10. Jun 10, 08:25  Re: DayZ Interview EbowGB
  12. Jun 10, 09:05   Re: DayZ Interview RailWizard
  11. Jun 10, 08:31  Re: DayZ Interview djinn
  15. Jun 10, 09:29  removed space captain
  16. Jun 10, 09:42   removed RailWizard
  17. Jun 10, 09:49    removed space captain
  18. Jun 10, 09:54     removed RailWizard
  19. Jun 10, 10:00      removed space captain
  3. Jun 10, 01:38 Re: DayZ Interview DangerDog
  4. Jun 10, 01:43  Re: DayZ Interview Jerykk
  5. Jun 10, 02:13   Re: DayZ Interview Bhruic
  7. Jun 10, 03:06    Re: DayZ Interview Jerykk
  8. Jun 10, 04:15     Re: DayZ Interview RailWizard
  9. Jun 10, 05:58    Re: DayZ Interview J
  13. Jun 10, 09:13     Re: DayZ Interview RailWizard
  14. Jun 10, 09:20      Re: DayZ Interview Chromius
  23. Jun 10, 11:06      Re: DayZ Interview J
  24. Jun 10, 11:09       Re: DayZ Interview zombiefan
  26. Jun 10, 11:18        Re: DayZ Interview PHJF
  27. Jun 10, 12:00       Re: DayZ Interview RailWizard
  6. Jun 10, 03:00   Re: DayZ Interview DangerDog
  20. Jun 10, 10:03 removed space captain
  22. Jun 10, 10:15  Re: DayZ Interview RailWizard
  25. Jun 10, 11:13   Re: DayZ Interview Shok
  21. Jun 10, 10:14 Re: DayZ Interview CommunistHamster
  28. Jun 10, 14:04 Re: DayZ Interview Cutter
>> 29. Jun 10, 14:38  Re: DayZ Interview Quboid
  30. Jun 10, 15:38  Re: DayZ Interview djinn
  31. Jun 10, 16:24 Re: DayZ Interview RailWizard
  32. Jun 10, 17:00  Re: DayZ Interview Krovven
  33. Jun 11, 05:22 Re: DayZ Interview CommunistHamster


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