Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

DayZ Interview

An interview on the Armchair General talks with Dean ‘Rocket’ Hall, creator of the DayZ Mod for Arma 2 that's caused a sensation since its release. He describes how his background in the New Zealand Air Force helped him with the project, and discusses a little of what the future hold for the project.

View
6. Re: DayZ Interview Jun 10, 2012, 03:00 DangerDog
 
Jerykk wrote on Jun 10, 2012, 01:43:
DayZ is basically a sandbox. You set your own goals. Want to survive as long as possible? Want to kill as many zombies as possible? Want to kill as many players as possible? You choose your own priorities. Having a co-op mode where you only kill hordes of zombies would be stupid. There are already plenty of games that do that, like Left 4 Dead or Killing Floor. DayZ's open-ended gameplay is what makes it unique. Your interactions with other players and the general sense of paranoia and distrust are essential to the experience and zombie fiction in general.

I understand all of that but I still say that Arma is a piss poor game to be used for PvP, maybe Arma III will be better. Arma is more about PvE, if the missions were setup properly it would be 10x better than left 4 dead, or killing floor.
 
Avatar 6174
 
Previous Post Next Post Reply Quote Edit Delete Report
 
    Date Subject Author
  1. Jun 10, 00:16 Re: DayZ Interview RailWizard
  2. Jun 10, 00:48  Re: DayZ Interview ELITE
  10. Jun 10, 08:25  Re: DayZ Interview EbowGB
  12. Jun 10, 09:05   Re: DayZ Interview RailWizard
  11. Jun 10, 08:31  Re: DayZ Interview djinn
  15. Jun 10, 09:29  removed space captain
  16. Jun 10, 09:42   removed RailWizard
  17. Jun 10, 09:49    removed space captain
  18. Jun 10, 09:54     removed RailWizard
  19. Jun 10, 10:00      removed space captain
  3. Jun 10, 01:38 Re: DayZ Interview DangerDog
  4. Jun 10, 01:43  Re: DayZ Interview Jerykk
  5. Jun 10, 02:13   Re: DayZ Interview Bhruic
  7. Jun 10, 03:06    Re: DayZ Interview Jerykk
  8. Jun 10, 04:15     Re: DayZ Interview RailWizard
  9. Jun 10, 05:58    Re: DayZ Interview J
  13. Jun 10, 09:13     Re: DayZ Interview RailWizard
  14. Jun 10, 09:20      Re: DayZ Interview Chromius
  23. Jun 10, 11:06      Re: DayZ Interview J
  24. Jun 10, 11:09       Re: DayZ Interview zombiefan
  26. Jun 10, 11:18        Re: DayZ Interview PHJF
  27. Jun 10, 12:00       Re: DayZ Interview RailWizard
>> 6. Jun 10, 03:00   Re: DayZ Interview DangerDog
  20. Jun 10, 10:03 removed space captain
  22. Jun 10, 10:15  Re: DayZ Interview RailWizard
  25. Jun 10, 11:13   Re: DayZ Interview Shok
  21. Jun 10, 10:14 Re: DayZ Interview CommunistHamster
  28. Jun 10, 14:04 Re: DayZ Interview Cutter
  29. Jun 10, 14:38  Re: DayZ Interview Quboid
  30. Jun 10, 15:38  Re: DayZ Interview djinn
  31. Jun 10, 16:24 Re: DayZ Interview RailWizard
  32. Jun 10, 17:00  Re: DayZ Interview Krovven
  33. Jun 11, 05:22 Re: DayZ Interview CommunistHamster


footer

Blue's News logo