Bulletstorm Sequel Cancelled; PC Piracy Mentioned

In spite of EA saying the original "under-performed," a sequel to Bulletstorm was in the works at People Can Fly before being cancelled by parent company Epic Games reports GameSpot, who hear from Epic president Mike Capps on the topic. Mike indicates they have put the Polish developer on a different project they will "be announcing pretty soon," though there is no clue if this is the recently revealed PC game Epic is planning. "We thought a lot about a sequel, and had done some initial development on it, but we found a project that we thought was a better fit for People Can Fly," he said. "We haven't announced that yet, but we will be announcing it pretty soon." He goes on to praise Bulletstorm and says he'd love to go back to the property, "but right now we don't have anything to talk about." Just to stir the pot a little, the story concludes with Capps' comment that sales of the PC version may have been harmed by piracy: "We made a PC version of Bulletstorm, and it didn't do very well on PC and I think a lot of that was due to piracy. It wasn't the best PC port ever, sure, but also piracy was a pretty big problem."
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239 Replies. 12 pages. Viewing page 7.
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119.
 
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned
Apr 10, 2012, 17:30
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned Apr 10, 2012, 17:30
Apr 10, 2012, 17:30
 
Or Al Lowe (of Lesure Suit Larry) saying how back in the day they sold more hint books than copies of that game.

Why do you need a hint book if your a pirate just having a look but you anit gonna play it any real amount of time?

Piracy is real, it does have a econmic effect on many industries.

To think otherwise is being nievie (shocking spelling sorry)
118.
 
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned
Apr 10, 2012, 17:30
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned Apr 10, 2012, 17:30
Apr 10, 2012, 17:30
 
wasn't the best port from the console game, oh wow we get seconds and noone bought it. Tough shit EA, what did you expect.
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117.
 
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned
Apr 10, 2012, 17:30
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned Apr 10, 2012, 17:30
Apr 10, 2012, 17:30
 
CJ_Parker wrote on Apr 10, 2012, 17:23:
So what do we do? Do we listen to the people with inside knowledge like a Jeff Vogel who said that sales of one his games was cut in half when the torrent became available or do we put our head and ass in the sand ignoring people like him and yell "LIES!!!111" from the top of our lungs?
Don't answer which choice you would make. It's obvious.


Which game?
116.
 
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned
Apr 10, 2012, 17:26
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned Apr 10, 2012, 17:26
Apr 10, 2012, 17:26
 
bwaaahahahahah. Shitty game mentioned.
115.
 
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned
Apr 10, 2012, 17:26
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned Apr 10, 2012, 17:26
Apr 10, 2012, 17:26
 
Bought it on a Steam sale, I think for $5 (or maybe it was $9.99)

Still have not played it yet, but will someday as I have heard good things. I think their main problem is there are so many other good games that people are preoccupied with.

I think if you are introducing new IP (especially on the PC) you need to price it at about $30 and hope to make up the difference on volume and sequel sales.
114.
 
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned
Apr 10, 2012, 17:23
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned Apr 10, 2012, 17:23
Apr 10, 2012, 17:23
 
Kajetan wrote on Apr 10, 2012, 17:12:
CJ_Parker wrote on Apr 10, 2012, 17:06:
All evidence is pointing towards that being the case.
Show us. Show us numbers, show us facts, show us evidence. Not just quoting someone, who utters only unproven assumptions. Please. A proof. Something. Something you can use as an actual argument based on facts. Please?

Well, why don't you set a good example and start providing facts, hard numbers and data on why piracy is NOT a problem first? And as you said no lame quotes or comments but real numbers and facts.

See. You can't either.

So what do we do? Do we listen to the people with inside knowledge like a Jeff Vogel who said that sales of one his games was cut in half when the torrent became available or do we put our head and ass in the sand ignoring people like him and yell "LIES!!!111" from the top of our lungs?
Don't answer which choice you would make. It's obvious.

113.
 
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned
Apr 10, 2012, 17:20
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned Apr 10, 2012, 17:20
Apr 10, 2012, 17:20
 
CJ_Parker wrote on Apr 10, 2012, 17:06:
Marvin T. Martian wrote on Apr 10, 2012, 16:47:
Another head in the sand post from one (like Capps) who doesn't have a clue.

The only people with their head in the sand are the people who continue to live in a state of denial about piracy being a huge problem. All evidence is pointing towards that being the case.

Google "us government admits piracy claims bogus" and then come back here and try to say that.
112.
 
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned
Apr 10, 2012, 17:13
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned Apr 10, 2012, 17:13
Apr 10, 2012, 17:13
 
Except you get that stuff just for showing up, where with piracy you have to actively go and look for it. It's not like you get a pop up telling you, hey, free game, and then you're just handed it.

That's pretty close to how easy it actually is to pirate something these days.

And those games you bought I would assume you wanted, at some level, and didn't just say "Wow! It's only a dollar!" and then just buy it because it was a dollar and not because it was a game you may play at some point down the line since you could buy it for only a dollar. Right?

At some level, sure. At a level enough to pay anywhere near the original MSRP? Not even close. Mainly, I think "Eh, I might play this one day and it only costs $5, so why not?" I don't think "I REALLY WANT TO PLAY THIS BUT I REFUSE TO PAY MORE THAN $5 FOR IT!" Now, apply that mentality to something that's completely free and you can see how little interest is actually required to motivate someone to take it.
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111.
 
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned
Apr 10, 2012, 17:12
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned Apr 10, 2012, 17:12
Apr 10, 2012, 17:12
 
CJ_Parker wrote on Apr 10, 2012, 17:06:
All evidence is pointing towards that being the case.
Show us. Show us numbers, show us facts, show us evidence. Not just quoting someone, who utters only unproven assumptions. Please. A proof. Something. Something you can use as an actual argument based on facts. Please?
110.
 
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned
Apr 10, 2012, 17:07
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned Apr 10, 2012, 17:07
Apr 10, 2012, 17:07
 
ViRGE wrote on Apr 10, 2012, 16:58:
You've covered the first one: it's hard. Compared to downloading a file and running it, modding an 360 isn't nearly as easy.
It is THAT easy. Just download some instructions and a flash tool, follow some simple steps and your 360 is ready for playing copies.

360 piracy is still mostly in the realm of a smaller number of competent, capable techies.
No. Really, no. Flashing your 360 is easy, EASY!!!! When you can read and follow simple instructions, you can modify your 360. Modding a PS3? Thats not so easy. But the PS3 being "unbreakable" for years also being the least successful console of its generation ... well, i guess copies arent that dangerous at all.

The second reason it's lower is that unlike the PC there's a death penalty if you get caught.
People have two 360s. One for playing copies, the other one for playing their legit games. And if you get banned, most people learn from their mistakes and use a second, cheaply bought 360 for their copied games.

This comment was edited on Apr 10, 2012, 17:15.
109.
 
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned
Apr 10, 2012, 17:06
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned Apr 10, 2012, 17:06
Apr 10, 2012, 17:06
 
Marvin T. Martian wrote on Apr 10, 2012, 16:47:
Another head in the sand post from one (like Capps) who doesn't have a clue.

The only people with their head in the sand are the people who continue to live in a state of denial about piracy being a huge problem. All evidence is pointing towards that being the case. It's not just EA, Epic, Ubi or other big corps but also indies like Jeff Vogel (Spiderweb) or CD Project have expressed their dissatisfaction with rampant piracy.
Now one might argue over how to best deal with the problem, like whether DRM is a viable solution or not and all that stuff but to deny that the problem exists is ignorant to the level you're buried in the sand up to your ass and not just your head.

108.
 
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned
Apr 10, 2012, 16:58
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned Apr 10, 2012, 16:58
Apr 10, 2012, 16:58
 
Jdrez wrote on Apr 10, 2012, 12:39:
*Edit to add*: also, it's tiring that nobody in the industry admits how much Xbox piracy there is. I know plenty of people who simply flashed the optical drive and download games to DVD-R's.

The reason there's less piracy on the console toys is that millions of non-geeks have a console and most of them don't know how to pirate for those.
Well there's two reasons really. You've covered the first one: it's hard. Compared to downloading a file and running it, modding an 360 isn't nearly as easy. People still pirate of course, but I've never seen any evidence that it's anywhere near PC piracy on a per-capita basis. 360 piracy is still mostly in the realm of a smaller number of competent, capable techies.

The second reason it's lower is that unlike the PC there's a death penalty if you get caught. Microsoft can and will ban modded 360s from XBL forever, and while this doesn't stop you from playing SP games, there are a lot of people who like MP games and a lot of other neat services you need XBL for. Lacking any kind of XBL access makes the 360 a good deal less valuable (both literally and metaphorically). This is as opposed to the PC, where pirating Bulletstorm didn't get you permanently thrown off of Call of Duty and such.
107.
 
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned
Apr 10, 2012, 16:48
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned Apr 10, 2012, 16:48
Apr 10, 2012, 16:48
 
StingingVelvet wrote on Apr 10, 2012, 13:43:
An excuse to regulate the internet? Probably, but like the wild west of old it has pretty much been proven that people can't control themselves with a free and unregulated internet.

Dear God! I've been lurking on this site for ten years, and your comment finally made me sign up!

I don't know what's worse... your faulty analogy or your appeal to it in order to support restricting human freedom! First, it wouldn't take you more than five minutes to research the "Wild" West and find out that it was far from "wild." The most homicides ever recorded in Tombstone, AZ in one year? Three (and that was so extraordinary/infamous that they have made books and movies about it ever since). How about Dodge City? Five. Deadwood? Seven. Hell, seven murders is a slow WEEKEND in Detroit!

So, you conclude, based on a false, media-driven stereotype turned analogy, that people cannot be expected to behave on the internet, so we need to regulate it?!?! Please!
106.
 
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned
Apr 10, 2012, 16:47
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned Apr 10, 2012, 16:47
Apr 10, 2012, 16:47
 
Beamer wrote on Apr 10, 2012, 10:04:
ItBurn wrote on Apr 10, 2012, 09:57:
They just don't get it. The problem was that it wasn't a game that PC gamers wanted to play. Those people think that the content of a game has no link with sales.

If people didn't want to play it then it wouldn't have been pirated like crazy.

You can say people didn't want to pay for it, but undoubtedly if piracy was not an option then sales would have been better. While we can debate all day what portion of pirates would otherwise buy a game (low), I don't think anyone would argue none would.
If a game is pirated a million times I think it's safe to say that's 100,000 lost sales. Bulletstorm was pirated more than a million times.
Another head in the sand post from one (like Capps) who doesn't have a clue.
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105.
 
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned
Apr 10, 2012, 16:46
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned Apr 10, 2012, 16:46
Apr 10, 2012, 16:46
 
Verno wrote on Apr 10, 2012, 16:26:
Sure but he said usually, not every single time.
Yeah, you're right. As a basic rule, quality sells, non-quality not so much.

I think the only game I've seen that was (IMO) affected by piracy in a way that severely impacted it financially was Titan Quest.
The TQ release version had severe bugs and hefty hardware requirements. The main game sold quite good, but the addon tanked, people were deterred. But according to an ex-IronLore employee TQ sold very good in the longrun on digital platforms like Steam.
104.
 
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned
Apr 10, 2012, 16:44
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned Apr 10, 2012, 16:44
Apr 10, 2012, 16:44
 
Yep the game sux and no one wanted to buy it so it's piracy--not the fact the game was garbage on the PC.
idjit!!!
Avatar 1746
103.
 
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned
Apr 10, 2012, 16:40
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned Apr 10, 2012, 16:40
Apr 10, 2012, 16:40
 
this is the one game i so wish i have pirated it was a wast of my money what a piece of shit. i am glad the second got canacel because in the histroy of shit games the second just gets worse
102.
 
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned
Apr 10, 2012, 16:35
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned Apr 10, 2012, 16:35
Apr 10, 2012, 16:35
 
Good quality games...interesting use of words! "were commercial failures" and why do you think they failed? lol Wow man's pride is something else...So, what was the variables then? The variables that caused this game to fail? This reminds me of the movies...Some still want to push sex, drugs, etc...yet what type of movies are the top money makers? Go look...Enough said...
101.
 
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned
Apr 10, 2012, 16:26
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned Apr 10, 2012, 16:26
Apr 10, 2012, 16:26
 
Kajetan wrote on Apr 10, 2012, 16:24:
Dev wrote on Apr 10, 2012, 16:18:
Protip: Make a good game and it usually sells, see skyrim.
There are plenty good quality games, which were commercial failures like Psychonauts or Beyond Good & Evil.

Sure but he said usually, not every single time. Generally speaking good games tend to sell and bad games perform poorly. There are of course popular exceptions to both of those rules, many bad games sell undeserved volumes (hello Homefront) while some critical darlings languish (BG&E) after barely breaking a few hundred thousand copies.

I think the only game I've seen that was (IMO) affected by piracy in a way that severely impacted it financially was Titan Quest. I had a lot of friends who had the money to buy it but didn't because it was a new property. They loved it but got addicted to both the SP/MP then burned through it, by the time they were done no one wanted to bother to spend money on it as there was no perceived value left. That's all anecdotal though and an obvious exception, most games make piracy of the MP stuff more difficult.
Avatar 51617
100.
 
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned
Apr 10, 2012, 16:24
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned Apr 10, 2012, 16:24
Apr 10, 2012, 16:24
 
Dev wrote on Apr 10, 2012, 16:18:
Protip: Make a good game and it usually sells, see skyrim.
There are plenty good quality games, which were commercial failures like Psychonauts or Beyond Good & Evil.
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