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| [Apr 12, 2012, 2:53 pm ET] - Share - Viewing Comments |
The Tribes: Ascend website is now accepting signups for Hi-Rez Studios' revival of this beloved multiplayer shooter series. They offer client downloads and account registration for the free-to-play game, and here's word on what to expect: Hi-Rez Studios, independent developer of AAA free-to-play online games, today announced the official release of Tribes: Ascend. The fast-paced, sci-fi multiplayer shooter has completed Beta testing and is now a live PC game available for digital download.
Tribes: Ascend is the world's fastest shooter. The game features jetpacks, skiing, vehicles, team-based gameplay, and cutting-edge graphics using Unreal 3 technology. With this official release, the game is available for download directly from the developer at www.tribesascend.com.
The Tribes: Ascend release build includes 9 playable classes, 5 game-modes, and 16 unique maps.
Recent additions include the CTF map Raindance, as well as a new game-mode called Capture and Hold. The Release build also includes a preview of the Custom Server functionality that will soon be available to players.
"For the past 15 months, we've had a very passionate dev team working hard toward this goal," said Todd Harris, Hi-Rez Studios COO. "Along the way some publishers told us modern gamers couldn't handle an FPS that was fast-paced and skill-based. We believe otherwise. Players seem to agree since we've had well over 500,000 join our Beta. We're excited to now grow the community further with the official release."
Hi-Rez Studios also released a summary of Beta statistics including:
• 575,000+ beta participants
• 150 million player kills
• Over 3 million Blue Plate Specials
• Over 3 million flag captures
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| 46. |
Re: Tribes Ascend: Launches |
Apr 12, 2012, 19:17 |
Wowbagger_TIP |
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Steele Johnson wrote on Apr 12, 2012, 19:02:
Wowbagger_TIP wrote on Apr 12, 2012, 16:43:
Quinn wrote on Apr 12, 2012, 16:39: I'll pass on this, then.
Not gonna play for free to be PWNZ0RZZZ by people who're willing to spend hundreds.. The unlockables don't make that much difference. If someone is gonna PWNZORZZZ you, then they would do so with or without unlocks. Skill and teamwork are by far the biggest factors. By the time you get the hang of the game, you should have earned enough experience to unlock quite a bit. That's not true, the unlockable items make a pretty big difference. I can usually give any player a one-on-one run for their money with a heavy/energy combo, but that's a class that has to be unlocked. So now I'm getting pwnd using heavy/repair while I grind enough points to unlock my class of choice. And it's going to take a while because the grinding is too much in this game. And of course, that's their way for you tp pay money; like all those FTP games. Wait, what? You say you can give any player a run for their money with that combo, but then say you don't have that combo unlocked? Splain that plz. |
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Apr 12, 14:59 |
Re: Tribes Ascend: Launches |
Ozmodan |
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Apr 12, 15:05 |
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eunichron |
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Apr 12, 15:13 |
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eRe4s3r |
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Apr 12, 18:20 |
Re: RE: Follow up |
UConnBBall |
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Apr 12, 18:27 |
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Krovven |
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Apr 12, 19:45 |
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eRe4s3r |
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Apr 12, 15:08 |
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DangerDog |
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Apr 12, 15:19 |
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yuastnav |
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Apr 12, 16:11 |
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deqer |
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Apr 12, 17:08 |
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Flatline |
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Apr 12, 18:50 |
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xXBatmanXx |
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Apr 12, 20:56 |
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MajorD |
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Apr 13, 03:39 |
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Mordecai Walfish |
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Apr 12, 21:30 |
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Cutter |
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Apr 12, 23:16 |
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gradbot |
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Apr 13, 09:04 |
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MrRadicalEd |
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Apr 12, 17:29 |
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Mordecai Walfish |
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Apr 12, 18:55 |
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Deepjay |
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Apr 12, 18:56 |
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Steele Johnson |
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Apr 12, 15:31 |
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SXO |
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Apr 12, 15:40 |
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Shataan |
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Apr 12, 18:42 |
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Jdrez |
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Apr 12, 15:44 |
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DangerDog |
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Apr 12, 16:03 |
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scratz |
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Apr 12, 16:16 |
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Matshock |
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Apr 12, 16:37 |
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elefunk |
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Apr 12, 17:19 |
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MajorD |
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Apr 12, 18:57 |
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Deepjay |
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Apr 12, 17:09 |
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Flatline |
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Apr 12, 20:08 |
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SXO |
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Apr 12, 20:09 |
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NKD |
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Apr 12, 20:49 |
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The Pyro |
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Apr 12, 15:37 |
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Quinn |
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Apr 12, 15:42 |
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eRe4s3r |
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Apr 12, 16:05 |
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ASeven |
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Apr 12, 16:41 |
Re: Tribes Ascend: Launches |
Wowbagger_TIP |
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Apr 12, 16:39 |
Re: Tribes Ascend: Launches |
Quinn |
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Apr 12, 16:43 |
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Wowbagger_TIP |
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Apr 12, 16:56 |
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elefunk |
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Apr 12, 17:31 |
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Krovven |
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Apr 12, 17:46 |
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shihonage |
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Apr 12, 18:39 |
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eunichron |
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Apr 17, 21:50 |
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Gojo |
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43. |
Apr 12, 19:02 |
Re: Tribes Ascend: Launches |
Steele Johnson |
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Apr 12, 19:17 |
Re: Tribes Ascend: Launches |
Wowbagger_TIP |
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48. |
Apr 12, 19:58 |
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ViRGE |
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Apr 12, 17:58 |
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Asmo |
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Apr 12, 17:04 |
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Trevellian |
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Apr 12, 17:16 |
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Flatline |
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Apr 12, 17:26 |
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ColoradoHoudini |
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Apr 12, 18:58 |
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DaZ |
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Apr 12, 17:16 |
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BurntSoul |
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Apr 12, 17:27 |
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Overon |
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Apr 12, 18:05 |
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mag |
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Apr 12, 18:46 |
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xXBatmanXx |
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Apr 12, 19:04 |
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loomy |
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45. |
Apr 12, 19:13 |
Re: Tribes Ascend: Launches |
Steele Johnson |
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54. |
Apr 12, 22:43 |
Re: Tribes Ascend: Launches |
Veterator |
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Apr 12, 23:04 |
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Beaner |
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Apr 14, 05:40 |
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Crustacean Soup |
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Apr 13, 05:27 |
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pagb |
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Apr 13, 09:43 |
Re: Tribes Ascend: Launches |
Overon |
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Apr 13, 23:41 |
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Creston |
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Apr 14, 18:56 |
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Sepharo |
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Apr 16, 11:43 |
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Matshock |
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Apr 13, 07:15 |
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Nacelle |
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Apr 13, 07:27 |
Re: Tribes Ascend: Launches |
InBlack |
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Apr 13, 08:39 |
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Lokust |
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Apr 13, 08:41 |
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Morgan19 |
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Apr 13, 08:54 |
Re: Tribes Ascend: Launches |
InBlack |
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68. |
Apr 14, 12:22 |
Re: Tribes Ascend: Launches |
Closed Betas |
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