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Anno 2070 Patched

The Ubisoft Forums have patch notes for a new version 1.05 update that's now live fro Anno 2070. At this point the patch is available through the in-game automatic updater (thanks Gamer's Hell). The patch notes are very long, but they begin with a list of highlights:

  • The logic for random map generation has been modified to allow for more variety in maps. WARNING: Five digit map numbers from before 1.05 will generate different maps than before
  • The full screen menu of statistic buildings has been optimized
  • The Continues chapters game settings now have an additional option ‘rare’ for ‘Quests’
  • Ready-to-build warehouses and depots on the mouse cursor now automatically change to deep sea warehouses and underwater warehouses when you move the mouse cursor to the open sea or underwater. The right-click menu and the construction menu have been changed accordingly
  • F.A.T.H.E.R. world council action ‘Robotic workforce’ now only reduces maintenance costs by 25% (former 50%) for 15 minutes (former 30 minutes)
  • Pipette cannot be used to copy other players buildings in multiplayer games anymore
  • The Continues chapters game settings now have the option ‘Starting Faction’ that lets players start the game with both factions unlocked from the beginning
  • Protests now also has an impact on the productivity of the laboratory
  • The maximal capacity of goods slots in trading routes is now 150t instead of 60t. This does not work in saved games from Version prior to 1.05
  • An exploit has been fixed, made it possible to keep additional inhabitants from the media buildings even after changing to a different channel
  • An exploit has been fixed, made it possible to duplicate items and goods by simultaneously trading them and throwing them over board
  • The coloring of existing buildings while building city centers and depots has been optimized
  • The unit limit has been increased for ecos and tycoons and reduced for techs
  • Chance for and movement of the tornado have been further optimized

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6. Re: Anno 2070 Patched May 14, 2012, 15:22 Dmitri_M
 
The devs also produced a good game. So his remark about "fallen in disgrace" is just more game-activist hyperbole.

They are attached to a shit publisher though who lathers on awful DRM. But the game itself, is excellent. I got my money's worth.
 
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    Date Subject Author
  1. May 14, 10:40 Re: Anno 2070 Patched ASeven
  2. May 14, 11:18  Re: Anno 2070 Patched Dmitri_M
  3. May 14, 11:29   Re: Anno 2070 Patched ASeven
  5. May 14, 15:05  Re: Anno 2070 Patched NKD
>> 6. May 14, 15:22   Re: Anno 2070 Patched Dmitri_M
  7. May 14, 17:18   Re: Anno 2070 Patched ASeven
  4. May 14, 12:22 Re: Anno 2070 Patched vermin


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