110 Replies. 6 pages. Viewing page 6.
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| 10. |
Re: BioWare |
Mar 19, 2012, 10:29 |
Verno |
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Pineapple Ferguson wrote on Mar 19, 2012, 10:22: I was rather underwhelmed with ME2. So, as someone who really hasn't been paying too much attention to the commotion, other that being vaguely aware that people are upset about the ending for some reason, will someone kindly summarize what the issue is? Avoiding spoilers (unless you don't give a shit), the ending is one of three canned options that are very arbitrary and ignore most of the player choice that occurred beforehand. There's also some arguable retconning that allows for the whole thing to occur the way it does. Finally, Casey Hudson told fans pre-release that there would be so many different endings that it could never be summed up as an A, B, C thing...except that's exactly what it is. There's also the fact that MP scoring can influence your SP ending which frankly is bullshit.
There's a pretty good write up here. Bottom line is that people invested hundreds of hours into the game, the universe and its characters but Bioware dropped the ball big time by making much of that seem pointless.
I'm okay with the fact that every choice you are allowed to make is effectively mass genocide and the apocalyptic ending of the way of life as everyone knows it, but with the investment in many of these characters, not just Shepard, we should see more of how things turned out for them, and your choices made in the game should take that into account. Fallout 3 would be an example of how to do this. Yep exactly, they missed the boat on that too and presumably will exploit it via DLC. It's hilarious that videogames still haven't surpassed old JRPGs for a passable ending sequence. FF2 had an hour long segment that showed you a wrap up for every character and still left enough ambiguity for the imagination. A poorly translated game written for 12 year olds surpasses the ME3 ending.
This comment was edited on Mar 19, 2012, 10:36. |
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Playing: Faster Than Light, Tales of Graces F, Fire Emblem 3DS Watching: Ghost in the Shell, Hannibal, Oblivion |
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| 9. |
Re: BioWare "Considering" Mass Effect 3 Ending Feedback |
Mar 19, 2012, 10:27 |
^Drag0n^ |
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Translation: "Shut up and give us your money."
Or something along those lines ;-)
^D^
PS: Happy foul mood day! |
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| "Never start a fight, but always finish it." |
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| 8. |
Re: BioWare |
Mar 19, 2012, 10:22 |
Pineapple Ferguson |
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I was rather underwhelmed with ME2, and decided that I probably wouldn't bother with ME3. And when ME3 started getting closer, the more I read about it (and the fact that it required Origin) just solidified my position.
So, as someone who really hasn't been paying too much attention to the commotion, other that being vaguely aware that people are upset about the ending for some reason, will someone kindly summarize what the issue is? |
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| 7. |
Re: BioWare |
Mar 19, 2012, 10:20 |
Lokust |
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This is a dark game. I expected a dark ending. I expected many people, and likely Shepard, would die. However, there are many objective problems with the ending not fitting the series.
All of your little choices you made don't matter. Those choices mattering have been the hallmark of this 100+ hour trilogy.
The macguffin character that is introduced at the end totally shifts all paradigms about the outcome, and your character trusts them completely, for no apparent reason. (yes, indoctrination theory, blah blah, but you're told the reason another character couldn't make that choice is that they were indoctrinated, so I don't buy that)
Why did the Normandy retreat, and in some cases, pick up crew from the earth battle site first, to be in the position they were in? It could show crew surviving and healthy with the Normandy when they appeared to die few minutes earlier. If they didn't die, why didn't they follow you and help you?
The reapers were marginalized in the ending. Harbinger deserved more than a cameo.
I'm okay with the fact that every choice you are allowed to make is effectively mass genocide and the apocalyptic ending of the way of life as everyone knows it, but with the investment in many of these characters, not just Shepard, we should see more of how things turned out for them, and your choices made in the game should take that into account. Fallout 3 would be an example of how to do this. |
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| 6. |
Re: BioWare |
Mar 19, 2012, 10:19 |
InBlack |
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Let me get something straight before I start talking shit. What exactly was the problem with the ending (I havent played the game)
Did it complete the story-arc of Shephard?
What I read online, without going into the spoilers, is that the ending basically ignored all your previous choices so far and ended it the same way regardless of how you played the game?
So the problem is not in 'a' particular ending, but rather the lack of multiple endings. Am I right about this or was it something more generic, like bad writing?
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| I have a nifty blue line! |
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| 5. |
Re: BioWare |
Mar 19, 2012, 10:04 |
Fantaz |
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| A "director's cut" would be a start... |
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| proudly fragging noobs in deathmatch since 1999 |
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| 4. |
Re: BioWare |
Mar 19, 2012, 10:03 |
ASeven |
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Verno wrote on Mar 19, 2012, 09:53: Considering selling the players a new ending as DLC, mark my words.
People are pissed at the ending for many legitimate reasons but I don't think it should be redone. Vent your rage in the form of not buying future Bioware products, this bullshit about getting them to "change" the ending is just silly.
They promised one thing (literally) and failed to deliver, hit them where it hurts.
It might not be the best ending I've ever seen but there's nothing intrinsically wrong with it It goes against everything that the ME series was all about (player choice, multiple paths, etc) so I'd say there is a lot wrong with it in the context of it being an ending to this trilogy. Hear hear! |
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| 3. |
Re: BioWare |
Mar 19, 2012, 10:03 |
Elf Shot The Food |
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| Let me guess: You didn't like the ending of Lost either. |
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| 2. |
Re: BioWare |
Mar 19, 2012, 09:53 |
Verno |
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Considering selling the players a new ending as DLC, mark my words.
People are pissed at the ending for many legitimate reasons but I don't think it should be redone. Vent your rage in the form of not buying future Bioware products, this bullshit about getting them to "change" the ending is just silly.
They promised one thing (literally) and failed to deliver, hit them where it hurts.
It might not be the best ending I've ever seen but there's nothing intrinsically wrong with it It goes against everything that the ME series was all about (player choice, multiple paths, etc) so I'd say there is a lot wrong with it in the context of it being an ending to this trilogy. |
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Playing: Faster Than Light, Tales of Graces F, Fire Emblem 3DS Watching: Ghost in the Shell, Hannibal, Oblivion |
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| 1. |
Re: BioWare "Considering" Mass Effect 3 Ending Feedback |
Mar 19, 2012, 09:45 |
Lobster |
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| I feel bad for the person who wrote that ending. It might not be the best ending I've ever seen but there's nothing intrinsically wrong with it. |
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110 Replies. 6 pages. Viewing page 6.
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