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BioShock Infinite Delayed

Irrational Games announces that they will not be showing BioShock Infinite at this year's E3, and that the release of their first-person shooter sequel is being delayed until the very specific release date of February 26, 2013. Here's word:

A MESSAGE FROM KEN LEVINE

When we announced the release date of BioShock Infinite in March, we felt pretty good about the timing.

Since then, we’ve come to realize that some specific tweaks and improvements will make Infinite into something even more extraordinary. Therefore, to give our talented team the time they need, we’ve decided to move the game’s release to February 26, 2013. We wanted to let our loyal (and very patient!) fans know this as soon as possible.

I won’t kid you: BioShock Infinite is a very big game, and we’re doing things that no one has ever done in a first-person shooter. We had a similar experience with the original BioShock, which was delayed several months as our original ship date drew near. Why? Because the Big Daddies weren’t the Big Daddies you’ve since come to know and love. Because Andrew Ryan’s golf club didn’t have exactly the right swing. Because Rapture needed one more coat of grimy Art Deco.

The same principle now applies to BioShock Infinite.

What does this mean for you? It means a bit more waiting, but more importantly, it means an even better BioShock Infinite. The great can be made greater, and we owe it to both ourselves and to you, our fans, to take this opportunity. Irrational Games is one of those rare developers lucky enough to ask the people who sign the checks: “Hey, can we have a few more of those checks?”

We are also going to hold off on showing BioShock Infinite at the big events of the summer, like E3 and Gamescom. That way, the next time you see our game, it will be essentially the product we intend to put in the box. Preparing for these events takes time away from development, time we’re going to use instead to get the best version of Infinite into your hands in February.

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53. Re: BioShock Infinite Delayed May 9, 2012, 20:36 Creston
 
Beamer wrote on May 9, 2012, 19:43:
That picture, which people keep throwing up, is mostly idiotic, anyway. Does anyone really want to say that Doom, which was all flat, visible polygons and required criss-crossing back and forth over the same level with new monster closets opening up every time you find a new keycard, was really superior to most of what we have today?

What's idiotic is that we're talking about level design, and you bring up flat, visible polygons.

As for whether doom was more fun? Yes, absolutely. Gameplay wise, Doom shits all over "modern" shooters. There's never been a game that had a shotgun that felt as right as Doom's; there's never been a game where you could gather up all the monsters in a level and get them to fight each other; and there's never been another enemy as scary as the fucking Cyberdemon. And there's never been another game where if you turn up the difficulty level, the game just goes "Okay. Have another 800 monsters!" to the point where you saw entire areas of the level just FILLED with stuff to shoot.

There have also rarely been games where most monsters shoot something you can actually DODGE, rather than everything just being hitscan crap.

The "get key to open this door" bit was naff, but other than that, Doom was awesome. I enjoy a narrative shooter as much as the next guy, but the picture is, for most games, absolutely spot on. Doom gave you the idea that you were in an actual area. Modern shooters put you in a hospital, and there's miraculously only one way through the hospital because doors are closed, and certain areas are on fire (sprinklers? In hospitals? INSANE!) or collapsed, etc. And some games don't even bother with that and just put fucking invisible walls up.

Creston
 
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    Date Subject Author
  1. May 9, 10:56 Re: BioShock Infinite Delayed nin
  24. May 9, 13:29  Re: BioShock Infinite Delayed Fion
  29. May 9, 14:41  Re: BioShock Infinite Delayed KTR
  2. May 9, 11:08 Re: BioShock Infinite Delayed MajorD
  3. May 9, 11:09 Re: BioShock Infinite Delayed Verno
  4. May 9, 11:12 Re: BioShock Infinite Delayed Tumbler
  5. May 9, 11:23 Re: BioShock Infinite Delayed Capella
  6. May 9, 11:27 Re: BioShock Infinite Delayed Rea1One
  7. May 9, 11:36 Re: BioShock Infinite Delayed theyarecomingforyou
  8. May 9, 11:39  Re: BioShock Infinite Delayed NKD
  9. May 9, 11:47 Re: BioShock Infinite Delayed Yakubs
  10. May 9, 11:52 Re: BioShock Infinite Delayed Sho
  11. May 9, 11:53  Re: BioShock Infinite Delayed Xoxotl
  13. May 9, 12:01   Re: BioShock Infinite Delayed LittleMe
  12. May 9, 12:01 Re: BioShock Infinite Delayed avianflu
  14. May 9, 12:20 Re: BioShock Infinite Delayed Creston
  16. May 9, 12:30  Re: BioShock Infinite Delayed Orogogus
  18. May 9, 12:40   Re: BioShock Infinite Delayed Creston
  19. May 9, 12:44    Re: BioShock Infinite Delayed Sho
  20. May 9, 12:46     Re: BioShock Infinite Delayed Sho
  15. May 9, 12:24 Re: BioShock Infinite Delayed Yakubs
  17. May 9, 12:39  Re: BioShock Infinite Delayed Jerykk
  33. May 9, 17:51   Re: BioShock Infinite Delayed Yakubs
  35. May 9, 18:40    Re: BioShock Infinite Delayed Jerykk
  36. May 9, 19:01     Re: BioShock Infinite Delayed Beamer
  39. May 9, 19:40      Re: BioShock Infinite Delayed wtf_man
  40. May 9, 19:43       Re: BioShock Infinite Delayed Beamer
  41. May 9, 19:55        Re: BioShock Infinite Delayed wtf_man
  43. May 9, 19:58         Re: BioShock Infinite Delayed Beamer
  45. May 9, 20:06          Re: BioShock Infinite Delayed wtf_man
  42. May 9, 19:58        Re: BioShock Infinite Delayed space captain
  44. May 9, 20:01         Re: BioShock Infinite Delayed Beamer
  46. May 9, 20:17          Re: BioShock Infinite Delayed space captain
  49. May 9, 20:21           Re: BioShock Infinite Delayed wtf_man
  52. May 9, 20:36            Re: BioShock Infinite Delayed space captain
  54. May 9, 20:38           Re: BioShock Infinite Delayed Creston
  55. May 9, 20:42            Re: BioShock Infinite Delayed space captain
  48. May 9, 20:21          Re: BioShock Infinite Delayed Orogogus
  56. May 9, 20:57           Re: BioShock Infinite Delayed wtf_man
  57. May 9, 21:19            Re: BioShock Infinite Delayed Orogogus
  59. May 10, 03:56            Re: BioShock Infinite Delayed Jerykk
  60. May 10, 06:15             Re: BioShock Infinite Delayed Beamer
  61. May 10, 08:11              Re: BioShock Infinite Delayed theyarecomingforyou
  63. May 10, 10:50              Re: BioShock Infinite Delayed Creston
  62. May 10, 10:06             Re: BioShock Infinite Delayed wtf_man
  64. May 10, 11:29              Re: BioShock Infinite Delayed Orogogus
  47. May 9, 20:20        Re: BioShock Infinite Delayed Smellfinger
>> 53. May 9, 20:36        Re: BioShock Infinite Delayed Creston
  37. May 9, 19:20     Re: BioShock Infinite Delayed Prez
  21. May 9, 13:16 Re: BioShock Infinite Delayed Ruffiana
  22. May 9, 13:21  Re: BioShock Infinite Delayed Darks
  23. May 9, 13:28   Re: BioShock Infinite Delayed Matshock
  26. May 9, 13:33  Re: BioShock Infinite Delayed nin
  28. May 9, 14:14   Re: BioShock Infinite Delayed Prez
  25. May 9, 13:31 Re: BioShock Infinite Delayed NegaDeath
  27. May 9, 14:12 Re: BioShock Infinite Delayed Ratty
  50. May 9, 20:30  Re: BioShock Infinite Delayed Creston
  30. May 9, 15:18 Re: BioShock Infinite Delayed DangerDog
  31. May 9, 16:34 Re: BioShock Infinite Delayed Cutter
  32. May 9, 17:40 Re: BioShock Infinite Delayed JediPunisher
  34. May 9, 18:32 Re: BioShock Infinite Delayed wtf_man
  38. May 9, 19:39 Re: BioShock Infinite Delayed MajorD
  51. May 9, 20:31  Re: BioShock Infinite Delayed Creston
  58. May 9, 21:31   Re: BioShock Infinite Delayed MajorD


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