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Op Ed

Massively - Learning from the 38 Studios disaster.
It's said that Kingdoms of Amalur: Reckoning needed to sell three million copies for the studio to break even on its investment, but we all know that's not practical because even the best games rarely reach that number quickly enough to pay back a government loan less than three months after launch. Bethesda and Blizzard aside, selling three million copies of a game to break even is quite a risk for any studio. That's literally gambling on the livelihoods of hundreds of people working on that project. You can't take risks at that level of investment, which is exactly why small indie studios are thriving right now. People don't care as much about pretty graphics and realistic voice-overs as they did five years ago. People want to have fun. The end.

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24. Re: Op Ed May 26, 2012, 21:01 Cutter
 
Prez wrote on May 26, 2012, 19:49:
It was a console release too, wasn't it? 3 million units isn't that unrealistic if you factor in Xbox and PS3 sales, since even mediocre games sell a bunch on them it seems.

Still, that is probably setting the bar a little high for a new studio's first game. Not to mention that just on basic principle it seems crazy that selling 2 million units of anything wouldn't even come close to yielding a profit.

That's why I thought it was insane that they built this game for the 360 first and foremost, yet they thought this would somehow draw in PC gamers for it and the MMO?? Antiquated graphics, poor control scheme - couldn't even jump! - recycled generic underwhelming content. They went for style over substance in a big way and the style wasn't that good. Curt was always going on about this 10,000 year history Salavtore laid out. And what the hell good was any of that when you were focused on one moment in time? Just so many bad decisions all around on all levels of this game but they thought they were too cool for school.

 
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    Date Subject Author
  1. May 26, 14:20 Re: Op Ed space captain
  2. May 26, 14:37  Re: Op Ed jdreyer
  13. May 26, 16:17   Re: Op Ed deqer
  14. May 26, 16:24    Re: Op Ed Fion
  21. May 26, 19:06     Re: Op Ed Jerykk
  22. May 26, 19:49      Re: Op Ed Prez
>> 24. May 26, 21:01       Re: Op Ed Cutter
  26. May 26, 21:10       Re: Op Ed xXBatmanXx
  23. May 26, 20:45      Re: Op Ed Alamar
  25. May 26, 21:03       Re: Op Ed killer_roach
  27. May 26, 21:24       Re: Op Ed Jerykk
  31. May 27, 00:44        Re: Op Ed Prez
  32. May 27, 01:44         Re: Op Ed Cutter
  33. May 27, 01:46         Re: Op Ed eunichron
  39. May 27, 09:19        Re: Op Ed Bhruic
  45. May 27, 19:47         Re: Op Ed Jerykk
  40. May 27, 11:07       Re: Op Ed panbient
  42. May 27, 12:46        i create my own reality! space captain
  15. May 26, 16:31    Re: Op Ed space captain
  17. May 26, 17:18   Re: Op Ed Agent.X7
  18. May 26, 17:41    ahuh? Shataan
  20. May 26, 18:07     Re: ahuh? jdreyer
  35. May 27, 04:55     Re: ahuh? StingingVelvet
  37. May 27, 06:56      Re: ahuh? Prez
  38. May 27, 07:50       Re: ahuh? Kajetan
  44. May 27, 14:46       Re: ahuh? StingingVelvet
  46. May 28, 09:23        Re: ahuh? Verno
  47. May 28, 11:15         Re: ahuh? Slashman
  48. May 28, 11:55         Re: ahuh? StingingVelvet
  3. May 26, 14:41 Re: Op Ed xXBatmanXx
  4. May 26, 14:43  Re: Op Ed Sepharo
  41. May 27, 12:24   Re: Op Ed wtf_man
  5. May 26, 14:50 Re: Op Ed PropheT
  6. May 26, 15:48  Re: Op Ed Kajetan
  9. May 26, 16:11   Re: Op Ed space captain
  7. May 26, 15:53 Re: Op Ed Zadig
  8. May 26, 16:05 Re: Op Ed panbient
  10. May 26, 16:12  Re: Op Ed ASeven
  19. May 26, 17:52   Re: Op Ed xXBatmanXx
  12. May 26, 16:14  Re: Op Ed jdreyer
  28. May 26, 21:36  Re: Op Ed Mr. Tact
  11. May 26, 16:12 Re: Op Ed xXBatmanXx
  16. May 26, 16:40  Re: Op Ed Cutter
  29. May 26, 23:34 Re: Op Ed NegaDeath
  30. May 27, 00:28  Re: Op Ed Fion
  34. May 27, 04:25 Re: Op Ed Tanto Edge
  36. May 27, 06:51 Re: Op Ed Ozmodan
  43. May 27, 13:34 Re: Op Ed Zadig
  49. May 28, 12:14 Re: Op Ed Verno
  50. May 28, 20:10  Re: Op Ed Jerykk


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