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Jun 7, 2012, 05:23 |
CommunistHamster |
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hjkar wrote on Jun 7, 2012, 01:08: The cost of making games risen but the prices haven't, contrary to most other industries. Only due to ludicrously bloated AAA title development. It is still quite possible to make great games with early 2000's sized teams. The increased team sizes add almost no value (except in cases like GTA4, with all the writing). |
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Jun 6, 21:54 |
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Dagnamit |
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2. |
Jun 6, 22:01 |
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nin |
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3. |
Jun 6, 22:14 |
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Shok |
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4. |
Jun 6, 22:21 |
Re: etc., etc. |
ASeven |
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10. |
Jun 7, 00:29 |
Re: etc., etc. |
Matshock |
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5. |
Jun 6, 22:28 |
Re: etc., etc. |
nin |
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6. |
Jun 6, 22:41 |
Re: etc., etc. |
PHJF |
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21. |
Jun 7, 07:52 |
Re: etc., etc. |
Beamer |
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22. |
Jun 7, 07:55 |
Re: etc., etc. |
Beamer |
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7. |
Jun 6, 23:00 |
Re: etc., etc. |
Silicon Avatar |
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8. |
Jun 7, 00:13 |
Re: etc., etc. |
^Drag0n^ |
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9. |
Jun 7, 00:29 |
Re: etc., etc. |
WarpCrow |
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11. |
Jun 7, 01:08 |
Re: etc., etc. |
hjkar |
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14. |
Jun 7, 02:03 |
Re: etc., etc. |
Matshock |
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15. |
Jun 7, 02:55 |
Re: etc., etc. |
J |
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16. |
Jun 7, 03:09 |
Re: etc., etc. |
Draugr |
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17. |
Jun 7, 04:15 |
Re: etc., etc. |
Prez |
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19. |
Jun 7, 07:03 |
Re: etc., etc. |
MattyB |
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24. |
Jun 7, 16:10 |
Re: etc., etc. |
Flatline |
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25. |
Jun 7, 17:05 |
Re: etc., etc. |
Beamer |
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18. |
Jun 7, 05:23 |
Re: etc., etc. |
CommunistHamster |
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20. |
Jun 7, 07:12 |
Re: etc., etc. |
Dades |
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23. |
Jun 7, 09:41 |
Re: etc., etc. |
Cutter |
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12. |
Jun 7, 01:21 |
Re: etc., etc. |
jdreyer |
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13. |
Jun 7, 01:55 |
Re: etc., etc. |
PHJF |
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26. |
Jun 8, 23:32 |
Re: etc., etc. |
Ant |
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