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Re: Linux and OS X Wasteland 2 Funded |
Mar 23, 2012, 18:43 |
space captain |
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eRe4s3r wrote on Mar 23, 2012, 17:15: Infinity Engine era graphics were all modeled textured and lit in a 3d-suite, then rendered to tiles and put together as a "map" - that is so far beyond "indy" that it would have been hilarious. To even make 1 decent map region you'd have to hand-craft an entire tile-set with thousands of objects and hundreds of custom texture shaders in a 3d-app, render it properly, split it into tiles properly, then draw collision and interaction boxes by hand and hope it looks at least half-way connected. Not to mention rendering everything with actual transparency (like trees you can walk under) SEPARATE then placing it by hand.
Of course, thats completely ignoring placing of glow/light sources if you use 3d-models for characters, and post-editing the entire resulting mess to look coherent and without artifacts, weird connections, non adapted light situations etc.
It would be easier to make a scene in real-time 3D than what Infinity Engine did. Remember, they did that because 3D was too slow for their scene sizes. It had the side effect that you can't zoom, because tiles are a set resolution and scaling of thousands with any kind of up or down scaling of tiles would create horrible artifacts at the seams.
So no, Infinity Engine graphics are out of reach for this project, by far.
sounds like you havent played BG in a long, long time (if ever) |
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Date |
Subject |
Author |
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1. |
Mar 23, 11:11 |
Re: Linux and OS X Wasteland 2 Funded |
nin |
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2. |
Mar 23, 12:50 |
Re: Linux and OS X Wasteland 2 Funded |
Xil |
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16. |
Mar 23, 22:18 |
Re: Linux and OS X Wasteland 2 Funded |
Lord Tea |
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3. |
Mar 23, 13:29 |
Re: Linux and OS X Wasteland 2 Funded |
Techie714 © |
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4. |
Mar 23, 13:40 |
Re: Linux and OS X Wasteland 2 Funded |
nin |
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5. |
Mar 23, 13:47 |
Re: Linux and OS X Wasteland 2 Funded |
Techie714 © |
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6. |
Mar 23, 15:14 |
Re: Linux and OS X Wasteland 2 Funded |
Dev |
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7. |
Mar 23, 15:55 |
Re: Linux and OS X Wasteland 2 Funded |
Carcifier |
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8. |
Mar 23, 16:13 |
Re: Linux and OS X Wasteland 2 Funded |
Icewind |
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10. |
Mar 23, 17:15 |
Re: Linux and OS X Wasteland 2 Funded |
eRe4s3r |
| >> |
11. |
Mar 23, 18:43 |
Re: Linux and OS X Wasteland 2 Funded |
space captain |
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13. |
Mar 23, 19:31 |
Re: Linux and OS X Wasteland 2 Funded |
eRe4s3r |
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12. |
Mar 23, 18:59 |
Re: Linux and OS X Wasteland 2 Funded |
Dmitri_M |
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18. |
Mar 24, 09:02 |
Re: Linux and OS X Wasteland 2 Funded |
space captain |
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19. |
Mar 24, 11:13 |
Re: Linux and OS X Wasteland 2 Funded |
Dmitri_M |
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9. |
Mar 23, 16:49 |
Re: Linux and OS X Wasteland 2 Funded |
yuastnav |
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14. |
Mar 23, 20:37 |
Re: Linux and OS X Wasteland 2 Funded |
venomhed |
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15. |
Mar 23, 20:57 |
Re: Linux and OS X Wasteland 2 Funded |
yuastnav |
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17. |
Mar 24, 00:32 |
Re: Linux and OS X Wasteland 2 Funded |
DrEvil |
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20. |
Mar 24, 12:09 |
Re: Linux and OS X Wasteland 2 Funded |
venomhed |
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21. |
Mar 26, 20:47 |
Re: Linux and OS X Wasteland 2 Funded |
venomhed |
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