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Bethesda Still Wants RAGE to be All the Rage

Though there has been no talk of follow-ups to RAGE since the release of id Software's first-person shooter, Bethesda's Pete Hines tells Eurogamer that it's "certainly our hope and certainly our intent" that this becomes a big franchise. "We're looking at doing some things with Rage. But obviously the first thing out of anybody's lips now when we talk about id is not, hey, what else is up with Rage? They're asking the question they've been asking for five years, six years, seven years, which is, where's Doom 4? What about Doom 4?," he explains. "As far as where we are with Rage, the future for that is still TBD." Along the way he addresses other recent rumors to some extent or another, saying DOOM 4 is still in development, and that he can't say whether Human Head has been removed as developer for Prey 2.

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25. Re: Bethesda Still Wants RAGE to be All the Rage Jun 8, 2012, 15:38 eRe4s3r
 
Not that it matters because nobody plays Rage anymore ;p Would have been relevant on release, doing this stuff nearly a year after release will just vaporize into thin air...  
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24. Re: Bethesda Still Wants RAGE to be All the Rage Jun 8, 2012, 15:34 Verno
 
SirKnight wrote on Jun 8, 2012, 15:27:
https://twitter.com/ID_AA_Carmack/status/209303684427956225

Nice find man, at least they're still actually working on them.
 
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23. Re: Bethesda Still Wants RAGE to be All the Rage Jun 8, 2012, 15:32 Kastagir
 
I remember when the Rage tech demo was shown on an iphone4. Talk about having your priorities screwed up.

SirKnight wrote on Jun 8, 2012, 15:27:
https://twitter.com/ID_AA_Carmack/status/209303684427956225

Hey, he feels "awful." So awful he has time to do other stuff like hawk ideas for VR goggles and shit.
 
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22. Re: Bethesda Still Wants RAGE to be All the Rage Jun 8, 2012, 15:27 SirKnight
 
https://twitter.com/ID_AA_Carmack/status/209303684427956225  
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21. Re: Bethesda Still Wants RAGE to be All the Rage Jun 8, 2012, 14:59 Verno
 
DrEvil wrote on Jun 8, 2012, 14:51:
I'll believe them when they release the editor. After all the hype about being able to just type 'id studio' in the console and go, their failure to ever release it, or to even talk about it after release is a stunning failure.

Yeah I even signed up for twitter to ask them about this since its often the only way to get companies to listen anymore, never heard back.
 
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20. Re: Bethesda Still Wants RAGE to be All the Rage Jun 8, 2012, 14:51 DrEvil
 
I'll believe them when they release the editor. After all the hype about being able to just type 'id studio' in the console and go, their failure to ever release it, or to even talk about it after release is a stunning failure.  
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19. Re: Bethesda Still Wants RAGE to be All the Rage Jun 8, 2012, 14:34 SM0k3
 
Cutter wrote on Jun 8, 2012, 11:03:
Despite all their rage they are still just a rat in a cage.

Best SP reference ever. Mwahaha
 
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18. Re: Bethesda Still Wants RAGE to be All the Rage Jun 8, 2012, 14:17 Scheherazade
 
I really liked doom3 multiplayer.

It was unfortunate that too many people didn't know about bunny hopping, and wrote it off as a slow game (when it was actually one of the faster FPS' around).

(I was literally vote kicked countless times for "speed hacking")

And the weapon balance was spot on.
Each gun had its classic role.
MG for drain-sniping
SG for close OHKs
CG for mid range
RL for area denial / bouncing
PG for hallway saturation / retreating
Everything had a role where it shined. Good stuff.

-scheherazade
 
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17. Re: Bethesda Still Wants RAGE to be All the Rage Jun 8, 2012, 13:34 Bumpy
 
Like other games, multi-platform killed this game. They cut back and left out too many modern (standard?) features resulting in RAGE being very lackluster.

I hope Carmack and company are ashamed of themselves but I doubt they care.
 
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16. Re: Bethesda Still Wants RAGE to be All the Rage Jun 8, 2012, 13:28 Elricsi
 
Wasting resources on a whole new game of this will probably not go well. DLC could work if it is interesting and cheap to develop.

I would like to see them put a branded muscle car or something in there as DLC.
 
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15. Re: Bethesda Still Wants RAGE to be All the Rage Jun 8, 2012, 13:06 reisub
 
Since when?!  
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14. Re: Bethesda Still Wants RAGE to be All the Rage Jun 8, 2012, 13:00 space captain
 
id is stuck in 1998

they have been for many years
 
Go forth, and kill!
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13. Re: Bethesda Still Wants RAGE to be All the Rage Jun 8, 2012, 12:55 Agent.X7
 
At this point I won't be picking up anything that uses an id engine or is an id game anyway. They can try to make Rage a franchise all they like, but I think the steady price drop from month one is a good indicator of how much the game sucked.  
Seven Star Gaming - Sayre, PA
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12. Re: Bethesda Still Wants RAGE to be All the Rage Jun 8, 2012, 12:37 Dr. D. Schreber
 
But videogames don't need plot, plot in a videogame is just as important as plot in a porn flick! And who needs level design, all good level design does is distract you from shooting enemies you have no reason to care about since that pesky plot isn't there to get in the way. It's like you guys don't want anything more innovative than the original Doom!  
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NOT THE BEES! NOT THE BEES THEY'RE IN MY EYES AARRGRHGHGGAFHGHFGHFG!

(170 Hit Combo)
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11. Re: Bethesda Still Wants RAGE to be All the Rage Jun 8, 2012, 12:01 eRe4s3r
 
Mad Max RW wrote on Jun 8, 2012, 11:53:
eRe4s3r wrote on Jun 8, 2012, 11:43:
It's actually amazing that ID pushes their engine like the second coming but still has some of the most craptastically broken physics in the industry and not only managed to make one of the ugliest AAA game this decade but also managed to take 4 steps back in engine technology, No dynamic light, no HDR, no deformable terrain/destruction, low res textures.

That is just... hilarious

In before some apologist says "b-b-but megatextures are the future!"

I cringe every time I see comments about Rage saying it has a "great engine" and "looks gorgeous". It was designed for consoles, and is so completely outdated on PC that even the original Unreal engine is superior.
 
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10. Re: Bethesda Still Wants RAGE to be All the Rage Jun 8, 2012, 11:54 Verno
 
SV and I were discussing this in another thread a few days ago. I think my problem with Rage was that it was so half baked. There was no real design ambition, they cherry picked features from other games and implemented in such a way that you can almost see them ticking off bullet points for marketing. It just tried too hard to be many different things and didn't really excel at anything. The launch problems were largely met with ambivalence and blame shifting from both id and AMD which didn't help matters either.

Invisible walls are obnoxious too btw and this game had them everywhere. I remember this one dumb section in a town where you had to climb up to talk to some guy and you couldn't even hop down a level after getting your "quest" from him, they had walled off every platform. Just absurd.
 
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9. Re: Bethesda Still Wants RAGE to be All the Rage Jun 8, 2012, 11:54 HorrorScope
 
Doom 4's hype is probably overstated as well.  
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8. Re: Bethesda Still Wants RAGE to be All the Rage Jun 8, 2012, 11:53 Mad Max RW
 
eRe4s3r wrote on Jun 8, 2012, 11:43:
It's actually amazing that ID pushes their engine like the second coming but still has some of the most craptastically broken physics in the industry and not only managed to make one of the ugliest AAA game this decade but also managed to take 4 steps back in engine technology, No dynamic light, no HDR, no deformable terrain/destruction, low res textures.

That is just... hilarious

In before some apologist says "b-b-but megatextures are the future!"
 
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7. Re: Bethesda Still Wants RAGE to be All the Rage Jun 8, 2012, 11:43 eRe4s3r
 
It's actually amazing that ID pushes their engine like the second coming but still has some of the most craptastically broken physics in the industry and not only managed to make one of the ugliest AAA game this decade but also managed to take 4 steps back in engine technology, No dynamic light, no HDR, no deformable terrain/destruction, low res textures.

That is just... hilarious
 
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6. Re: Bethesda Still Wants RAGE to be All the Rage Jun 8, 2012, 11:30 theyarecomingforyou
 
The only way to make a decent RAGE follow-up would be to change the engine, change the developer and strip out everything from the original game. Honestly, it was a disaster. Terrible AI, terrible level design, terrible graphics, annoying gameplay mechanics, worst auto-save implementation, boring "plot", half-assed co-op and tedious boss sequences. Very, very disappointing. If it was simply Borderlands with a more serious setting and better graphics - as the early trailers suggested - it could have been great.

As for Doom 4, does anyone really give a shit if it's going to be using the same engine as RAGE? In fact last I heard they were talking about forcing it to run at 30fps on all platforms. I mean, WTF? Bethesda needs to seriously increase its quality control. In fact, what the fuck is id Software good for? Their game engines are shit, their plots are shit, the gameplay mechanics are shit, their level design is shit, their vehicle physics is shit. Bethesda needs to increase funding to their own games studio and sell off id Software.
 
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