Diablo III Patch

A new patch is now being applied to Diablo III, to update Blizzard's action/RPG sequel to version 1.0.2.9749 with some fixes with the update Blizzard promised before they begin implementing balance changes. The game may remain offline for another hour or more as part of the patching process. Here are the oddly organized patch notes: Diablo III Patch 1.0.2 - v.1.0.2.9749

Classes

  • Monk
    • Active Skills
      • Serenity
        • Skill Rune - Tranquility
          • Duration of immunity granted to nearby allies from crowd control effects reduced from 2 seconds to 1 second

Bug Fixes
For a full list of documented game and service bugs, please review the Known Issues sticky located in the Bug Report forum.

  • General
    • Players should no longer receive an "Error 14009" when logging in
    • The "Select a Hero" menu will now also display the difficulty level for each character
    • Several speed improvements have been made to the streaming downloader
  • Achievements
    • All players in a party should now receive "Till Death Do Us Part" even if they don’t have Haedrig Eamon as their active follower
  • Acts
    • Act IV
      • Witch Doctors should no longer receive an error if they kill a Shadow Clone with a Damage-Over-Time (DoT) skill after it's launched a Firebomb but before it's reached its target
  • Auction House
    • The auction log in the Completed tab will now display a player's activity (bids, buyouts, sales, etc) in the proper order
    • When placing a new bid over a previous bid on the same auction, players will now be provided with the correct warning message: "Raising your maximum bid on an Auction you are already winning raises your current bid to just above your previous maximum bid. Are you sure you want to continue?"
    • Players will now receive an error message if they attempt to purchase an item after the 50 item limit has been reached in the Completed tab
    • The "Physical Damage" Preferred Stats option for rings has been renamed to "Bonus Minimum Physical Damage"
    • The "All Damage" Preferred Stats option for weapons and armor has been removed and replaced with bonuses of specific damage types
    • Items which have been purchased from a vendor and equipped by the player can now be sold on the Auction House
    • Listing items on the Auction House from a different character than the one currently selected should no longer cause item display issues
  • Battle.net
    • The public chat list will now sort alphabetically
  • Classes
    • Witch Doctor
      • Spirit Vessel (Passive) no longer clears debuffs when using waypoints or changing equipment
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68.
 
Re: Diablo III Patch
May 29, 2012, 20:03
68.
Re: Diablo III Patch May 29, 2012, 20:03
May 29, 2012, 20:03
 
Krovven wrote on May 29, 2012, 19:34:
RollinThundr wrote on May 29, 2012, 18:53:
Regardless, Blizzard flat out simply does not do enough to secure their network and player base period. If this were any other company there would be class action lawsuits. But because it's the all mighty can't do any wrong Blizzard, people eat it up and pat them on the back for riding the fail boat on a regular basis.

Like I said, so much misinformation...

So even though the likelihood of the problem being 99% end-user related, Blizzard isn't doing enough? They use a random key gen hardware, release free software for smart phones and they still don't do enough? This is all to protect the masses that are incapable of protecting themselves. To my knowledge, the only other game company that has done as much is Sony with EQ, and that happened long after Blizzard did it for WoW.

How about the end-users take their heads from their asses, shut their mouths and solve their own security issues instead of just pointing the finger at everyone else?


Here is another way to look at it. If I'm getting hyjacked in games by the same company and not the other companies, even if I am at fault, I have to think twice about dealing with the company I'm having hijack issues with. It's one of those deals, hackers are focusing on Blizzard. Perhaps it's not their problem directly, but it is their problem indirectly.

I have an account I stopped using 18 months ago. In it's idle state it was hacked, I get emails (hope to God the cc info is deleted), I try to log in to Battlenet and it states it's on hold. Now do I want to spend hours and days with this? Or do I just want to look at next game? So far I have decided on looking at the next game. Now I'm only one, but my guess is this list is growing of people that don't want to deal with Battlenet being hacked rightly or wrongly.

Also some games have additional pins you use in game to verify yourself. Some also have IP address checks. So it's not like others aren't going beyond simple user/password.
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