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| 13. |
Re: Ships Ahoy - Max Payne 3 |
Jun 2, 2012, 00:07 |
Aero |
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So far, I think it's pretty damn good, actually. No port problems aside from the mouse sensitivity being a little wonky in menus (fine in game though). Very slick presentation and all that, which you'd expect from Rockstar.
There are indeed a lot of cut scenes. I'm not real sure what to think about that yet (and you can't really relax while they're playing because you just all off a sudden have control and have to start shooting folks) but the combat is Max Payne in the classic sense all over but with some refinements and additions, which seem to work well. I haven't been in a big enough gunfight yet and comfortable enough with the controls to really flex the bullet time and try to artfully murder a room full of bad guys John Woo style, so I haven't made a final judgment on that yet. All the pieces are in place for it though.
Graphics are impressive and the performance is silky smooth with maximum settings (except MSAA because it didn't seem to be necessary, really) on a GTX 580 and 2600K @4.4. There seem to be enough graphics options so that people with lower-end systems could probably find a good mix.
The Social Club thing isn't a big deal. It's entirely in-game, not a separate program like it was in GTA4. Seems like a very minor annoyance at worst.
Anyways, I think if you were considering buying it, you should probably pull the trigger without too much concern. Of course, I can't speak to length. Hopefully it's not just 4 hours long or something.
ed: Oh, a thought I had on the cut scenes. It's definitely not like MGS. The individual cut scenes aren't very long at all mostly, it's just that there are a lot of them. For instance, you'll arrive at a door and then a cut scene will automatically play of Max opening the door and confronting a bunch of bad guys, and then you get control and have to start shooting. When the bad guys are dead, you go to the next door, and so on. Too much of this will be constraining, and since I'm only about an hour in, it's difficult to say how much of it is exposition and tutorial and how much will continue in the rest of the game. If it continues as it is now, that would be a significant down side. Not a deal breaker for sure, just a poor choice of design. I don't like control being taken away that frequently. It pulls you out of the character, and getting inside the character is what video games can do like nothing else can.
Further Edit: After another hour or so, it's clear the cut scenes are going to continue that way. It's not terrible, but there's too many of them. Also, because they split things up, there aren't actually large levels per se. There's a cutscene, then a gunfight in a setpiece (like a bar, or a lobby etc.), then another cut scene and so on. Not really sure what I think about that, but I don't think I like it that much. That's really how most games work though, but instead of setpieces connected by hallways or something, they're connected by cutscenes.
Brilliant ragdoll effect and death animations though. It's pretty satisfying to riddle an enemy with bullets. I waste a lot of ammo just to watch them wiggle around and fall down the stairs or whatever.
This comment was edited on Jun 2, 2012, 02:04. |
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Jun 1, 20:53 |
Re: Ships Ahoy - Max Payne 3 |
wtf_man |
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Jun 1, 21:15 |
Re: Ships Ahoy - Max Payne 3 |
Bill Borre |
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3. |
Jun 1, 21:46 |
Re: Ships Ahoy - Max Payne 3 |
Jerykk |
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Jun 1, 22:51 |
Re: Ships Ahoy - Max Payne 3 |
Fantaz |
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Jun 1, 23:33 |
Re: Ships Ahoy - Max Payne 3 |
Cutter |
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18. |
Jun 2, 03:54 |
Re: Ships Ahoy - Max Payne 3 |
MadBoris |
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Jun 2, 05:51 |
Re: Ships Ahoy - Max Payne 3 |
reisub |
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Jun 2, 06:15 |
Re: Ships Ahoy - Max Payne 3 |
Iurand |
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21. |
Jun 2, 08:12 |
Re: Ships Ahoy - Max Payne 3 |
theyarecomingforyou |
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22. |
Jun 2, 09:56 |
Re: Ships Ahoy - Max Payne 3 |
Acleacius |
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5. |
Jun 1, 23:00 |
Re: Ships Ahoy - Max Payne 3 |
space captain |
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6. |
Jun 1, 23:13 |
Re: Ships Ahoy - Max Payne 3 |
dumpy |
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Jun 1, 23:16 |
Re: Ships Ahoy - Max Payne 3 |
Prez |
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Jun 1, 23:21 |
Re: Ships Ahoy - Max Payne 3 |
space captain |
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Jun 1, 23:32 |
Re: Ships Ahoy - Max Payne 3 |
Bumpy |
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Jun 1, 23:49 |
Re: Ships Ahoy - Max Payne 3 |
Dmitri_M |
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12. |
Jun 1, 23:54 |
Re: Ships Ahoy - Max Payne 3 |
Acleacius |
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14. |
Jun 2, 00:16 |
Re: Ships Ahoy - Max Payne 3 |
Fantaz |
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13. |
Jun 2, 00:07 |
Re: Ships Ahoy - Max Payne 3 |
Aero |
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15. |
Jun 2, 01:57 |
Re: Ships Ahoy - Max Payne 3 |
Wowbagger_TIP |
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16. |
Jun 2, 01:59 |
Re: Ships Ahoy - Max Payne 3 |
Dades |
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17. |
Jun 2, 03:17 |
Re: Ships Ahoy - Max Payne 3 |
StingingVelvet |
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23. |
Jun 2, 11:43 |
Re: Ships Ahoy - Max Payne 3 |
Aero |
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25. |
Jun 2, 12:22 |
Re: Ships Ahoy - Max Payne 3 |
Dmitri_M |
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24. |
Jun 2, 11:46 |
Re: Ships Ahoy - Max Payne 3 |
Sepharo |
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26. |
Jun 2, 12:23 |
Re: Ships Ahoy - Max Payne 3 |
Dades |
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27. |
Jun 2, 12:33 |
Re: Ships Ahoy - Max Payne 3 |
born2expire |
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28. |
Jun 2, 13:09 |
Re: Ships Ahoy - Max Payne 3 |
Aero |
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30. |
Jun 2, 13:45 |
Re: Ships Ahoy - Max Payne 3 |
space captain |
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29. |
Jun 2, 13:24 |
Re: Ships Ahoy - Max Payne 3 |
Dades |
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31. |
Jun 2, 18:22 |
Re: Ships Ahoy - Max Payne 3 |
siapnar |
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32. |
Jun 2, 20:10 |
Re: Ships Ahoy - Max Payne 3 |
Dades |
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33. |
Jun 2, 20:44 |
Re: Ships Ahoy - Max Payne 3 |
Flatline |
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34. |
Jun 2, 21:40 |
Re: Ships Ahoy - Max Payne 3 |
Dmitri_M |
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35. |
Jun 2, 21:48 |
Re: Ships Ahoy - Max Payne 3 |
space captain |
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38. |
Jun 3, 02:52 |
Re: Ships Ahoy - Max Payne 3 |
Flatline |
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Jun 3, 11:33 |
Re: Ships Ahoy - Max Payne 3 |
siapnar |
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Jun 3, 15:51 |
Re: Ships Ahoy - Max Payne 3 |
Aero |
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Jun 3, 17:31 |
Re: Ships Ahoy - Max Payne 3 |
Flatline |
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Jun 4, 01:41 |
Re: Ships Ahoy - Max Payne 3 |
Quinn |
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Jun 4, 01:51 |
Re: Ships Ahoy - Max Payne 3 |
Sepharo |
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46. |
Jun 4, 08:55 |
Re: Ships Ahoy - Max Payne 3 |
RollinThundr |
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47. |
Jun 4, 08:58 |
Re: Ships Ahoy - Max Payne 3 |
Quinn |
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48. |
Jun 4, 19:49 |
Re: Ships Ahoy - Max Payne 3 |
Sepharo |
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52. |
Jun 5, 14:16 |
Re: Ships Ahoy - Max Payne 3 |
Flatline |
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36. |
Jun 2, 23:37 |
Re: Ships Ahoy - Max Payne 3 |
Sepharo |
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37. |
Jun 2, 23:45 |
Re: Ships Ahoy - Max Payne 3 |
Dmitri_M |
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39. |
Jun 3, 02:59 |
Re: Ships Ahoy - Max Payne 3 |
Flatline |
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40. |
Jun 3, 10:59 |
Re: Ships Ahoy - Max Payne 3 |
space captain |
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49. |
Jun 5, 11:01 |
Re: Ships Ahoy - Max Payne 3 |
Verno |
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50. |
Jun 5, 12:01 |
Re: Ships Ahoy - Max Payne 3 |
Sepharo |
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51. |
Jun 5, 12:20 |
Re: Ships Ahoy - Max Payne 3 |
Verno |
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53. |
Jun 5, 17:57 |
Re: Ships Ahoy - Max Payne 3 |
Quinn |
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54. |
Jun 5, 19:38 |
Re: Ships Ahoy - Max Payne 3 |
Sepharo |
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55. |
Jun 6, 01:43 |
Re: Ships Ahoy - Max Payne 3 |
Quinn |
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56. |
Jun 6, 07:33 |
Re: Ships Ahoy - Max Payne 3 |
Bumpy |
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57. |
Jun 6, 17:49 |
Re: Ships Ahoy - Max Payne 3 |
Quinn |
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Jun 7, 09:58 |
Re: Ships Ahoy - Max Payne 3 |
Ant |
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Jun 7, 16:44 |
Re: Ships Ahoy - Max Payne 3 |
Quinn |
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Jun 7, 16:55 |
Re: Ships Ahoy - Max Payne 3 |
Ant |
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