22 Replies. 2 pages. Viewing page 1.
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| 22. |
Re: Orcs Must Die! 2 Announced; Adds Co-op |
Apr 3, 2012, 13:20 |
KTR |
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theyarecomingforyou wrote on Apr 2, 2012, 10:38: This looks more like an expansion pack than a sequel. Don't get me wrong, the original game is great but I do wish developers wouldn't rush to increase version numbers. Fine by me that it is an standalone expansion rather than a sequel because it is not a $60 title. |
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| 21. |
Re: Orcs Must Die! 2 Announced; Adds Co-op |
Apr 3, 2012, 00:34 |
Teddy |
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dangerman77 wrote on Apr 2, 2012, 20:08: Did the orcs die at the end of the first one? That depends on whether you got the blue, green or red ending. |
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| 20. |
Re: Orcs Must Die! 2 Announced; Adds Co-op |
Apr 2, 2012, 22:27 |
Overon |
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A lot of Orcs died during the making of Orcs Must Die. |
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| 19. |
Re: Orcs Must Die! 2 Announced; Adds Co-op |
Apr 2, 2012, 20:08 |
dangerman77 |
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| Did the orcs die at the end of the first one? |
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| 18. |
Re: Orcs Must Die! 2 Announced; Adds Co-op |
Apr 2, 2012, 15:25 |
theyarecomingforyou |
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Verno wrote on Apr 2, 2012, 15:13: The replay value comes in the form of mastering the levels, competing with friends on Steam and getting the highest scores/skulls. There isn't just one solution to levels, there are many approaches and trap setups that work. Exactly. I love competing against other people on my friend's list, as it makes the accomplishment all the more significant. And it's often fun trying to get all the skulls. My biggest complaint would be that some levels are a bit too action orientated, which diminishes the tower defence aspect. |
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Core i7 2600-K (4.6GHz) | 12GB DDR3 | GTX680 SLI (1215/1605) | OCZ Vertex 3 120GB SSD | Windows 8 Pro Hazro HZ30Wie 30" | Saffire PRO 40 | Razer Mamba | Coolermaster RP1000W SteamID: theyarecomingforyou |
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| 17. |
Re: Orcs Must Die! 2 Announced; Adds Co-op |
Apr 2, 2012, 15:13 |
Verno |
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eRe4s3r wrote on Apr 2, 2012, 14:47: Guess I am the only one who did not like this one (OMD1)? It is a Interesting take on Tower Defense, but somehow it didn't grip me. Nearly fell asleep in fact, once you find a solution to a map the map is "solved" and.. has 0 replayability. Because apart from tweaking your solution there is really no variation at all. If the maps were randomly generated it would have a lot more draw for me ;/ The replay value comes in the form of mastering the levels, competing with friends on Steam and getting the highest scores/skulls. There isn't just one solution to levels, there are many approaches and trap setups that work. Randomly generated maps are often generic and don't have the challenge of hand balanced maps. What they really need to do sometime is a survival/endless mode. |
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Playing: Animal Crossing, Sleeping Dogs, Tales of Graces F Watching: Survivorman, Justified, Silent Running |
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| 16. |
Re: Orcs Must Die! 2 Announced; Adds Co-op |
Apr 2, 2012, 14:51 |
avianflu |
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| Loved the game. Sorceress with mind-control sounds like an interesting addition. |
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| 15. |
Re: Orcs Must Die! 2 Announced; Adds Co-op |
Apr 2, 2012, 14:47 |
eRe4s3r |
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| Guess I am the only one who did not like this one (OMD1)? It is a Interesting take on Tower Defense, but somehow it didn't grip me. Nearly fell asleep in fact, once you find a solution to a map the map is "solved" and.. has 0 replayability. Because apart from tweaking your solution there is really no variation at all. If the maps were randomly generated it would have a lot more draw for me ;/ |
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| 14. |
Re: Orcs Must Die! 2 Announced; Adds Co-op |
Apr 2, 2012, 14:11 |
Overon |
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| I played the shit out of the first one. It was great. I enjoyed it lots but I got it when it had a one day sale and it was worth every penny. |
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| 13. |
Re: Orcs Must Die! 2 Announced; Adds Co-op |
Apr 2, 2012, 13:55 |
Dev |
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I liked dungeon defenders better, but OMD was fun, so I'll probably buy this like I bought the first one.
MuzixMon wrote on Apr 2, 2012, 11:37: Excellent news! I absolutely loved the first one and this is exactly what I wanted for the sequel! It may be a little early but so what, more of this game the better! I love the fact that it's a PC exclusive as well, maybe they can make the game look even better this time around because of that! Can't wait!!! Its likely it sold more on the PC. I know dungeon defenders sold far more on the PC. Plus MS isn't exactly an indie friendly company. |
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| 12. |
Re: Orcs Must Die! 2 Announced; Adds Co-op |
Apr 2, 2012, 13:05 |
eunichron |
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My biggest (and only) complaint about OMD was that some of the traps are just totally useless (especially some of the DLC traps), so I hope they don't just add superfluous traps for 2.
Though, I bought OMD1 and all its DLC for about $5 during a Steam sale, and I felt that I should have paid full price. Such a fun game. |
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| 11. |
Re: Orcs Must Die! 2 Announced; Adds Co-op |
Apr 2, 2012, 12:39 |
MoreLuckThanSkill |
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Dammit. Loved the first one, and coop in this could be utterly hilarious/amazing/infuriating. Now I am required to not only buy this sequel, but spread the OMD madness to all my friends.
Also, earning skull upgrades from 'old' already solve maps... well it'll make upgrading very easy, but this is already a casual game so no big deal I guess. |
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| 10. |
Re: Orcs Must Die! 2 Announced; Adds Co-op |
Apr 2, 2012, 12:03 |
Creston |
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Shit, I still need to play the first one.
/too many games not enough time.
Creston |
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| 9. |
Re: Orcs Must Die! 2 Announced; Adds Co-op |
Apr 2, 2012, 12:02 |
nin |
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Mikus_Aurelius wrote on Apr 2, 2012, 11:51: Based on our experience with Torchlight, I expect we'll see this sequel in early 2015. Why? OMD was announced last spring and shipped in the fall. |
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RollinThundr Apr 17, 2013, 12:25: Eh really tossing stuff like that in there only to get your panties all bunched up. If you really want to call that trolling sure.
Mr. Tact Apr 17, 2013, 12:33: Pretty sure that's the definition of trolling... |
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| 8. |
Re: Orcs Must Die! 2 Announced; Adds Co-op |
Apr 2, 2012, 11:54 |
Hyatus |
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*crosses fingers* *prays* splitscreensplitscreensplitscreensplitscreensplitscreensplitscreen... |
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| 7. |
Re: Orcs Must Die! 2 Announced; Adds Co-op |
Apr 2, 2012, 11:51 |
Mikus_Aurelius |
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| Based on our experience with Torchlight, I expect we'll see this sequel in early 2015. |
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| 6. |
Re: Orcs Must Die! 2 Announced; Adds Co-op |
Apr 2, 2012, 11:45 |
SpectralMeat |
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| This is a day 1 purchase for me. Loved the first one. |
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| 5. |
Re: Orcs Must Die! 2 Announced; Adds Co-op |
Apr 2, 2012, 11:42 |
Verno |
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| Just read the announcement in more detail, really surprised to see them ditch the console digital platforms but hey any PC exclusive is a good one. |
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Playing: Animal Crossing, Sleeping Dogs, Tales of Graces F Watching: Survivorman, Justified, Silent Running |
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| 4. |
Re: Orcs Must Die! 2 Announced; Adds Co-op |
Apr 2, 2012, 11:37 |
MuzixMon |
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| Excellent news! I absolutely loved the first one and this is exactly what I wanted for the sequel! It may be a little early but so what, more of this game the better! I love the fact that it's a PC exclusive as well, maybe they can make the game look even better this time around because of that! Can't wait!!! |
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| "When all thats left is console gaming, I will game no more." |
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| 3. |
Re: Orcs Must Die! 2 Announced; Adds Co-op |
Apr 2, 2012, 10:38 |
theyarecomingforyou |
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| This looks more like an expansion pack than a sequel. Don't get me wrong, the original game is great but I do wish developers wouldn't rush to increase version numbers. |
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Core i7 2600-K (4.6GHz) | 12GB DDR3 | GTX680 SLI (1215/1605) | OCZ Vertex 3 120GB SSD | Windows 8 Pro Hazro HZ30Wie 30" | Saffire PRO 40 | Razer Mamba | Coolermaster RP1000W SteamID: theyarecomingforyou |
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22 Replies. 2 pages. Viewing page 1.
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