Cutter wrote on Apr 14, 2012, 18:57:
JohnBirshire wrote on Apr 14, 2012, 18:32:
My favorite part is how everyone expects every new MMO to have everything in it to do that WoW has. Nevermind that WoW was in development for 4+ years, and has been out for 7. So any new MMO would have to be in development for 11 years to match the content. Oh, wait, no. By then WoW would have been out another 11 years and would have had another 11 years worth of content, and the new MMO would have to have all that as well.
The problem with your math is that Blizzard is probably the slowest developer out there. Most companies could bang out that same amount of content in half the time. Plus, everyone making games today has a lot more experience and knowledge and much better tools. So that's also a major advantage.
Yup, just take Trion and Rift for example. The game just passed its 1 year anniversary and already has more content than WoW did in its first 3 years until Burning Crusade was released.
Also the, "Wow has been in development for X years and so had more content," is misleading since the only content that matters in WoW, aside from leveling, is the current expansion's content. No one who is max level goes back to do old content because it's pointless and obsolete (unless they're achievement whores). On top of that Blizzard has been releasing less and less
original content with each subsequent patch. They're re-using so many old art and story assets now it's a wonder they haven't just made it F2P and release some user development kits for user generated content. In fact this is the reason I canceled my account after finishing Cataclysms raids and haven't for a second thought of going back. Bring on GW2.