DayZ Modification for Arma II

We've gotten a bunch of notes over the past week for the DayZ Modification for Arma II, Bohemia Interactive Studios' military shooter sequel (thanks LittleMe and Slippery_Jim). The requirements call for Arma II: Combined Operations, as Arma 2 free does not support modifications. Here's word on the mod's zombie-killing action:
Realistic "Zombies" with custom animations - These once human creatures will act and behave as if they have a heighten sense of hearing and smell but less sight, on top of that they use motion captured animations such as walking and eating from your unconscious body. If you look into any built up area you'll see them walking around waiting for their next victim which dares to venture in.

New weapons and vehicles! - Ever felt like you needed a Crossbow? Or maybe a less military like weapon? If you have then this is perfect for you as we have both of these created to high quality standards all ready for your use in this wasteland. On top of that you can even pick up the bolts fired from the Crossbow to reuse! Not only that we also have created custom vehicles which can be repaired and ridden around to show the world what you're made of!
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Re: DayZ Modification for Arma II
May 16, 2012, 13:24
Quboid
 
26.
Re: DayZ Modification for Arma II May 16, 2012, 13:24
May 16, 2012, 13:24
 Quboid
 
Thanks TheFragMan.

It just occurred to me that this sounds like what I'd wanted Stalker to be - a game focused on existing in a brutal open world. Stalker did a pretty good job of this, but they bit off more than they could chew. Perhaps with this being two projects (Arma 2 its self, and the mod), each project is/will be in reasonable shape.
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