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Op Ed

HotHardware - If You Resell Your Used Games, The Terrorists Win. Thanks Ant via Slashdot.
Both Browne and Braben conflate hating GameStop (a thoroughly reasonable life choice) with the supposed evils of the used games market. Braben goes so far as to claim that used games are actually responsible for high game prices and that "prices would have come down long ago if the industry was getting a share of the resells." Amazingly, no game publishers have stepped forward to publicly pledge themselves to lower game prices in exchange for a cut of used game sales.

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30. Re: Op Ed Apr 23, 2012, 03:35 Jerykk
 
If you want to argue that used game sales hurt the industry as a whole, go ahead. I don't neccasarily agree, but the argument can certainly be made. But stretching that argument to say that pirating a game is the equivalent of buying used is absurd.

It's not absurd at all. You keep arguing that used sales originated from new sales. This is true (mostly). However, we're not talking about new sales. We're talking about used sales. And for every used sale, neither the publisher nor developer sees a penny. Yes, they saw money when the original, new copy was sold. But that was one transaction. Every transaction made afterwards? No compensation. That's why a sale of a used game and a sale of a pirated game are pretty much exactly the same; neither the publisher nor developer sees any compensation and all profit goes to a third-party that wasn't involved in the game's development.

If you buy a used game, you are not a customer of the publisher or developer that created it because you (the person buying the used copy, not the person who bought the new one) haven't paid them for their work. Same thing applies to piracy.

Developers have a fucking incentive to make good, long games to discourage people selling their game back after a week! I don't know what the fuck you look for in video games but I like to think that when I spend $60 on one I'm going to get more than a fucking weekend's worth of entertainment out of it.

I agree. Developers should make better games with more longevity. However, there's only so much they can do to prevent used sales. The typical RPG is about 40 hours long. Most people only do one playthrough. A 40 hour game can be beaten in about a week if you have a full-time job, less if you don't. So, what's to stop people from selling games like this back? Adding multiplayer? That's not really a good solution, as tacked on multiplayer tends to be half-assed or forgettable. DLC? Sure, except people tend to get bored of games long before the DLC is released. Of all the people who bought Skyrim, how many actually played through more than 30% of the game's content? How many of those people decided to keep the game in anticipation of future DLC? Most consumers have short attention spans. Most consumers are also cheap and will take any opportunity to save and/or make money. Used sales accommodate both of these traits.

There really isn't any way to stop used sales of single-player games, no matter how good or long those games may be. Well, you can use DRM to stop used sales (but not piracy, ironically), but that's not quite ideal.

How many times do you think the same box/disc is sold and resold? Do you think GameStop has one copy of every video game that gets resold an indefinite number of times? Do you think used game buyers patiently wait for their turn to play GameStop's single used copy of a video game? Do you think the entire continental United States' used game industry is supplied by a single used copy from GameStop???

Not really sure what you're trying to say. GameStop obviously isn't the only source for used games. Ebay, Amazon, Goozex, GameFly... there are many sources available. While not as easy as finding a pirated copy, finding a used copy of any given game isn't exactly difficult these days. Just ask Tumbler. In any case, the facts remain the same: neither publishers nor developers see any compensation from used sales.

Pirates don't wait in line, they don't pay a cent to anybody, they circumvent any and all DRM. Piracy is entirely destructive to the industry.

The street vendors selling pirated games in third-world countries prove that yes, pirates are willing to pay money. They pay money for pirated games because they either can't afford new games, they have no access to new games or they're simply cheap. Also, pirates often do wait in line when it comes to PC game piracy. Some games take a few days to crack so buying them new would actually allow you to play them sooner. As for piracy's actual impact on the industry, that's pretty debatable (and has been debated fairly recently on this site) so not much point in retreading old ground.

This comment was edited on Apr 23, 2012, 04:06.
 
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    Date Subject Author
  1. Apr 21, 16:35 Re: Op Ed CommunistHamster
  4. Apr 21, 19:19  Re: Op Ed Draugr
  2. Apr 21, 16:58 Re: Op Ed space captain
  3. Apr 21, 19:13 Re: Op Ed Dev
  5. Apr 21, 19:31  Re: Op Ed Draugr
  6. Apr 21, 20:06   Re: Op Ed NKD
  9. Apr 21, 23:04    Re: Op Ed Draugr
  10. Apr 21, 23:49    Re: Op Ed Kabuto
  14. Apr 22, 04:18     Re: Op Ed Jerykk
  17. Apr 22, 07:59      Re: Op Ed Kabuto
  25. Apr 23, 00:47       Re: Op Ed Jerykk
  26. Apr 23, 01:28        Re: Op Ed Kabuto
  27. Apr 23, 01:49         Re: Op Ed Jerykk
  28. Apr 23, 02:57          Re: Op Ed Kabuto
>> 30. Apr 23, 03:35           Re: Op Ed Jerykk
  32. Apr 23, 04:20            Re: Op Ed Bhruic
  33. Apr 23, 04:54             Re: Op Ed Jerykk
  34. Apr 23, 07:08              Re: Op Ed Bhruic
  37. Apr 23, 12:30               Re: Op Ed Jerykk
  38. Apr 23, 18:23                Re: Op Ed Kabuto
  39. Apr 23, 20:29                 Re: Op Ed Sepharo
  40. Apr 23, 23:15                  Re: Op Ed Kabuto
  41. Apr 24, 00:12                 Re: Op Ed Jerykk
  42. Apr 24, 01:56                  Re: Op Ed Kabuto
  44. Apr 24, 03:14                   Re: Op Ed Jerykk
  47. Apr 24, 03:35                    Re: Op Ed Bhruic
  49. Apr 24, 17:17                     Re: Op Ed Dev
  48. Apr 24, 05:28                    Re: Op Ed Kabuto
  51. Apr 25, 03:27                     Re: Op Ed Jerykk
  43. Apr 24, 03:08                Re: Op Ed Bhruic
  45. Apr 24, 03:21                 Re: Op Ed Jerykk
  46. Apr 24, 03:32                  Re: Op Ed Bhruic
  50. Apr 25, 03:09                   Re: Op Ed Jerykk
  52. Apr 25, 13:42                    Re: Op Ed Bhruic
  53. Apr 26, 01:27                     Re: Op Ed Jerykk
  35. Apr 23, 07:36              Re: Op Ed NKD
  36. Apr 23, 10:00               Re: Op Ed Beamer
  29. Apr 23, 03:07          Re: Op Ed PHJF
  23. Apr 22, 22:40      Re: Op Ed Bhruic
  24. Apr 23, 00:12       Re: Op Ed NKD
  31. Apr 23, 04:12        Re: Op Ed Bhruic
  13. Apr 22, 02:19    Re: Op Ed StingingVelvet
  15. Apr 22, 05:15    Re: Op Ed Kajetan
  18. Apr 22, 09:24    Re: Op Ed psulli
  19. Apr 22, 11:46     Re: Op Ed StingingVelvet
  21. Apr 22, 12:14     Re: Op Ed NKD
  22. Apr 22, 15:40     impressive! space captain
  7. Apr 21, 21:01 Re: Op Ed Ruffiana
  8. Apr 21, 22:11  ear against the wall space captain
  11. Apr 21, 23:51 letter to control about the big brother space captain
  12. Apr 22, 00:44  Re: letter to control about the big brother Agent.X7
  20. Apr 22, 11:55   Re: letter to control about the big brother Parallax Abstraction
  16. Apr 22, 06:27  Re: letter to control about the big brother Ruffiana


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