152 Replies. 8 pages. Viewing page 2.
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Re: Mass Effect 3 Ending Changes Planned |
Mar 22, 2012, 16:38 |
morose |
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| Strange. My ending pretty much completely jived with how I played the rest of the game. I thought it was really interesting and set up some cool stuff for a possible future ME game that wasn't "Commander Shepard saves the universe: Part 4". *shrug* Guess I better finish up my second play through if I want to catch more of the original artistic intent of the game before they jack with it. |
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Re: Mass Effect 3 Ending Changes Planned |
Mar 22, 2012, 15:58 |
Draugr |
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Verno wrote on Mar 22, 2012, 08:46:
Commissioned or otherwise. If they want to 'change' it, so be it. Shit, George Lucas can't STOP changing things about his movies. Personally, I think any changes they end up make will be minor, maybe some epilogue cards ala BGTOB, or DAO. Of course, that's just a guess. All they had to do was not introduce bizarre characters in the last 5 minutes along with a text wrap up for your companions a la Dragon Age. That wouldn't have been what they said it was going to be pre-release but at least it would been satisfying enough for most people.
I'm still frustrated that they are basically going to sell the complete ending to the game and get away with it because of how invested people are in the series. But I can't force people to be more sensible with their money in this case anymore than I can stop from buying idiotic $25 WoW mounts and other nonsense. Gamers I think you're spot on, people would still be disappointed, but not on the level they are. |
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Re: Mass Effect 3 Ending Changes Planned |
Mar 22, 2012, 15:24 |
Creston |
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nin wrote on Mar 22, 2012, 13:46: Good lord, Creston...
I didn't collate that. Someone on the bioware forum did. I just copied it and / URL it.
I wouldn't go to THAT much effort.
But it does show exactly what Bioware promised, and promised, and promised, and promised, and promised, and promised, and promised, and promised, and promised, and promised, and promised, and promised, and promised, and never ever delivered.
Creston |
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| 129. |
Re: Mass Effect 3 Ending Changes Planned |
Mar 22, 2012, 15:19 |
merloid |
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However, most folks appear to agree that the game as a whole is exceptional, with more than 75 critics giving it a perfect review score and a review average in the mid-90s. And yet the average user score is a whopping 4.8 out of 100. Most folks seem to be juuuuuuuust a little upset.
But Day 1 DLC for $10 and now possible New Ending, or whatever it is they have in mind DLC for another $10? Thanks, but no thanks. |
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| 128. |
Re: Mass Effect 3 Ending Changes Planned |
Mar 22, 2012, 13:46 |
nin |
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Good lord, Creston...
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RollinThundr Apr 17, 2013, 12:25: Eh really tossing stuff like that in there only to get your panties all bunched up. If you really want to call that trolling sure.
Mr. Tact Apr 17, 2013, 12:33: Pretty sure that's the definition of trolling... |
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| 127. |
Re: Mass Effect 3 Ending Changes Planned |
Mar 22, 2012, 13:40 |
Creston |
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So for all the people who are STILL wondering why people didn't like the endings, maybe THIS will convince you:
Official Mass Effect Website
“Experience the beginning, middle, and end of an emotional story unlike any other, where the decisions you make completely shape your experience and outcome.”
Interview with Mac Walters (Lead Writer)
“[The presence of the Rachni] has huge consequences in Mass Effect 3. Even just in the final battle with the Reapers.”
Interview with Mac Walters (Lead Writer)
“I’m always leery of saying there are 'optimal' endings, because I think one of the things we do try to do is make different endings that are optimal for different people”
Interview with Mike Gamble (Associate Producer)
“And, to be honest, you [the fans] are crafting your Mass Effect story as much as we are anyway.”
Interview with Mike Gamble (Associate Producer)
“There are many different endings. We wouldn’t do it any other way. How could you go through all three campaigns playing as your Shepard and then be forced into a bespoke ending that everyone gets? But I can’t say any more than that…”
Interview with Mike Gamble (Associate Producer)
“Every decision you've made will impact how things go. The player's also the architect of what happens."
Whether you're happy or angry at the ending, know this: it is an ending. BioWare will not do a "Lost" and leave fans with more questions than answers after finishing the game, Gamble promised.
“You'll get answers to everything. That was one of the key things. Regardless of how we did everything, we had to say, yes, we're going to provide some answers to these people.”
“Because a lot of these plot threads are concluding and because it's being brought to a finale, since you were a part of architecting how they got to how they were, you will definitely sense how they close was because of the decisions you made and because of the decisions you didn't make”
Interview with Casey Hudson (Director)
“For people who are invested in these characters and the back-story of the universe and everything, all of these things come to a resolution in Mass Effect 3. And they are resolved in a way that's very different based on what you would do in those situations.”
Interview with Casey Hudson (Director)
“Fans want to make sure that they see things resolved, they want to get some closure, a great ending. I think they’re going to get that.”
“Mass Effect 3 is all about answering all the biggest questions in the lore, learning about the mysteries and the Protheans and the Reapers, being able to decide for yourself how all of these things come to an end.”
Interviewer: “So are you guys the creators or the stewards of the franchise?”
Hudson: “Um… You know, at this point, I think we’re co-creators with the fans. We use a lot of feedback.”
Interview with Casey Hudson (Director)
Interviewer: [Regarding the numerous possible endings of Mass Effect 2] “Is that same type of complexity built into the ending of Mass Effect 3?”
Hudson: “Yeah, and I’d say much more so, because we have the ability to build the endings out in a way that we don’t have to worry about eventually tying them back together somewhere. This story arc is coming to an end with this game. That means the endings can be a lot more different. At this point we’re taking into account so many decisions that you’ve made as a player and reflecting a lot of that stuff. It’s not even in any way like the traditional game endings, where you can say how many endings there are or whether you got ending A, B, or C.....The endings have a lot more sophistication and variety in them.”
“We have a rule in our franchise that there is no canon. You as a player decide what your story is.”
Mike Gamble (Associate Producer)
Mass Effect 3 will shake up the player's moral choices more than ever before, even going so far as allowing the Reapers to win the battle for Earth, according to BioWare's community representative Mike Gamble.
Mike Gamble (Associate Producer)
"Of course you don’t have to play multiplayer, you can choose to play all the side-quests in single-player and do all that stuff you’ll still get all the same endings and same information, it’s just a totally different way of playing"
Casey Hudson (Director)
“The whole idea of Mass Effect3 is resolving all of the biggest questions, about the Protheons and the Reapers, and being in the driver's seat to end the galaxy and all of these big plot lines, to decide what civilizations are going to live or die: All of these things are answered in Mass Effect 3.”
Casey Hudson (Director)
“There is a huge set of consequences that start stacking up as you approach the end-game. And even in terms of the ending itself, it continues to break down to some very large decisions. So it's not like a classic game ending where everything is linear and you make a choice between a few things - it really does layer in many, many different choices, up to the final moments, where it's going to be different for everyone who plays it.”
Yeah, you know. Some people might choose blue, and they get a blue ball! And some might choose the light beam, and they get a green ball! And then there's the red crowd, and they get a red ball!
And of course, LOTS OF SPECULATION FROM EVERYBODY!
(BioWare will not do a "Lost" and leave fans with more questions than answers after finishing the game, Gamble promised. “You'll get answers to everything. That was one of the key things. Regardless of how we did everything, we had to say, yes, we're going to provide some answers to these people.”)
Creston |
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Re: Mass Effect 3 Ending Changes Planned |
Mar 22, 2012, 12:37 |
Jerykk |
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Jerykk, I found it pretty easy to figure out the ends to the genophage, Geth/Quarian, and species relations stories in my playthrough. Those choices did make it through from the first through the third game for me, and I don't need the game spelling out every event to their last letter. Maybe future DLC will handle that, but if it doesn't, is it really that difficult for it to be left a little bit open? I seriously doubt you could figure out the long-term (and by long-term, I mean well past ME3) impacts of curing the genophage, saving the Rachni queen or giving the Geth individuality. If the Krogan Rebellion was any indication, allowing Krogan to breed without hindrance ends badly. However, with Wrex and the Queen in charge, maybe that wouldn't be the case this time. Both possibilities are equally viable but the ending doesn't provide any closure. And I'm sure that saving the Rachni would have implications that extend far beyond getting some extra workers on the Crucible. 20 years after ME3, would they still be so cooperative? Or would they be trying to regain their former glory? And would the newly empowered Geth remain peaceful or would they eventually become the next Reapers?
There are tons of loose ends that ME3's ending doesn't tie up. Sure, I can try and imagine the long-term consequences of my choices but that kind of defeats the whole point of choice and consequence. |
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| 125. |
Re: Mass Effect 3 Ending Changes Planned |
Mar 22, 2012, 12:12 |
Creston |
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I like Paul Tassi's comment about the "whining."
For content creators and the journalists that cover them to say fans are “whining” or “entitled” is missing the point. Keeping the fans happy is what keeps them coming back to the brand. If being great once upon a time sold tickets, M. Night Shyamalan’s box office receipts might rival James Cameron‘s. But once that trust fades, it doesn’t take long to go from eager anticipation to dread, wondering how badly they’ll screw something up next.
Edit : Lol, that dipshit from IGN who was bleating about this "being a dangerous precedent" that will ruin videogames forever, etc, just got his ass handed to him by Forbes.
Altering your position for money is always fun.
Creston
This comment was edited on Mar 22, 2012, 12:46. |
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| 124. |
Re: Mass Effect 3 Ending Changes Planned |
Mar 22, 2012, 11:26 |
Creston |
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Bhruic wrote on Mar 22, 2012, 02:27:
Because I can assure you they did, and they made it through without throwing weeks-long temper tantrums on the internet and organizing to demand changes. Nice exaggeration. By all means, point out the people around here having a temper tantrum. I'd say Parallax and finga are about the only two here. It's kind of the same on Bioware's forum. The ones who are complaining about the people who didn't like the endings are far more likely to throw tantrums and use massively exaggerated hyperbole to make their "point", whatever it is. (I guess their point is "Well, **I** thought it was fine, and my opinion is far more valid than yours! So shut up!")
Yes, there are idiots who are going to the government for help. There are also people who are addicted to eating glass. Does that mean that every single American likes to eat glass? Oh no, wait, it doesn't.
There are tens of thousands of people who are simply saying "your ending is bullshit, and you promised us an ending that would not leave everyone with a million questions. WTF, Bioware?"
Apparently that's not allowed anymore. If you don't like something about which you care(d) deeply, you should just suck it up and move on? It must be quite bleak to go through life like that, but to each his own.
Creston
This comment was edited on Mar 22, 2012, 11:34. |
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| 123. |
Re: Mass Effect 3 Ending Changes Planned |
Mar 22, 2012, 11:15 |
Creston |
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Sepharo wrote on Mar 22, 2012, 01:46:
Draugr wrote on Mar 22, 2012, 01:44:
Bhruic wrote on Mar 22, 2012, 00:39:
I wonder, if you kill the queen in 1, do rachni reapers cease to be in game? Or is it just explained as 'oh, there was another rachni queen hiding somewhere'? It all feels so trite, pointless and inconsequential... They "cloned" the queen. So if you killed the queen, you do the exact same thing, go down and fight through to see her. The only difference is if you accept her offer to help, at a point down the line, she backstabs you, pulls her workers out, and does some damage on the way.
Only real effect is a negative to your rating. Which almost certainly won't matter. It did not go down like that for me in my game, I didn't kill the queen in ME1 though, so that's the obvious difference there.
It's still lame, though. Uh it did for everyone... Unless the wiki is wrong. Care to explain what happened in yours? The wiki's wrong. I saved the queen in ME1, chastised her for falling victim to the Reapers again, let her live AGAIN, and she gave 75 War Assets worth of workers to the Crucible... woot?
She never betrayed me.
Creston |
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| 122. |
Re: Mass Effect 3 Ending Changes Planned |
Mar 22, 2012, 11:12 |
Creston |
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Asmo wrote on Mar 21, 2012, 23:48: And that's the problem...
You make this big gamble decision, the last queen that could be the progenitor of a race that threatened to wipe out all other life, and you can kill her or let her live... Again...
And the sum total of that is 25 points (can't recall the number honestly) of rachni workers helping out on the crucible.
I wonder, if you kill the queen in 1, do rachni reapers cease to be in game? Or is it just explained as 'oh, there was another rachni queen hiding somewhere'? It all feels so trite, pointless and inconsequential... Yeah, the Rachni plot really went off the rails. I guess it didn't really fit in with their "War Asset" stuff.
It's sad they didn't stick it out with their original idea that your choices in previous games would have far-reaching consequences in the final chapter. Then again, I guess if you'd chosen poorly in the previous 2, you might have wound up with a REALLY short game if everyone you could have had as an ally was already dead... Shepard leaves Earth in the Normandy, comes straight back and attacks the Reapers, dies.
Then again, the Genophage subplot has a lot of different ways it can play out, so not sure why they couldn't have done something similar with the Rachni. Maybe they ran out of time.
Creston |
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| 121. |
Re: Mass Effect 3 Ending Changes Planned |
Mar 22, 2012, 11:04 |
Creston |
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Dades wrote on Mar 21, 2012, 22:34: They made a lot of promises about the ending that turned out to be flat out lies. This is the second time we've seen this recently from Bioware, I am putting them into the penalty bin for a few years and hope that others do the same. No more money until their grandiose claims can be verified. Oh, absolutely. I was always going to buy ME3, and I'm enjoying the MP a ton, and I enjoyed the SP until you run into Harbinger's laser, but their bullshit attitude towards their most loyal fans has completely soured me on them. If they love their 14 year old Xbox crowd so much, they can go make more retarded "You click a button and something AWESOME happens!" for them.
Maybe some of the old Bioware guard will see all this Kickstart business, tell EA to go fuck itself, and form a new studio that will make the games again that once made Bioware awesome. And they'll leave their fucked up "we're better than you even though you pay our rent" attitude with EA.
Creston |
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| 120. |
Re: Mass Effect 3 Ending Changes Planned |
Mar 22, 2012, 10:57 |
Creston |
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Ruffiana wrote on Mar 21, 2012, 18:10: I actually really liked the synthesis ending. It's a nice coda to how I was able to resolve the Geth/Quarian war by having all organic live evolve along a similiar line as the Geth and effectively ending the conflict with the Reapers by removing their justiciation for the cycle of galactic destruction. All I would change about this ending is adding some sort of explanation as to why the Normandy has left Earth and ends up marooned on some primitive alien world to (presumably) restart a new civilization with Joker & EDI as the Adam & Eve of this new race of beings. I don't even mind the ME Relays being destroyed in this ending because with the evolution of organic life into a synthetic hybrid, that undoubtedly comes with a much longer--if not indefinite--lifespan. No worries about incompatible food from races being stranded on Earth (they can adapt to anything) or having to get home with mere FTL travel (they've got all the time in the universe). I chose the Synthesis ending as well, because it was basically the only option I could see that particular Shepard take. He wasn't going to destroy the Reapers if it meant that the newly liberated Geth (and EDI) would also be destroyed. (And yes, I know that you don't HAVE to believe the Magic Space Kid(tm), but it's a risk he wasn't willing to take.)
And controlling the Reapers and doing what TIM wants has to, by default, be a bad idea. So I picked Synthesis. The idea of it, I didn't have such a problem with, though the ending movie was a bit... naff. Where the hell did the Normandy go? At first I thought they'd gone through a gate, and they were being overtaken by the ball of destruction IN THE GATE, which was immediately stupid because ME travel is "nearly instantaneous" (from the Codex.) and because the gate is BEYOND Pluto. How the hell did they get there that fast?
Then some Bioware person said "No, they didn't go through the ME gate, the SOL one is WAY too far away!" which I thought too, so then, exactly what planet in the SOL system is the Normandy crash landing on?
LOTS OF SPECULATION FOR EVERYONE! Yeah, or just disbelief at what a gaping fucking plothole it is.
But the other two almost literally hue-shifted endings aren't really unique and don't provide an interesting contrast to that one ending. I would like to see the expected Reapers destroyed, galaxy triumphs, Shepard retires to live out remaining days with love-interest and presumably dies an early death from alchohol poisoning stock ending. Yes, it's a trope but it's the ending some people want. I'd also like to see the much darker, Shepard gives the giant middle finger to the other races in the galaxy, opts to carry on with TIM idea to control the Reapers, and simultaneously ends that threat as well as catapults humanity to the position of all-powerful galactic rulers. Which is what would have made sense. I don't really care that there are three endings, and that they are done with the endings button, whatever. Devs get more and more lazy and this seems to be the preferred way to be able to do your endings in five minutes. But at least make them different from each other besides having a fucking different color ball.
If they make two additional CGI movies that at least show some differences, like you described, I'd be perfectly fine with it.
Much of the choices made and war assets collected should be highlighted in some additional elements or scene during the final battles leading up to the end. I saw Quarian ships in the final battle fleet as well as the Destiny Assencion...things that I assume wouldn't have been there if things had played out differently. But there are some really interesting war assets aquired during ME3 that most people would at least like to see a passing nod to. Sadly, you apparently get the Quarian fleet and the Destiny Ascension even if all that shit blew up in your game. Bioware apparently only had enough money left to make ONE CGI movie.
Outside of that, I would gladly pay $10 for any DLC that makes it very clear that Kaiden dies in some sort of horrible, painful manner. Bwahahahahaaaa. Poor Kaiden. I wonder if he ever survives ME1 in any game not played by a girl.
Creston |
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| 119. |
Re: Mass Effect 3 Ending Changes Planned |
Mar 22, 2012, 10:32 |
Creston |
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Akando wrote on Mar 21, 2012, 18:08: Hi guys, fairly new poster here, been reading for years. I just have to say, I loved ME 2. It got me hooked to the series. Didn't like ME 1 at all...at first...gave it another shot and really liked that one too. Have played both many times. I liked ME 3 overall (wished to have seen more of Kasumi Koto "now you see me...") . Like most, disappointed with the ending. I do appreciate the hard work the developers put into the game, and I hope that something good will come out of all of this. Welcome.
Creston |
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| 118. |
Re: Mass Effect 3 Ending Changes Planned |
Mar 22, 2012, 09:27 |
avianflu |
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| If the next DLC is crap and they charge for it, Bioware truly would find themselves in *worse* PR trouble than they are now. |
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| 117. |
Re: Mass Effect 3 Ending Changes Planned |
Mar 22, 2012, 08:59 |
Verno |
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I already debunked the ending much earlier anyway, its very cliched and not at all "unique or controversial". The only controversy stems from their rushing an ending that doesn't fit the series nor fulfill their promises to the fanbase made in several interviews. They came out and said we would not get this sort of crap then they gave it to people anyway.
And now video game developers will be more likely to avoid potentially controversial or unique/original endings because of internet temper tantrums Or they will be more likely to give a shitty ending and sell the real one down the road. |
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Playing: Faster Than Light, Tales of Graces F, Fire Emblem 3DS Watching: Ghost in the Shell, Hannibal, Oblivion |
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| 116. |
Re: Mass Effect 3 Ending Changes Planned |
Mar 22, 2012, 08:50 |
RollinThundr |
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finga wrote on Mar 22, 2012, 05:05: And now video game developers will be more likely to avoid potentially controversial or unique/original endings because of internet temper tantrums. Worst part is that we have so many boring/conventional endings in games already.
Jerykk, I found it pretty easy to figure out the ends to the genophage, Geth/Quarian, and species relations stories in my playthrough. Those choices did make it through from the first through the third game for me, and I don't need the game spelling out every event to their last letter. Maybe future DLC will handle that, but if it doesn't, is it really that difficult for it to be left a little bit open?
And to the others - they're not ad hominem attacks. They're challenges to people to accept that sometimes you don't get exactly what you want, and while you're obviously free to not buy BioWare's next game - the threat of such is actually a very reasonable response to not liking this ending - organizing to demand that they go back and "fix" this one's plot is just silly. It's unprecedented from the perspective of art, since we didn't "commission" this work from them, and this is not the medium in which we start making demands of how artists make their art.
Funny thing is BioWare should have ignored these complaints and just put out the DLC for the millions of well-adjusted gamers that aren't on 4chan, reddit, SA, Twitter, FB, and more all trying to make these demands. As soon as Sony screws up again or one of the two upcoming next-gen consoles is announced - or maybe Derek Smart or Randy Pitchford say something goofy - people will move on anyway. Just please, move on before BioWare really gets scared about putting anything interesting into ME3's DLC endings... You apparently don't know what ad hominen even means. Making a blanket statement about anyone who complained and attacking their maturity level among other things proves what exactly?
You sound like the typical bioware defense force fanboy on BW's social site.
The series on the whole was completely about how YOU the player shape the story around you, ME3's last 10 minutes takes that idea, stomps on it, and tosses it aside for a canned one size fits all ending that ignores any and all player choices through out 3 games.
That you're calling the ending as is unique and/or original in the first place makes me question if you've even played the game to begin with. The ending wasn't controversial, it was just fucking stupid and didn't make any sense and it went against anything Shepard would have done prior to the last 10 minutes of ME3.
Had they done a controversial ending that didn't consist of Joker running away and magically beaming up squad mates you had with you during the final push, or forcing a contrived message. Yo dawg, we made some synthetics to wipe you out, so you don't make some synthetics who eventually wipe you out. I mean seriously? That's their ending? Hey the lore says a Mass Effect relay blowing up would wipe out a system and it does so in the arrival DLC, but oh wait we're going to strand the entire fleet on earth to just die anyway, thanks for bringing the band together. That's not controversial it's just flat out retarded. |
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| 115. |
Re: Mass Effect 3 Ending Changes Planned |
Mar 22, 2012, 08:46 |
Verno |
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Commissioned or otherwise. If they want to 'change' it, so be it. Shit, George Lucas can't STOP changing things about his movies. Personally, I think any changes they end up make will be minor, maybe some epilogue cards ala BGTOB, or DAO. Of course, that's just a guess. All they had to do was not introduce bizarre characters in the last 5 minutes along with a text wrap up for your companions a la Dragon Age. That wouldn't have been what they said it was going to be pre-release but at least it would been satisfying enough for most people.
I'm still frustrated that they are basically going to sell the complete ending to the game and get away with it because of how invested people are in the series. But I can't force people to be more sensible with their money in this case anymore than I can stop from buying idiotic $25 WoW mounts and other nonsense. Gamers |
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Playing: Faster Than Light, Tales of Graces F, Fire Emblem 3DS Watching: Ghost in the Shell, Hannibal, Oblivion |
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Re: Mass Effect 3 Ending Changes Planned |
Mar 22, 2012, 08:07 |
Bhruic |
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organizing to demand that they go back and "fix" this one's plot is just silly. It's unprecedented from the perspective of art, since we didn't "commission" this work from them, and this is not the medium in which we start making demands of how artists make their art. You're just wrong. Your comparisons to movies/tv/books is also wrong. Movies/tv/books don't already have a system in place where they modify the end product after its complete. There is no "movie/tv/book DLC". There is, however, game DLC. Games already are subject to changes and modifications post-release, so what people are asking for isn't in any way unusual. People are simply asking for a DLC that accomplishes a specific goal. No different than people asking for a specific BF3 mappack, or a specific mission objective in Skyrim.
Not to mention that there is already precedent, as many people have pointed out, in the Fallout 3 DLC. |
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| 113. |
Re: Mass Effect 3 Ending Changes Planned |
Mar 22, 2012, 07:21 |
Dades |
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finga wrote on Mar 22, 2012, 05:05: Funny thing is BioWare should have ignored these complaints and just put out the DLC for the millions of well-adjusted gamers that aren't on 4chan, reddit, SA, Twitter, FB, and more all trying to make these demands.
I'm starting to doubt you've even played Mass Effect 3 to completion, you seem like you just want to bitch about other people. Their own fans voted the ending unacceptable on their forums. You're deluded, have you even read Biowares own fansites or their forums? Well adjusted my ass. |
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152 Replies. 8 pages. Viewing page 2.
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