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Take-Two Financials - XCOM Shooter Delayed

Take-Two Interactive Software, Inc. Reports Results for Fourth Quarter and Fiscal Year 2012, saying the losses for the year were in line with projections. Here's word: "For the fiscal year ended March 31, 2012, net revenue was $825.8 million, as compared to $1,136.9 million for the fiscal year ended March 31, 2011, which had benefited from the release of Red Dead Redemption. GAAP loss from continuing operations was $107.7 million, or $1.30 per diluted share, as compared to GAAP income from continuing operations of $53.8 million, or $0.62 per diluted share, for the prior fiscal year. Non-GAAP net loss was $59.4 million, or $0.71 per diluted share, as compared to Non-GAAP net income of $94.3 million, or $1.02 per diluted share, for the prior fiscal year." There's also news of a delay to 2K Marin's planned XCOM first-person shooter, which was most recently delayed to their fiscal 2013. Now word is: "2K Games now expects to release XCOM, its shooter version of the franchise that is in development at 2K Marin, during fiscal year 2014," so this additional one-year setback means the game may not be released until March 31, 2014.

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8. Re: Take-Two Financials - XCOM Shooter Delayed May 22, 2012, 23:41 Nate
 
With the other XCOM game by Firaxis releasing this year, I'd say this XCOM shooter is in a bad situation.

Probably make more sense to just cancel it. The info and pictures on this game didn't thrill.
 
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    Date Subject Author
  1. May 22, 21:28 Re: Take-Two Financials - XCOM Shooter Delayed Prez
  2. May 22, 22:04  Re: Take-Two Financials - XCOM Shooter Delayed Beamer
  3. May 22, 22:23 Re: Take-Two Financials - XCOM Shooter Delayed Bumpy
  4. May 22, 22:48  Re: Take-Two Financials - XCOM Shooter Delayed Jerykk
  10. May 23, 03:29   Re: Take-Two Financials - XCOM Shooter Delayed Dev
  5. May 22, 22:50 Re: Take-Two Financials - XCOM Shooter Delayed Bradley
  7. May 22, 23:02  Re: Take-Two Financials - XCOM Shooter Delayed The Half Elf
  6. May 22, 22:53 Re: Take-Two Financials - XCOM Shooter Delayed Cutter
>> 8. May 22, 23:41 Re: Take-Two Financials - XCOM Shooter Delayed Nate
  9. May 23, 02:51 Re: Take-Two Financials - XCOM Shooter Delayed vacs
  12. May 23, 05:23  Re: Take-Two Financials - XCOM Shooter Delayed Orogogus
  13. May 23, 07:30   Re: Take-Two Financials - XCOM Shooter Delayed InBlack
  14. May 23, 07:51    Re: Take-Two Financials - XCOM Shooter Delayed Zadig
  15. May 23, 08:42    Re: Take-Two Financials - XCOM Shooter Delayed Beamer
  17. May 23, 09:38     Re: Take-Two Financials - XCOM Shooter Delayed InBlack
  20. May 23, 12:29      Re: Take-Two Financials - XCOM Shooter Delayed Jerykk
  16. May 23, 09:21    Re: Take-Two Financials - XCOM Shooter Delayed StingingVelvet
  18. May 23, 09:57     Re: Take-Two Financials - XCOM Shooter Delayed InBlack
  19. May 23, 10:29      Re: Take-Two Financials - XCOM Shooter Delayed Beamer
  21. May 23, 13:07       Re: Take-Two Financials - XCOM Shooter Delayed theyarecomingforyou
  23. May 24, 00:13        Re: Take-Two Financials - XCOM Shooter Delayed Jerykk
  24. May 24, 04:58      Re: Take-Two Financials - XCOM Shooter Delayed StingingVelvet
  25. May 25, 04:42       Re: Take-Two Financials - XCOM Shooter Delayed Jerykk
  26. May 25, 16:39        Re: Take-Two Financials - XCOM Shooter Delayed StingingVelvet
  27. May 25, 17:12         Re: Take-Two Financials - XCOM Shooter Delayed Beamer
  29. May 27, 07:30          Re: Take-Two Financials - XCOM Shooter Delayed Jerykk
  28. May 27, 07:21         Re: Take-Two Financials - XCOM Shooter Delayed Jerykk
  11. May 23, 05:14 Re: Take-Two Financials - XCOM Shooter Delayed StingingVelvet
  22. May 23, 20:10 Re: Take-Two Financials - XCOM Shooter Delayed Fletch


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