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Linux and OS X Wasteland 2 Funded

The Wasteland 2 Kickstarter Page shows that the proposed RPG sequel has now surpassed the $1.5 million plateau, which they have maintained is the point at which they can guarantee Linux and OS X editions of the game. The site also now adorns a Kicking it Forward logo as a follow-up to recent comments by inXile entertainment's Brian Fargo about sharing community support. This is outlined in further detail in the story below.

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11. Re: Linux and OS X Wasteland 2 Funded Mar 23, 2012, 18:43 space captain
 
eRe4s3r wrote on Mar 23, 2012, 17:15:
Infinity Engine era graphics were all modeled textured and lit in a 3d-suite, then rendered to tiles and put together as a "map" - that is so far beyond "indy" that it would have been hilarious. To even make 1 decent map region you'd have to hand-craft an entire tile-set with thousands of objects and hundreds of custom texture shaders in a 3d-app, render it properly, split it into tiles properly, then draw collision and interaction boxes by hand and hope it looks at least half-way connected. Not to mention rendering everything with actual transparency (like trees you can walk under) SEPARATE then placing it by hand.

Of course, thats completely ignoring placing of glow/light sources if you use 3d-models for characters, and post-editing the entire resulting mess to look coherent and without artifacts, weird connections, non adapted light situations etc.

It would be easier to make a scene in real-time 3D than what Infinity Engine did. Remember, they did that because 3D was too slow for their scene sizes. It had the side effect that you can't zoom, because tiles are a set resolution and scaling of thousands with any kind of up or down scaling of tiles would create horrible artifacts at the seams.

So no, Infinity Engine graphics are out of reach for this project, by far.



sounds like you havent played BG in a long, long time (if ever)
 
Go forth, and kill!
Previous Post Next Post Reply Quote Edit Delete Report
 
    Date Subject Author
  1. Mar 23, 11:11 Re: Linux and OS X Wasteland 2 Funded nin
  2. Mar 23, 12:50  Re: Linux and OS X Wasteland 2 Funded Xil
  16. Mar 23, 22:18  Re: Linux and OS X Wasteland 2 Funded Lord Tea
  3. Mar 23, 13:29 Re: Linux and OS X Wasteland 2 Funded Techie714
  4. Mar 23, 13:40  Re: Linux and OS X Wasteland 2 Funded nin
  5. Mar 23, 13:47   Re: Linux and OS X Wasteland 2 Funded Techie714
  6. Mar 23, 15:14 Re: Linux and OS X Wasteland 2 Funded Dev
  7. Mar 23, 15:55  Re: Linux and OS X Wasteland 2 Funded Carcifier
  8. Mar 23, 16:13   Re: Linux and OS X Wasteland 2 Funded Icewind
  10. Mar 23, 17:15    Re: Linux and OS X Wasteland 2 Funded eRe4s3r
>> 11. Mar 23, 18:43     Re: Linux and OS X Wasteland 2 Funded space captain
  13. Mar 23, 19:31      Re: Linux and OS X Wasteland 2 Funded eRe4s3r
  12. Mar 23, 18:59   Re: Linux and OS X Wasteland 2 Funded Dmitri_M
  18. Mar 24, 09:02    Re: Linux and OS X Wasteland 2 Funded space captain
  19. Mar 24, 11:13     Re: Linux and OS X Wasteland 2 Funded Dmitri_M
  9. Mar 23, 16:49  Re: Linux and OS X Wasteland 2 Funded yuastnav
  14. Mar 23, 20:37 Re: Linux and OS X Wasteland 2 Funded venomhed
  15. Mar 23, 20:57  Re: Linux and OS X Wasteland 2 Funded yuastnav
  17. Mar 24, 00:32  Re: Linux and OS X Wasteland 2 Funded DrEvil
  20. Mar 24, 12:09 Re: Linux and OS X Wasteland 2 Funded venomhed
  21. Mar 26, 20:47 Re: Linux and OS X Wasteland 2 Funded venomhed


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