On Guild Wars 2 Microtransactions

The ArenaNet Blog has a post by Mike O’Brien discussing microtransactions in Guild Wars 2, their upcoming MMORPG. He explains: "We have a new player-driven market that allows players to trade gold for gems and gems for gold. If you want something, whether it’s an in-game item or a microtransaction, you ultimately have two ways to get it: you can play to earn gold or you can use money to buy gems. We think that’s important, because it lets more players participate on a level playing field, whether they use their free time or their disposable income to do it." In spite of how the original Guild Wars also used microtransactions, this is not going down well, as demonstrated by the 100+ pages of comments on the Guild Wars 2 Guru Forums on the topic. Thanks Titus_Nefarius.
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Re: On Guild Wars 2 Microtransactions
Mar 21, 2012, 13:53
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Re: On Guild Wars 2 Microtransactions Mar 21, 2012, 13:53
Mar 21, 2012, 13:53
 
Teddy wrote on Mar 21, 2012, 13:39:
That's all very nice, but also 100% conjecture on your part. You have no idea how much anything costs the company or how many sales they require to provide service, or how much they expect to have to make from microtransactions to support the rest of the costs.

As I said, time will tell. Doom and gloom conjecture is neither proof, nor fact.

Not 100% conjecture at all. We know operating costs aren't cheap. We know they're putting in a cash shop with more than what GW1 had, they've already given away that much.

And what makes you think it's doom and gloom? It's simply looking at things realistically. It's certainly not going to drive me away from the game. I've played other cash shop games before, and it's never been the cash shop that caused me to stop. It's always been the gameplay. Personally, I prefer the cash shop model (even if it's somewhat P2W) simply because it lets me keep an account active without paying when I'm not actively playing. Then when I DO play, I can pay to maximize my time. The only time I've ever been pissed off about a cash shop was when City of Heroes went to that model, and they took away perks and chracter slots I'd already paid for.
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