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Re: Op Ed |
Apr 19, 2012, 11:51 |
Creston |
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Beamer wrote on Apr 19, 2012, 11:36:
We're kind of saying the same thing. I know, but I'm at work, and I'm bored.
I mean business plans and milestones more for physical projects, but games to a lesser extent. As the article Blue linked mentioned, some of these projects are coming from people that haven't released anything that think they can make the best FPS ever for $325k. Well, I'd like to know that they've actually sat and thought about where this money is going and why they feel that is the right amount to ask for. We've all read that Kotaku article about the idiots that offered t-shirts without even bothering to price t-shirts and shipping ahead of time! They offered a perk at a new tier without understanding how much additional money they'd actually get from people jumping to that tier. And it was, I think, for an iPad game, yet they didn't even have iPads to develop on, which is another thing I think people should have known ahead of time. Right, but that's not something inherently against the Kickstarter model. That's just stupid people giving money to stupid people. I don't think you're ever going to get away from that, no matter what model is funding the (potential) production.
Seeing a budget doesn't make us publishers, it just makes us educated. Well, to an extent; the thing is, I don't have a clue about game budgets. Is a year a realistic time for Double Fine to make an adventure game from scratch? I'd be doubtful, but Schafer and his guys say they can do it, and they're the ones with experience in the matter.
When Weisman said he needed 400,000 to make a Shadowrun game, I was extremely skeptical, since how on earth can you make a game for 400,000? Then I started thinking that if he makes it through crowd funding, he doesn't need to pay for the 900,000 roaches that work in EA's corporate departments (ie, the marketoids and the lawyers and all those other cocksuckers that are a total zero-sum addition to anything), he doesn't have to pay for the $45M "THIS IS THE NEW SHIT!" marketing budget, and hey, who knows... maybe a dedicated dev really CAN make a game for half a million bucks?
In the end, I trust that those guys love this type of game, and the properties, enough that they are being very realistic.
But again, I'd only ever back a game from a guy that I can trust in such a way. I'd never back a new studio. And maybe people will get burned by these new studios enough that they'll become more careful with who they give money too.
We know that, at the very least, they've given thought to this other than sitting around going "well, there's three of us, and we would need 6 months to do this I think because I can code about 1 line per second, and we're each worth $100k/year, so we should ask for $150k!" That's a project almost doomed to fail. But another project where a guy actually plays the role of project manager and figures out a timeline and milestones and someone (maybe the same guy) thinks about what expenses will come up and does some at least reasonable estimating for all of them has a much better chance of succeeding. But in the end, I still have to take his word for it. And if that word is from someone I don't know, I'm just not going to give him any money.
It's far more true for the people making physical goods, but still true for people making games. I'd never kickstart anything except games. People kickstarting physical goods are insane imo.
Creston |
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Date |
Subject |
Author |
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1. |
Apr 18, 21:07 |
Re: Op Ed |
mag |
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2. |
Apr 18, 21:17 |
Re: Op Ed |
Sepharo |
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3. |
Apr 18, 22:22 |
Re: Op Ed |
RollinThundr |
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4. |
Apr 18, 22:30 |
Re: Op Ed |
ASeven |
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5. |
Apr 18, 23:02 |
Re: Op Ed |
Sepharo |
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7. |
Apr 18, 23:41 |
Re: Op Ed |
eRe4s3r |
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10. |
Apr 19, 00:35 |
Re: Op Ed |
Creston |
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12. |
Apr 19, 02:22 |
Re: Op Ed |
eRe4s3r |
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13. |
Apr 19, 03:02 |
Re: Op Ed |
The Half Elf |
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14. |
Apr 19, 03:36 |
Re: Op Ed |
Wowbagger_TIP |
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15. |
Apr 19, 03:46 |
Re: Op Ed |
Jerykk |
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16. |
Apr 19, 04:05 |
Re: Op Ed |
killer_roach |
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37. |
Apr 19, 12:04 |
Re: Op Ed |
ASeven |
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17. |
Apr 19, 05:08 |
Re: Op Ed |
eRe4s3r |
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19. |
Apr 19, 07:11 |
Re: Op Ed |
briktal |
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20. |
Apr 19, 07:24 |
Re: Op Ed |
InBlack |
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21. |
Apr 19, 07:28 |
Re: Op Ed |
eRe4s3r |
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27. |
Apr 19, 11:23 |
Re: Op Ed |
Creston |
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29. |
Apr 19, 11:29 |
Re: Op Ed |
Beamer |
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31. |
Apr 19, 11:31 |
Re: Op Ed |
Creston |
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33. |
Apr 19, 11:43 |
Re: Op Ed |
Beamer |
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39. |
Apr 19, 12:05 |
Re: Op Ed |
Creston |
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41. |
Apr 19, 12:50 |
Re: Op Ed |
Beamer |
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24. |
Apr 19, 11:17 |
Re: Op Ed |
Creston |
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26. |
Apr 19, 11:21 |
Re: Op Ed |
Beamer |
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30. |
Apr 19, 11:30 |
Re: Op Ed |
Creston |
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32. |
Apr 19, 11:36 |
Re: Op Ed |
Beamer |
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34. |
Apr 19, 11:51 |
Re: Op Ed |
Creston |
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35. |
Apr 19, 11:54 |
Re: Op Ed |
nin |
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40. |
Apr 19, 12:07 |
Re: Op Ed |
Creston |
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45. |
Apr 19, 20:05 |
Re: Op Ed |
Dev |
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46. |
Apr 19, 21:19 |
Re: Op Ed |
Parallax Abstraction |
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47. |
Apr 19, 21:43 |
Re: Op Ed |
nin |
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43. |
Apr 19, 18:55 |
Re: Op Ed |
xXBatmanXx |
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38. |
Apr 19, 12:05 |
Re: Op Ed |
ASeven |
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42. |
Apr 19, 15:00 |
Re: Op Ed |
eRe4s3r |
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18. |
Apr 19, 07:05 |
Re: Op Ed |
Dev |
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6. |
Apr 18, 23:34 |
The risk of failure IS greater than you think. |
IMAPC |
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8. |
Apr 19, 00:26 |
Re: The risk of failure IS greater than you think. |
PropheT |
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9. |
Apr 19, 00:34 |
Re: The risk of failure IS greater than you think. |
xXBatmanXx |
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11. |
Apr 19, 01:56 |
Re: The risk of failure IS greater than you think. |
Cutter |
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22. |
Apr 19, 10:07 |
Re: The risk of failure IS greater than you think. |
Prez |
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23. |
Apr 19, 11:11 |
Re: The risk of failure IS greater than you think. |
Beamer |
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25. |
Apr 19, 11:19 |
Re: The risk of failure IS greater than you think. |
Wowbagger_TIP |
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28. |
Apr 19, 11:24 |
Re: The risk of failure IS greater than you think. |
Beamer |
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36. |
Apr 19, 11:54 |
Re: The risk of failure IS greater than you think. |
Wowbagger_TIP |
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44. |
Apr 19, 19:58 |
Re: The risk of failure IS greater than you think. |
Dev |
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48. |
Apr 20, 00:07 |
Re: The risk of failure IS greater than you think. |
Beamer |
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49. |
Apr 20, 07:44 |
Re: Op Ed |
Dades |
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