73 Replies. 4 pages. Viewing page 3.
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| 33. |
Re: Op Ed |
May 19, 2012, 21:13 |
Kitkoan |
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briktal wrote on May 19, 2012, 19:36: Why didn't everyone flip out about Guild Wars not having offline single player? Aside from everyone being too busy arguing if it should be called an MMORPG or not. There's no real reason why GW couldn't have a separate offline mode, but it didn't and everyone was fine with that. Might be because up until Nightfall, you really couldn't finish Guild Wars solo. It was made to be played online. Henchmen weren't strong enough to do the game solo (me and another friend of mine tried, and not together). It was an MMO because it was made to be done in groups.
As for heroin's comment, Starcraft 2 has the same kind of DRM and so-called "socialized need", but it didn't stop it from being cracked (looked it up on YouTube of how to, found some instructions and video showing how to do it, some of them only 12 hours old so it's not the beta.) So if Starcraft 2 can be cracked so can Diablo 3 and the only one's who are truly being hurt here is the paying customers.
*edit*
Also, most of my friends don't know that this game is online needed still, I had to tell them that. One I had to tell today since they had no idea even after the whole "Error 34" thing that has happened. Most people don't keep up with gaming news as we do here on BluesNews. |
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| *automatically refuses to place horse heads in anyone's bed* |
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| 32. |
Re: Op Ed |
May 19, 2012, 21:12 |
briktal |
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deqer wrote on May 19, 2012, 21:03: Oh, and like that one guy said: "This game is just running on reputation. Does not deserve the Diablo title."
Yup.
It's the only reason Blizzard could get away with something like this. Any other title they try this with, and people would be like "Nah."
But it's "Diablo 3", and Blizzard knew you'd all bite into it regardless of what Blizzard had in mind for you and the game.
It's sad that so many people bought into this; and it's more sad that they try to defend themselves about it--telling themselves "No! I'm not a fool! ... It's Diablo 3! It's awesome!!!"--and bitching at anyone who doesn't agree.
Welp, have fun leasing your Diablo 3. lulz.
No, if it wasn't Diablo 3, nobody would care that it requires you to be online. People are mad about it because the previous games in the series had an offline mode. |
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| 31. |
Re: Op Ed |
May 19, 2012, 21:03 |
deqer |
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Oh, and like that one guy said: "This game is just running on reputation. Does not deserve the Diablo title."
Yup.
It's the only reason Blizzard could get away with something like this. Any other title they try this with, and people would be like "Nah."
But it's "Diablo 3", and Blizzard knew you'd all bite into it regardless of what Blizzard had in mind for you and the game.
It's sad that so many people bought into this; and it's more sad that they try to defend themselves about it--telling themselves "No! I'm not a fool! ... It's Diablo 3! It's awesome!!!"--and bitching at anyone who doesn't agree.
Welp, have fun leasing your Diablo 3. lulz.
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| 30. |
Re: Op Ed |
May 19, 2012, 21:00 |
deqer |
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eunichron wrote on May 19, 2012, 19:50: So, it's not for lack of Blizzard getting the information out there, but who actually reads the system requirements and manual anyway? Yes it is. It's "fine printed" on the box, which means 1) people might see it and 2) if they see it, they won't really pay attention to it.
And how about the TV ads about Diablo 3? You don't see the TV ads saying "Online Only" in big writing. Hell, you don't even see it in small writing. The "Online Require" is not in the TV ad at all.
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| 29. |
Re: Op Ed |
May 19, 2012, 20:17 |
.net_Drifter |
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eunichron wrote on May 19, 2012, 19:50:
Cutter wrote on May 19, 2012, 18:41: Edit: Just checked Amazon to see if they state anything about online connection required and they don't. So fair enough, maybe some people didn't know, but I still find it hard to believe it's the volume it apparently is. I just checked my box and it says at the bottom, just above the system requirements, "INTERNET CONNECTION REQUIRED. PLAYER IS RESPONSIBLE FOR ALL APPLICABLE INTERNET FEES. BATTLE.NET REGISTRATION REQUIRED." And it says on page 3 of the manual, "Diablo III is a completely integrated online experience..."
So, it's not for lack of Blizzard getting the information out there, but who actually reads the system requirements and manual anyway? I have dozens of game boxes that say, in some form, that an internet connection is required. Most use it to authenticate the install, and then never again. Some use it for the multiplayer component and nothing else. Some, like command and conquer 4 for example, say "persistent internet connection" is required. So, to be fair, "internet connection required" without the qualifier as to what specifically it is required for can potentially cause some people to not realize it's needed for the single player component. To be honest, it wouldn't surprise me one bit that this was why Blizzard had it printed out exactly like that as opposed to how some other publishers throw in the "persistent" part, just so people who hadn't read up on it and were buying it on impulse wouldn't realize it needed a persistent connection for single player. As for being in the manual, well most stores I know of won't take back an open box, so by that point you're pretty much stuck with the game unless you throw a big enough fit to get them to take it back. |
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| 28. |
Re: Op Ed |
May 19, 2012, 19:50 |
eunichron |
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Cutter wrote on May 19, 2012, 18:41: Edit: Just checked Amazon to see if they state anything about online connection required and they don't. So fair enough, maybe some people didn't know, but I still find it hard to believe it's the volume it apparently is. I just checked my box and it says at the bottom, just above the system requirements, "INTERNET CONNECTION REQUIRED. PLAYER IS RESPONSIBLE FOR ALL APPLICABLE INTERNET FEES. BATTLE.NET REGISTRATION REQUIRED." And it says on page 3 of the manual, "Diablo III is a completely integrated online experience..."
So, it's not for lack of Blizzard getting the information out there, but who actually reads the system requirements and manual anyway? |
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| 27. |
Re: Op Ed |
May 19, 2012, 19:36 |
briktal |
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| Why didn't everyone flip out about Guild Wars not having offline single player? Aside from everyone being too busy arguing if it should be called an MMORPG or not. There's no real reason why GW couldn't have a separate offline mode, but it didn't and everyone was fine with that. |
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| 26. |
Re: Op Ed |
May 19, 2012, 19:06 |
Bhruic |
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The point is not whether other players can affect your experience when you're soloing in Diablo. The point is that millions people can deal with online only requirement in gaming in general, so get the fuck over this particular requirement for D3. The point is that people are willing to put up with an online requirement when they get corresponding benefits to that online requirement, such as the ability to play with others. Having an online requirement when you don't get a benefit from it isn't welcome.
Out of curiosity, where were you when Ubisoft needed defending for their "always on" DRM? Or is it only Blizzard that gets a free pass? |
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| 25. |
Re: Op Ed |
May 19, 2012, 18:53 |
Yifes |
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Bhruic wrote on May 19, 2012, 17:15:
Every single MMO can be played alone, solo, and never "interact" with groups or other people, but you have to be online. It is required. Get over it man! How many times do I have to debunk that claim before it sinks in?
It's not possible to not be impacted by other players in an MMO. Even if you never group with them, you are still the same game world. They are still affecting it, and therefore your experience. It's a persistent world in which you are only a single person. It's impossible to have a singleplayer experience there.
The same is not true in D3. If you make a private game, and set it to be completely private, no one else can impact your game world. It's a completely separate instance, and can only be affected by you and what you choose to do in it. It is completely a singleplayer experience.
The point is not whether other players can affect your experience when you're soloing in Diablo. The point is that millions people can deal with online only requirement in gaming in general, so get the fuck over this particular requirement for D3. |
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| 24. |
Re: Op Ed |
May 19, 2012, 18:44 |
The Half Elf |
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I have a question...
Why isn't there an offline mode that has NOTHING to do with the multi-player part/characters of the game? No achievements, no jeweler/crafting, no shared stash, no nothing. |
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| 23. |
Re: Op Ed |
May 19, 2012, 18:41 |
Cutter |
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Kosumo wrote on May 19, 2012, 18:16: Thinking to many people are getting controlled by the hype. That's why it pays off being a Public Enemy fan because I don't...don't...don't...don't believe the hype.
And, someone who owns a box copy of this, please quote what it says about an online connection being required. I'd like to know if it's vague or specific.
Edit: Just checked Amazon to see if they state anything about online connection required and they don't. So fair enough, maybe some people didn't know, but I still find it hard to believe it's the volume it apparently is.
Also, I see a lot of people just panning the game in general such as this....
Average game. Not worth the money or trouble.
Nothing really new in terms of gameplay with subpar graphics for its time and horrible story.
This game is just running on reputation. Does not deserve the Diablo title. |
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| "Are you crazy? Is that your problem?" - Jack Burton |
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| 22. |
Re: Op Ed |
May 19, 2012, 18:16 |
Kosumo |
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I'm a bit shocked - For once I completely agree with everything that Batman has said in the topic.
It's the way Blizzard choose to code their game, if you don't like it and did not wait to see how it turned out (i.e. You pre-ordered or brought at release) then I hope you take a lesson form this - You should wait abit first.
Thinking to many people are getting controlled by the hype. |
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| 21. |
Re: Op Ed |
May 19, 2012, 17:27 |
heroin |
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I am enjoying D3 immensely, right now. Towards the end of ACT 2 things really begin to shine. Everyone has to remember that Blizzard games are well thought through many many times over. It will all make sense.
But, I don't understand why you can't play a single-player game that has nothing to do with the online components. Worse, yet. The game is programmed to be unpiratable so Release groups find it impossible to piece back together.
If you have your tits so far up your asstrove of santorum that you require an internet connection at all times, figure out a way to authenticate ONCE to play OFFLINE, FOREVER, bitches. SC2 still pisses me off to this day when my internet goes down and I receive that stupid "starter edition" error. Fuck that shit Blizz!!!!! |
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| 20. |
Re: Op Ed |
May 19, 2012, 17:21 |
jdreyer |
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| 19. |
Re: Op Ed |
May 19, 2012, 17:15 |
Bhruic |
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Every single MMO can be played alone, solo, and never "interact" with groups or other people, but you have to be online. It is required. Get over it man! How many times do I have to debunk that claim before it sinks in?
It's not possible to not be impacted by other players in an MMO. Even if you never group with them, you are still the same game world. They are still affecting it, and therefore your experience. It's a persistent world in which you are only a single person. It's impossible to have a singleplayer experience there.
The same is not true in D3. If you make a private game, and set it to be completely private, no one else can impact your game world. It's a completely separate instance, and can only be affected by you and what you choose to do in it. It is completely a singleplayer experience.
If you bought the boxed version of D3, it says "online connection required". If you bought it online, YOU ARE FUCKING ONLINE! And the EULA states it is an ONLINE game. So what? I bought a chair online, does that mean I should expect to constnatly have an internet connect to use my chair? And seriously, you are well aware that less than 1% of people ever bother to read the EULA for any game.
It isn't even an argument, it is just self entitled asshats that THINK they shuold get what ever they want. So not liking and complaining about a game feature makes you a "self entitled asshat" now? So what exactly does that make someone who decides they need to go online and bitch about the people who are complaining? |
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| 18. |
Re: Op Ed |
May 19, 2012, 16:58 |
xXBatmanXx |
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Bhruic wrote on May 19, 2012, 16:55:
Come on people. It isn't a single player game - at all. Sure, you can solo it, but MP is seamless. I have friends jump in and out of my "SP game" during my whole session. So your rationale for why it's not a singleplayer game is because you let your friends jump into your games? That's hardly a valid reason. There's no denying that they focused more on multiplayer issues. But there's also no denying that you can play the game perfectly fine without ever playing or interacting with another player. That's the definition of a singleplayer experience.
It's funny, the only arguments for it not being a singleplayer game always come down to components like the AH, or the ability to hop into friends' games. All nice, but all things that could have (and should have) been completely optional. If it's possible to play without them (and it is), then they aren't necessary, and therefore a requirement for the game. Unless you make them a requirement by fiat, which is what Blizzard has done. Every single MMO can be played alone, solo, and never "interact" with groups or other people, but you have to be online. It is required. Get over it man!
If you bought the boxed version of D3, it says "online connection required". If you bought it online, YOU ARE FUCKING ONLINE! And the EULA states it is an ONLINE game.
At what point will you realise that it wasn't hidden, it is on the box, it is very well known, etc etc etc. I don't think they have even called it a single player game. It isn't even an argument, it is just self entitled asshats that THINK they shuold get what ever they want. And instead of just playing the games they support, they go online and bitch that they can't have their way. |
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In this present crisis, government is not the solution to our problem; government is the problem. / Few men have virtue enough to withstand the highest bidder. Playing: RL |
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| 17. |
Re: Op Ed |
May 19, 2012, 16:55 |
Bhruic |
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Come on people. It isn't a single player game - at all. Sure, you can solo it, but MP is seamless. I have friends jump in and out of my "SP game" during my whole session. So your rationale for why it's not a singleplayer game is because you let your friends jump into your games? That's hardly a valid reason. There's no denying that they focused more on multiplayer issues. But there's also no denying that you can play the game perfectly fine without ever playing or interacting with another player. That's the definition of a singleplayer experience.
It's funny, the only arguments for it not being a singleplayer game always come down to components like the AH, or the ability to hop into friends' games. All nice, but all things that could have (and should have) been completely optional. If it's possible to play without them (and it is), then they aren't necessary, and therefore a requirement for the game. Unless you make them a requirement by fiat, which is what Blizzard has done. |
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| 16. |
Re: Op Ed |
May 19, 2012, 16:49 |
Bhruic |
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It's not like this always-on DRM was a secret they sprung on people when the first launched the game. It was well known this was the case. This is a rather myopic viewpoint. Yes, the people around here tend to be up on all the latest gaming news, so were (or should have been) well aware of the requirement. But we aren't necessarily a good representation of games in general. There are plenty of people who buy games by going to a store, seeing a game, and buying it. They haven't spent lots of time analyzing it, reading up on it, playing the beta, etc.
So yeah, for those people, this could have come as a surprise. An exceptionally bad one, considering the state of the launch. |
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| 15. |
Re: Op Ed |
May 19, 2012, 16:43 |
jdreyer |
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Amen to this article.
And, Hahahaha, Cutter you crack me up.
Also, too: Fck Diablo 3. I'm playing the Torchlight 2 beta right now, and it totally rocks. I got server errors during the D3 beta that prevented me from playing, and that was the only taste I needed to know that I wouldn't be buying it. TL2 has been solid and stable out of the gate, despite the beta being multiplayer only. The full game won't require an online connection to play. TL2 is a day one purchase. Support these guys! |
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| Man is equally incapable of seeing the nothingness from which he emerges and the infinity in which he is engulfed. |
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| 14. |
Re: Op Ed |
May 19, 2012, 16:41 |
xXBatmanXx |
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Had a good reply, but for some reason it didn't go, I will try it later. (remoted in to home machine, but copy paste isn't working) - I will look when I get home, but was making counter points on the article.
I guess simply put, I agree with Cutter. The game has 3 EULAs attached to it. All of which say at the end (I started reading them thinking it was an error that there were so many) if you don't agree, click cancel and call this number or email this address for a refund.
It was no secret. Of course they have an always online portion to protect their auction house - they aren't going to let people print money by duping items. Come on people. It isn't a single player game - at all. Sure, you can solo it, but MP is seamless. I have friends jump in and out of my "SP game" during my whole session. Had they HID the concept of it being an always on component, then I can see the outcry making sense. But they didn't, so it doesn't. Some common sense needs to be applied at this point. And as always - buyer beware.
It's no different than being forced to watch a DVD or Blu-Ray from your player while always being online. That is a HORRIBLE comparison. |
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In this present crisis, government is not the solution to our problem; government is the problem. / Few men have virtue enough to withstand the highest bidder. Playing: RL |
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73 Replies. 4 pages. Viewing page 3.
< Newer [ 1 2 3 4 ] Older >
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