Risen 2 Patch Adds Dodge

Steam News has details on a new patch that's now available for Risen 2: Dark Waters, the action/RPG from Piranha Bytes. This includes bug fixes, as well as player-requested defensive enhancements, as the patch notes mention: "Most monster attacks can be blocked now," and: "Player has the ability to dodge during combat." On a related note, GamesDot.org has word on a new mod that fixes a SpeedTree bug to fix "the trippy-annoying foliage grow-ins" in the game.
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Re: Risen 2 Patch Adds Dodge
May 10, 2012, 14:48
11.
Re: Risen 2 Patch Adds Dodge May 10, 2012, 14:48
May 10, 2012, 14:48
 
So I took the new block ability out for a spin and combat is quite a bit easier. You can still get overwhelmed by multiple enemies if you aren't careful, but the new dodge lets you move quickly enough to compensate a little. It's pretty fun with multiple enemies now.

So far, I've been able to block everything except Sand Devils, they are still unblockable. I think Jaguars are still unblockable, but I didn't test well enough to be sure. UPDATE: their pounce can't be blocked but everything else can be.

I've been able to block:
Alligators
Ghouls
Giant Crabs
Grave Spiders
Jaguars (block all except the pounce)

On another note, it seems like I am finding more provisions than before as well but that may be a coincidence.

This comment was edited on May 10, 2012, 15:00.
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