14 Replies. 1 pages. Viewing page 1.
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| 14. |
Re: Free-to-Play AION Soars in EU |
Apr 4, 2012, 01:05 |
Steele Johnson |
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| Now you can grind for free! |
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| 13. |
Re: Free-to-Play AION Soars in EU |
Apr 3, 2012, 19:04 |
Jivaro |
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Except that in a PVP game world, prospective players want a high population. While obviously revenue is all that matters from a business perspective, to appeal to the targeted customer base they need to play up the population growth. There is nothing confusing or surprising about their choice of statistics to release....its marketing 101.
Just like every other F2P, I doubt seriously you will ever see revenue number that gives away the "average spent". That is the key number, how much does the average player spend per month. Some games that have switched from subs to F2P have claimed to have increased their "average spent" number, Everquest 2 for example, but I have yet to see a company actually specify what that number is.
It would be interesting. I am sure that what they are actually aiming for is a number far less then whatever the sub was, exchanging it for a larger player base. For example, if you have 100,000 people paying 15 dollars a month you make 1.5mil dollars. If you have 300,000 people paying 5 dollars a month you are still making that same amount, and in the world of MMOs, your operating expenses haven't really increased enough to be counter-productive. Thanks to holidays etc you can even have certain times of the year where you push that average up with in-store sales and holiday related items. In addition, 300,000 mouths playing and talking about your game is more likely to attract even more players then just 100,000.
Bottom line, the higher your population the better because getting 5 bucks a month out of a gamer, even the cheap old grump gamers here (myself included), is cake compared to getting people to continue a $15/month subscription with all the other new MMOs being released.
If I was in business school, I would think it would be an excellent business practice/trend to do a study on. I am not saying Aion is going to be as successful as LoTRO, DDO, CoH, etc have been at making the switch, but so far they are doing exactly what those companies did. Gradual changes, high amount of communication with the player base, keeping a sub option, playing up any population growth, etc. Same formula. |
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| 12. |
Re: Free-to-Play AION Soars in EU |
Apr 3, 2012, 16:58 |
JohnBirshire |
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Dev wrote on Apr 3, 2012, 13:37: I'd expect number of players and accounts to shoot up when a game goes free. Hardly worth an announcement IMHO
What they don't say is if they are getting increased income or not. EXACTLY. Everyone hops on the bandwagon saying "OMG the playerbase increased dramatically!" It's FREE. I bet if Mercedes started giving away their vehicles for free, 1000 times as many people would drive them too. It's irrelevant. What matters is revenue, period. |
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| 11. |
Re: Free-to-Play AION Soars in EU |
Apr 3, 2012, 16:10 |
AnointedSword |
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| Ya, I will try it as well. |
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| If you were right, I would be agreeing with you. |
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| 10. |
Re: Free-to-Play AION Soars in EU |
Apr 3, 2012, 13:37 |
Dev |
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I'd expect number of players and accounts to shoot up when a game goes free. Hardly worth an announcement IMHO
What they don't say is if they are getting increased income or not. |
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| 9. |
Re: NPD 2011 Sales Estimates |
Apr 3, 2012, 12:31 |
deqer |
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Burrito of Peace wrote on Apr 3, 2012, 11:49:
Jivaro wrote on Apr 3, 2012, 11:31: ...a bit of grinding... "A bit" is a charitable and extremely misleading statement. It has a great deal of grinding in it. Long, slow, tedious grinding. It is an Asian MMO down to its roots.
Not since you left the game. They improved the grinding experience, so that it isn't as grindy anymore. Just enjoy/quest the game, and it goes smoothly. Many quests were made solo'able now since then. Many quests added as well.
To the other person, the NA date is April 11.
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| 8. |
Re: Free-to-Play AION Soars in EU |
Apr 3, 2012, 12:28 |
Wallshadows |
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| I'll definitely be giving this another play through once the F2P model hits North America. It will be very interesting to see what has been changed. |
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| 7. |
Re: NPD 2011 Sales Estimates |
Apr 3, 2012, 12:08 |
Jivaro |
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Burrito of Peace wrote on Apr 3, 2012, 11:49:
Jivaro wrote on Apr 3, 2012, 11:31: ...a bit of grinding... "A bit" is a charitable and extremely misleading statement. It has a great deal of grinding in it. Long, slow, tedious grinding. It is an Asian MMO down to its roots.
It was. Leveling is now relatively painless. Has been for sometime. Does it still require all those go here/collct that quests repeated over and over like every other MMO? Yep...just not as many as pre-expansion. Nothing charitable or misleading about it. I am not a fanboy defending the game..quite the opposite..I think Aion missed the boat completely in all sorts of ways, and continues to do so. I just keep trying to give it another go every 6 months or so. When was the last time you did?
This comment was edited on Apr 3, 2012, 12:14. |
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| 6. |
Re: Free-to-Play AION Soars in EU |
Apr 3, 2012, 11:51 |
Acleacius |
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| It's still pvp only, since it doesn't seem to mention it. |
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| Should any political party attempt to abolish social security, unemployment insurance, and eliminate labor laws and farm programs, you would not hear of that party again in our political history.....and they are stupid. Dwight D. Eisenhower |
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| 5. |
Re: NPD 2011 Sales Estimates |
Apr 3, 2012, 11:49 |
Burrito of Peace |
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Jivaro wrote on Apr 3, 2012, 11:31: ...a bit of grinding... "A bit" is a charitable and extremely misleading statement. It has a great deal of grinding in it. Long, slow, tedious grinding. It is an Asian MMO down to its roots.
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| 4. |
Re: NPD 2011 Sales Estimates |
Apr 3, 2012, 11:31 |
Jivaro |
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Metasparks wrote on Apr 3, 2012, 11:14: I'd play it in NA as F2P. Always wanted to check out what the Crytek engine could do in an MMO environment. As long as you realize that its the Crytek engine 1.0...as in the original Far Cry and not Crysis....you should be pretty impressed. The game is very 'pretty'. They are doing server merges as part of the move to F2P so that every existing server will have a balance between the two sides as well. They say they are going to monitor/limit character creation from now on so that servers remain balanced.
We shall see...that has been the main problem with the game in my mind. Generally speaking, every server is unbalanced which ruins the PvP model.
Of course, for people who don't like the art style, a bit of grinding, or just MMOs in general...this game represents all of that as well. F2P isn't changing any of that. Also, IMO, Tera is more fun to actually play. They should have done this a while ago, rather then 2 weeks before Tera is released. |
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| 3. |
Re: NPD 2011 Sales Estimates |
Apr 3, 2012, 11:14 |
Metasparks |
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| I'd play it in NA as F2P. Always wanted to check out what the Crytek engine could do in an MMO environment. |
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| 2. |
Re: Free-to-Play AION Soars in EU |
Apr 3, 2012, 11:12 |
Jivaro |
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necrosis wrote on Apr 3, 2012, 10:12: Its only F2P in EU? I believe it goes F2P in NA on April 21st or something like that. So in other words..they decided to do it in steps rather then all at once. |
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| 1. |
Re: Free-to-Play AION Soars in EU |
Apr 3, 2012, 10:12 |
necrosis |
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| Its only F2P in EU? |
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14 Replies. 1 pages. Viewing page 1.
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