Dr. D. Schreber wrote on Apr 5, 2012, 19:39:
The problem is we are not shown these things. It is bad writing to expect your audience to find their answers in fanfiction.
I don't need the next century for every species spelled out, I need the obvious, blatant questions that are completely ignored to be answered, and I need an absence of plot holes. I would be perfectly happy with an ending styled after New Vegas. Was it just still pictures in a literal slide machine with one line of narration each about the places I had been and the people I had met? Yes. Was it cheap and simple in terms of production values? Yes. Was it immeasurably more satisfying, providing me with closure for everything I had done, than ME3's ending?
So I was wrong about a post-scarcity society, but do we know that the garden worlds were razed beyond recovery? If you're sure of what the answers to your blantant obvious questions are, why do you need the writers to specify every scenario for you? I always thought the fallout endings were cheap and jarring in their execution, and tacking on a similar slideshow to the end of ME3 would not be the ideal solution. Correct me if I'm wrong but, did we ever find out what happened to TNO's companions after the game ended? That was by the guys behind Obsidian, and IMO, a better ending than NV or ME3.
Also, I disagree with the fact that open ended endings is a sign of bad writing. A lot of literature and movies have endings that are open to interpretation. Blade Runner, Inception, just off of the top of my head (Not that ME3 is in the same league).